Player Matchup

Medusa
Medusa
Carlyfunsox
Medusa
Level 83
God Stats
60W - 45L
1,552 SR
Queue Stats
139W - 130L
1,482 Elo+
Party 3
Atlas
Atlas
Keyven
Atlas
Level 124
God Stats
4W - 9L
1,401 SR
Queue Stats
152W - 139L
1,483 Elo+
Party 3
Ra
Ra
lon3ywolf
Ra
Level 128
God Stats
1W - 3L
1,482 SR
Queue Stats
308W - 291L
1,503 Elo+
Party 2
Odin
Odin
manbow70
Odin
Level 121
God Stats
17W - 19L
1,521 SR
Queue Stats
409W - 406L
1,498 Elo+
Solo
Set
Set
yToxicAngel
Set
Level 135
God Stats
6W - 10L
1,450 SR
Queue Stats
1,117W - 1,071L
1,512 Elo+
Party 2
Team Averages
Level 118
1,481 SR
1,496 Elo+

VS

Team Averages
Level 114
1,590 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MOSH 3000
Atlas
Level 130
God Stats
1W - 0L
1,798 SR
Queue Stats
85W - 88L
1,487 Elo+
Party 1
Odin
Odin
Maestro_King10
Odin
Level 111
God Stats
1W - 1L
1,580 SR
Queue Stats
33W - 28L
1,539 Elo+
Solo
Fenrir
Fenrir
UF0RIX
Fenrir
Level 119
God Stats
2W - 1L
1,572 SR
Queue Stats
78W - 98L
1,514 Elo+
Party 1
Olorun
Olorun
tracer44918
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
4 / 1 / 1
5,194
519
4,477
3,994
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
Keyven
Atlas
6
1 / 1 / 4
4,431
443
3,397
4,538
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,227
523
2,506
3,674
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
9
0 / 3 / 0
5,309
531
1,321
8,474
4,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 2
4,751
475
4,462
8,637
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 1
5,672
567
1,220
3,982
1,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
MOSH 3000
Atlas
8
0 / 2 / 0
4,568
457
871
5,959
2,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 0
6,998
700
6,941
5,950
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
UF0RIX
Fenrir
9
4 / 1 / 0
5,712
571
5,048
7,755
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
2 / 2 / 0
5,514
551
3,829
7,630
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
11
11
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Medusa
4
1
1
4.5
L
Atlas
Keyven
Atlas
1
1
4
3
W
Atlas
MOSH 3000
Atlas
0
2
0
0
W
5
0
0
5
W
Fenrir
UF0RIX
Fenrir
4
1
0
4
L
0
2
0
0
L
Odin
0
3
0
0
W
Olorun
2
2
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
17,909
29,317
Taken
31,276
11,965
Mitigated
11,250
8,817
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,220
323
893
3,280
3,982
1,722
0
1,372
2,466
30,031
0
L
Medusa
4,477
2,193
0
1,703
3,994
1,143
0
2,096
1,898
0
24,032
L
Atlas
Keyven
Atlas
3,397
1,297
0
1,088
4,538
2,388
0
1,332
3,206
6,835
0
W
Atlas
MOSH 3000
Atlas
871
223
144
1,148
5,959
2,538
0
1,186
4,618
13,058
0
W
6,941
1,734
0
2,673
5,950
2,997
0
0
5,950
2,476
31,808
W
Fenrir
UF0RIX
Fenrir
5,048
928
0
3,676
7,755
2,257
0
1,623
5,892
0
28,717
L
2,506
263
65
1,183
3,674
1,102
0
692
2,982
31,424
0
L
Odin
1,321
661
0
2,518
8,474
4,669
0
375
7,551
0
25,259
W
Olorun
3,829
1,444
175
3,877
7,630
1,736
622
1,101
6,240
32,943
0
L
4,462
2,242
0
2,260
8,637
2,663
0
2,187
6,252
0
21,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
28,464
222
Minions Killed
293
0
Camps Cleared
0
899,823
Distance Traveled
949,310
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,672
567
70
7
0
186,006
4
L
Medusa
5,194
519
49
5
0
145,564
1
L
Atlas
4,431
443
4
0
0
159,735
0
W
Atlas
4,568
457
24
2
0
175,778
0
W
Odin
6,998
700
87
9
0
193,772
1
W
Fenrir
5,712
571
52
5
0
219,338
2
L
Ra
5,227
523
68
7
0
189,807
3
L
Odin
5,309
531
63
6
0
196,660
1
W
Olorun
5,514
551
60
6
0
174,416
2
L
Set
4,751
475
38
4
0
208,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role