Player Matchup

Eset
Eset
Farley123
Eset
Level 128
God Stats
0W - 2L
1,490 SR
Queue Stats
41W - 28L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
OldMcFarva
Heimdallr
Level 146
God Stats
0W - 1L
1,570 SR
Queue Stats
9W - 13L
1,563 Elo+
Party 1
Mercury
Mercury
ThyGrimoire
Mercury
Level 143
God Stats
0W - 1L
1,508 SR
Queue Stats
74W - 39L
1,673 Elo+
Party 1
Team Averages
Level 139
1,523 SR
1,629 Elo+

VS

Team Averages
Level 107
1,653 SR
1,640 Elo+
Hou Yi
Hou Yi
FailedGrade6
Hou Yi
Level 45
God Stats
14W - 6L
1,696 SR
Queue Stats
273W - 148L
1,748 Elo+
Solo
Artio
Artio
Inorum
Artio
Level 149
God Stats
7W - 8L
1,511 SR
Queue Stats
123W - 118L
1,659 Elo+
Solo
Zhong Kui
Zhong Kui
ReflexSnipes7
Zhong Kui
Level 127
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 3 / 5
7,742
553
6,081
11,093
3,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
OldMcFarva
Heimdallr
11
1 / 5 / 3
7,845
560
8,706
12,774
3,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ThyGrimoire
Mercury
12
4 / 5 / 1
8,496
607
6,477
11,053
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
10 / 0 / 3
10,616
758
17,156
7,735
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Inorum
Artio
13
1 / 2 / 11
8,883
635
7,026
14,489
16,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
ReflexSnipes7
Zhong Kui
13
2 / 3 / 8
9,025
645
6,001
10,226
6,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
0
3
11.5
L
Eset
0
3
5
0.83
W
Artio
Inorum
Artio
1
2
11
3.25
L
Heimdallr
OldMcFarva
Heimdallr
1
5
3
0.5
W
Zhong Kui
ReflexSnipes7
Zhong Kui
2
3
8
2
L
Mercury
ThyGrimoire
Mercury
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
30,183
34,920
Taken
32,450
10,294
Mitigated
27,522
6,374
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
17,156
6,924
0
2,909
7,735
3,794
1,730
2,305
5,430
0
50,542
L
Eset
6,081
649
39
4,533
11,093
3,115
0
4,127
6,807
19,396
0
W
Artio
Inorum
Artio
7,026
279
1,072
3,771
14,489
16,849
58
2,592
11,897
17,553
0
L
Heimdallr
OldMcFarva
Heimdallr
8,706
3,128
0
1,643
12,774
3,303
0
3,440
9,102
0
28,757
W
Zhong Kui
ReflexSnipes7
Zhong Kui
6,001
253
0
3,597
10,226
6,879
463
1,765
8,461
34,474
0
L
Mercury
ThyGrimoire
Mercury
6,477
2,534
0
159
11,053
3,876
0
4,845
5,761
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
28,524
114
Minions Killed
165
3
Camps Cleared
9
691,653
Distance Traveled
872,482
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,616
758
73
5
7
235,935
2
L
Eset
7,742
553
38
3
0
241,830
2
W
Artio
8,883
635
12
1
1
315,095
2
L
Heimdallr
7,845
560
46
3
1
205,324
3
W
Zhong Kui
9,025
645
80
6
1
321,452
1
L
Mercury
8,496
607
30
2
2
244,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role