Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Drowsy X7
Ra
Level 146
God Stats
3W - 10L
1,514 SR
Queue Stats
200W - 194L
1,504 Elo+
Party 3
Osiris
Osiris
ricepudding6612
Osiris
Level 116
God Stats
17W - 5L
1,632 SR
Queue Stats
490W - 421L
1,585 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,518 Elo+

VS

Team Averages
Level 131
1,588 SR
1,530 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ProJustt
Kuzenbo
Level 118
God Stats
2W - 2L
1,446 SR
Queue Stats
70W - 56L
1,542 Elo+
Solo
Cabrakan
Cabrakan
Xerxesszn
Cabrakan
Level 140
God Stats
1W - 2L
1,616 SR
Queue Stats
163W - 164L
1,527 Elo+
Party 2
Eset
Eset
iCamerin
Eset
Level 121
God Stats
7W - 5L
1,699 SR
Queue Stats
119W - 118L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
vBigDaddyKane
Gilgamesh
Level 146
God Stats
5W - 4L
1,678 SR
Queue Stats
119W - 132L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 2
7,190
599
5,563
5,276
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
10
2 / 0 / 2
6,535
545
4,075
8,502
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
 
Arachne
10
1 / 2 / 4
6,179
515
2,559
9,701
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 2
6,653
554
6,054
6,333
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
7,593
633
7,196
8,308
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 1 / 0
6,275
523
3,525
7,789
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ProJustt
Kuzenbo
10
2 / 0 / 0
5,858
488
4,744
8,698
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Xerxesszn
Cabrakan
10
1 / 1 / 2
5,624
469
3,334
5,786
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
9
0 / 2 / 1
5,274
440
2,232
4,637
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
vBigDaddyKane
Gilgamesh
11
1 / 4 / 1
6,334
528
7,159
10,709
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Geb
 
Geb
2
0
2
3
W
Arachne
 
Arachne
1
2
4
1.5
L
Charybdis
 
Charybdis
0
1
0
0
W
1
2
2
1
L
Kuzenbo
ProJustt
Kuzenbo
2
0
0
2
L
Cabrakan
Xerxesszn
Cabrakan
1
1
2
2
L
Eset
0
2
1
0.25
W
2
0
3
3.5
L
Gilgamesh
vBigDaddyKane
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
20,994
38,120
Taken
37,619
19,262
Mitigated
22,221
18,287
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,563
1,715
0
3,069
5,276
1,351
0
666
4,610
0
49,148
W
Geb
 
Geb
4,075
631
1,888
2,558
8,502
5,486
135
3,315
5,059
16,657
0
W
Arachne
 
Arachne
2,559
1,954
0
5,072
9,701
3,595
0
2,615
7,086
0
31,953
L
Charybdis
 
Charybdis
3,525
2,502
0
4,532
7,789
1,673
0
464
7,325
0
51,326
W
6,054
905
659
1,586
6,333
2,357
285
3,704
2,475
47,933
0
L
Kuzenbo
ProJustt
Kuzenbo
4,744
1,602
351
2,046
8,698
8,822
0
4,131
4,303
15,222
0
L
Cabrakan
Xerxesszn
Cabrakan
3,334
462
0
2,472
5,786
2,943
0
1,475
4,172
26,443
0
L
Eset
2,232
162
181
1,184
4,637
1,534
0
2,775
1,774
27,031
0
W
7,196
2,378
0
3,455
8,308
6,473
0
1,429
6,879
3,964
40,800
L
Gilgamesh
vBigDaddyKane
Gilgamesh
7,159
1,406
0
3,148
10,709
7,249
0
1,776
8,235
6,972
33,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
29,365
422
Minions Killed
327
0
Camps Cleared
0
1,216,916
Distance Traveled
1,114,288
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,190
599
121
10
0
201,262
7
W
Geb
6,535
545
22
2
0
251,382
5
W
Arachne
6,179
515
69
6
0
262,179
3
L
Charybdis
6,275
523
108
9
0
204,355
5
W
Ra
6,653
554
101
8
0
235,695
1
L
Kuzenbo
5,858
488
17
1
0
247,542
2
L
Cabrakan
5,624
469
49
4
0
238,066
2
L
Eset
5,274
440
69
6
0
216,997
1
W
Osiris
7,593
633
109
9
0
266,398
3
L
Gilgamesh
6,334
528
84
7
0
207,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role