Player Matchup

Geb
Geb
ArKingCrow
Geb
Level 157
God Stats
7W - 2L
1,706 SR
Queue Stats
278W - 235L
1,588 Elo+
Party 2
Scylla
Scylla
DANIELSAN987123
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
ReyKev22
Jing Wei
Level 156
God Stats
2W - 2L
1,271 SR
Queue Stats
235W - 187L
1,584 Elo+
Party 2
Team Averages
Level 112
1,493 SR
1,578 Elo+

VS

Team Averages
Level 93
1,738 SR
1,549 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
R4TED xData36
Terra
Level 96
God Stats
1W - 0L
1,860 SR
Queue Stats
52W - 66L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Serious RP
Ah Muzen Cab
Level 155
God Stats
40W - 11L
1,855 SR
Queue Stats
854W - 383L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,970
641
10,340
22,839
27,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 6 / 3
7,937
567
4,405
10,294
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ReyKev22
Jing Wei
13
5 / 5 / 0
9,777
698
21,759
14,762
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 3 / 8
9,810
701
10,021
14,885
9,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 9
9,205
658
4,580
16,211
13,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Serious RP
Ah Muzen Cab
16
9 / 0 / 4
11,095
793
25,774
17,367
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
8
2.67
L
0
3
4
0.67
L
0
6
3
0.25
W
1
2
9
2.75
L
Jing Wei
ReyKev22
Jing Wei
5
5
0
1
W
Ah Muzen Cab
Serious RP
Ah Muzen Cab
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
40,375
47,895
Taken
48,463
36,616
Mitigated
31,839
3,469
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,021
562
1,478
5,931
14,885
9,851
791
4,117
10,570
58
23,134
L
10,340
1,184
0
2,080
22,839
27,708
0
2,521
20,318
26,970
0
L
4,405
844
0
935
10,294
3,277
0
574
9,720
12,092
0
W
4,580
904
3,888
8,864
16,211
13,412
1,100
5,514
10,419
12,676
0
L
Jing Wei
ReyKev22
Jing Wei
21,759
17,906
0
454
14,762
5,631
0
1,854
12,908
0
50,658
W
Ah Muzen Cab
Serious RP
Ah Muzen Cab
25,774
11,489
0
11,314
17,367
8,576
952
5,407
11,944
0
84,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
30,110
136
Minions Killed
154
2
Camps Cleared
8
767,181
Distance Traveled
785,162
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,810
701
26
2
1
273,309
1
L
Geb
8,970
641
28
2
1
281,417
3
L
Scylla
7,937
567
14
1
0
233,884
0
W
Terra
9,205
658
20
1
0
247,905
0
L
Jing Wei
9,777
698
94
7
1
251,880
4
W
Ah Muzen Cab
11,095
793
108
8
7
263,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role