Player Matchup

Pele
Pele
Ghost-Xtremee-
Pele
Level 93
God Stats
3W - 2L
1,595 SR
Queue Stats
399W - 476L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
ONOBB5E
Ah Puch
Level 75
God Stats
21W - 12L
1,609 SR
Queue Stats
147W - 169L
1,402 Elo+
Party 1
Hachiman
Hachiman
ThE-KiN6_KillER
Hachiman
Level 106
God Stats
19W - 12L
1,486 SR
Queue Stats
422W - 489L
1,431 Elo+
Party 1
Ymir
Ymir
The-Best_Avenge
Ymir
Level 14
God Stats
23W - 17L
1,552 SR
Queue Stats
52W - 43L
1,471 Elo+
Party 1
Hades
Hades
rulomoreno72
Hades
Level 107
God Stats
16W - 20L
1,324 SR
Queue Stats
78W - 85L
1,316 Elo+
Solo
Team Averages
Level 79
1,513 SR
1,416 Elo+

VS

Team Averages
Level 68
1,494 SR
1,428 Elo+
Terra
Terra
 
Terra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Barbax1990
Arachne
Level 65
God Stats
37W - 43L
1,517 SR
Queue Stats
78W - 78L
1,467 Elo+
Solo
Freya
Freya
Bebobde
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
Darkboi122
Baba Yaga
Level 64
God Stats
1W - 3L
1,451 SR
Queue Stats
102W - 130L
1,384 Elo+
Solo
Cupid
Cupid
xXSatuRXx1
Cupid
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
329W - 358L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
6,920
577
6,713
6,127
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ONOBB5E
Ah Puch
11
3 / 1 / 1
6,382
532
5,682
3,374
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
12
5 / 0 / 8
6,973
581
8,113
5,857
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 7
6,475
540
2,759
6,850
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 2
5,743
479
3,455
9,221
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 4 / 0
5,160
430
1,280
8,507
4,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Barbax1990
Arachne
8
0 / 4 / 2
5,248
437
2,023
7,231
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Bebobde
Freya
11
3 / 3 / 0
6,774
565
5,468
6,434
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Darkboi122
Baba Yaga
11
1 / 2 / 0
6,112
509
2,766
6,704
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 6 / 0
4,861
405
3,063
7,630
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
4
4
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
0
0
L
Arachne
Barbax1990
Arachne
0
4
2
0.25
L
Freya
Bebobde
Freya
3
3
0
1
L
Baba Yaga
Darkboi122
Baba Yaga
1
2
0
0.5
W
7
0
3
8.5
W
Ah Puch
ONOBB5E
Ah Puch
3
1
1
3.5
W
Hachiman
5
0
8
9
W
4
0
7
7.5
W
0
3
2
0.33
L
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
14,600
31,429
Taken
36,506
12,573
Mitigated
12,103
13,105
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,280
433
978
1,914
8,507
4,388
0
3,086
5,361
9,344
0
L
Arachne
Barbax1990
Arachne
2,023
1,735
341
1,902
7,231
1,941
0
2,426
4,687
0
19,997
L
Freya
Bebobde
Freya
5,468
2,074
0
2,235
6,434
2,386
593
3,282
3,152
27,104
4,494
L
Baba Yaga
Darkboi122
Baba Yaga
2,766
399
36
2,871
6,704
1,867
902
1,580
4,914
33,644
0
W
6,713
1,784
0
2,670
6,127
1,853
0
936
5,125
0
35,281
W
Ah Puch
ONOBB5E
Ah Puch
5,682
289
0
1,406
3,374
1,030
716
821
2,499
31,067
0
W
Hachiman
8,113
3,802
0
3,272
5,857
1,642
216
1,213
4,636
0
47,953
W
2,759
676
0
2,346
6,850
3,961
95
943
5,851
13,448
0
W
3,455
35
53
3,358
9,221
4,087
660
4,648
4,573
24,246
0
L
Cupid
3,063
1,752
83
491
7,630
1,521
0
1,100
6,496
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
28,155
273
Minions Killed
229
0
Camps Cleared
0
1,103,288
Distance Traveled
1,045,588
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,160
430
20
2
0
203,605
3
L
Arachne
5,248
437
43
4
0
259,928
1
L
Freya
6,774
565
59
5
0
178,627
4
L
Baba Yaga
6,112
509
73
6
0
218,028
3
W
Pele
6,920
577
61
5
0
276,092
4
W
Ah Puch
6,382
532
60
5
0
194,564
2
W
Hachiman
6,973
581
83
7
0
214,246
1
W
Ymir
6,475
540
21
2
0
231,702
0
W
Hades
5,743
479
48
4
0
186,684
0
L
Cupid
4,861
405
34
3
0
185,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role