Player Matchup

Hercules
Hercules
EternalToad
Hercules
Level 80
God Stats
19W - 28L
1,443 SR
Queue Stats
376W - 383L
1,501 Elo+
Solo
Medusa
Medusa
KarmanP
Medusa
Level 105
God Stats
2W - 5L
1,414 SR
Queue Stats
41W - 36L
1,493 Elo+
Party 3
Thanatos
Thanatos
MercenaryStyle
Thanatos
Level 61
God Stats
5W - 11L
1,263 SR
Queue Stats
45W - 58L
1,380 Elo+
Party 2
Ares
Ares
SisTrail
Ares
Level 50
God Stats
4W - 4L
1,776 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 3
Sol
Sol
XGUNGNYR07
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,472 Elo+

VS

Team Averages
Level 104
1,602 SR
1,508 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Earth Finger
Izanami
Level 157
God Stats
18W - 6L
1,680 SR
Queue Stats
258W - 263L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
LordFrelin
Gilgamesh
Level 89
God Stats
28W - 19L
1,567 SR
Queue Stats
333W - 326L
1,524 Elo+
Solo
Bastet
Bastet
MemeBeanSupreme
Bastet
Level 116
God Stats
14W - 4L
1,693 SR
Queue Stats
618W - 758L
1,513 Elo+
Party 1
Sol
Sol
NLEsloppa
Sol
Level 60
God Stats
4W - 2L
1,568 SR
Queue Stats
145W - 141L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EternalToad
Hercules
12
2 / 4 / 2
8,105
507
8,583
14,427
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
KarmanP
Medusa
13
3 / 3 / 3
8,281
518
7,377
11,409
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
2 / 5 / 1
7,748
484
2,684
11,837
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
5 / 4 / 3
8,191
512
5,884
13,214
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 8 / 6
8,882
555
11,572
14,134
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 3 / 2
7,829
489
5,932
8,251
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Earth Finger
Izanami
14
2 / 4 / 3
8,118
507
4,557
10,923
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LordFrelin
Gilgamesh
15
9 / 5 / 9
9,726
608
14,956
11,973
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 6
9,265
579
10,409
14,141
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 4 / 5
9,657
604
9,300
7,502
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
17
Kills
24
24
Deaths
17
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
2
1.33
W
Izanami
Earth Finger
Izanami
2
4
3
0.88
L
Hercules
EternalToad
Hercules
2
4
2
0.75
L
Medusa
KarmanP
Medusa
3
3
3
1.5
W
Gilgamesh
LordFrelin
Gilgamesh
9
5
9
2.7
W
4
1
6
7
L
Thanatos
2
5
1
0.5
W
6
4
5
2.13
L
Ares
5
4
3
1.63
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
45,154
65,021
Taken
52,790
37,664
Mitigated
20,283
22,588
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,932
265
0
569
8,251
2,751
0
2,903
5,262
38,236
0
W
Izanami
Earth Finger
Izanami
4,557
2,711
0
4,010
10,923
3,397
1,265
4,823
6,100
0
57,391
L
Hercules
EternalToad
Hercules
8,583
2,377
0
3,782
14,427
14,181
0
1,850
11,900
5,901
33,044
L
Medusa
KarmanP
Medusa
7,377
3,789
0
3,206
11,409
3,777
826
5,284
5,856
0
51,995
W
Gilgamesh
LordFrelin
Gilgamesh
14,956
4,049
0
2,294
11,973
5,327
690
3,947
7,913
2,711
49,643
W
10,409
1,506
0
7,503
14,141
6,453
0
1,613
11,854
0
50,427
L
Thanatos
2,684
759
0
8,060
11,837
4,076
0
913
10,736
0
43,452
W
9,300
3,972
0
2,493
7,502
2,355
0
3,648
3,854
51,832
0
L
Ares
5,884
265
915
2,197
13,214
11,074
0
3,275
9,677
23,498
0
L
11,572
4,915
178
4,250
14,134
4,556
218
4,018
10,030
44,961
6,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
44,595
360
Minions Killed
457
0
Camps Cleared
0
1,444,417
Distance Traveled
1,546,049
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,829
489
59
4
0
316,701
2
W
Izanami
8,118
507
103
6
0
259,554
5
L
Hercules
8,105
507
82
5
0
290,337
5
L
Medusa
8,281
518
87
5
0
276,864
4
W
Gilgamesh
9,726
608
86
5
0
319,553
3
W
Bastet
9,265
579
108
7
0
350,922
3
L
Thanatos
7,748
484
82
5
0
307,147
2
W
Sol
9,657
604
101
6
0
299,319
2
L
Ares
8,191
512
33
2
0
293,332
8
L
Sol
8,882
555
76
5
0
276,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role