Player Matchup

Tsukuyomi
Tsukuyomi
DabCoach
Tsukuyomi
Level 157
God Stats
27W - 13L
1,659 SR
Queue Stats
532W - 326L
1,673 Elo+
Party 2
Hera
Hera
Justc0ry
Hera
Level 137
God Stats
0W - 4L
1,453 SR
Queue Stats
133W - 103L
1,645 Elo+
Party 2
Athena
Athena
Wolflovesanimes
Athena
Level 129
God Stats
2W - 2L
1,795 SR
Queue Stats
51W - 43L
1,595 Elo+
Party 2
Artemis
Artemis
adrienthewise
Artemis
Level 111
God Stats
2W - 2L
1,761 SR
Queue Stats
137W - 55L
1,685 Elo+
Party 2
Horus
Horus
djfestivalHD
Horus
Level 129
God Stats
2W - 3L
1,513 SR
Queue Stats
271W - 269L
1,611 Elo+
Solo
Team Averages
Level 133
1,636 SR
1,642 Elo+

VS

Team Averages
Level 130
1,544 SR
1,583 Elo+
Anhur
Anhur
CFBreathe
Anhur
Level 128
God Stats
12W - 12L
1,610 SR
Queue Stats
648W - 560L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
DrthJarJar
Nu Wa
Level 158
God Stats
8W - 11L
1,492 SR
Queue Stats
630W - 654L
1,568 Elo+
Solo
Geb
Geb
HoGrinder
Geb
Level 102
God Stats
5W - 7L
1,709 SR
Queue Stats
628W - 540L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
WhereIsMyBong
Cabrakan
Level 139
God Stats
3W - 1L
1,503 SR
Queue Stats
211W - 199L
1,557 Elo+
Solo
Ra
Ra
ryantheryn077
Ra
Level 124
God Stats
2W - 3L
1,403 SR
Queue Stats
186W - 176L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DabCoach
Tsukuyomi
17
2 / 5 / 8
9,637
741
16,842
18,153
8,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
18
6 / 3 / 8
11,141
857
25,710
10,928
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 9
9,676
744
4,314
18,606
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
8 / 5 / 5
11,072
852
20,195
15,775
6,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 8 / 8
8,358
643
4,210
17,984
21,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CFBreathe
Anhur
18
11 / 3 / 10
11,263
866
24,782
16,098
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
17
5 / 5 / 12
10,608
816
12,333
12,414
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 17
9,713
747
11,697
22,087
25,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
WhereIsMyBong
Cabrakan
16
1 / 4 / 15
10,066
774
9,482
19,151
25,309
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 12
10,256
789
9,812
10,523
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
16
Kills
23
24
Deaths
16
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
CFBreathe
Anhur
11
3
10
5.33
L
Tsukuyomi
DabCoach
Tsukuyomi
2
5
8
1.2
W
Nu Wa
5
5
12
2.2
W
1
2
17
4.75
L
Hera
6
3
8
3.33
W
Cabrakan
WhereIsMyBong
Cabrakan
1
4
15
2.13
L
0
3
9
1.5
L
Artemis
8
5
5
2.1
L
0
8
8
0.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,271
Damage
68,106
81,446
Taken
80,273
64,948
Mitigated
75,094
30,674
Healing
39,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CFBreathe
Anhur
24,782
11,396
818
4,073
16,098
8,244
2,850
6,427
9,430
0
53,276
L
Tsukuyomi
DabCoach
Tsukuyomi
16,842
2,507
482
3,240
18,153
8,121
2,024
11,802
6,351
0
39,707
W
Nu Wa
12,333
2,536
735
1,271
12,414
6,109
1,174
4,411
7,696
32,310
0
W
11,697
801
2,250
5,468
22,087
25,448
501
8,839
12,669
21,415
0
L
Hera
25,710
4,396
289
2,779
10,928
4,668
1,287
5,994
4,934
56,122
0
W
Cabrakan
WhereIsMyBong
Cabrakan
9,482
970
3,349
4,564
19,151
25,309
384
5,461
13,324
15,848
0
L
4,314
647
2,343
4,546
18,606
24,585
241
7,628
10,978
11,681
0
L
Artemis
20,195
9,174
1,283
4,708
15,775
6,543
2,311
9,072
6,703
0
36,801
L
4,210
1,939
6,491
4,513
17,984
21,031
35
8,828
9,156
0
6,747
W
9,812
1,416
11,870
4,652
10,523
9,984
660
3,793
6,518
35,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
51,906
165
Minions Killed
154
0
Camps Cleared
0
1,098,240
Distance Traveled
1,204,580
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,263
866
51
4
0
226,439
2
L
Tsukuyomi
9,637
741
46
4
0
253,549
0
W
Nu Wa
10,608
816
40
3
0
227,516
2
W
Geb
9,713
747
10
1
0
262,937
2
L
Hera
11,141
857
71
5
0
237,903
1
W
Cabrakan
10,066
774
12
1
0
247,939
0
L
Athena
9,676
744
7
1
0
222,340
4
L
Artemis
11,072
852
33
3
0
198,394
0
L
Horus
8,358
643
8
1
0
186,054
4
W
Ra
10,256
789
41
3
0
239,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role