Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Alejotv04
Bellona
Level 61
God Stats
1W - 5L
1,437 SR
Queue Stats
2W - 8L
1,421 Elo+
Party 3
Tiamat
Tiamat
Andre_Pristy
Tiamat
Level 123
God Stats
2W - 5L
1,411 SR
Queue Stats
28W - 39L
1,448 Elo+
Party 2
Persephone
Persephone
Wanuluu
Persephone
Level 152
God Stats
0W - 2L
1,390 SR
Queue Stats
2W - 8L
1,421 Elo+
Party 3
Team Averages
Level 123
1,434 SR
1,447 Elo+

VS

Team Averages
Level 111
1,603 SR
1,602 Elo+
Fenrir
Fenrir
T0talArmag3don
Fenrir
Level 124
God Stats
4W - 3L
1,496 SR
Queue Stats
78W - 74L
1,593 Elo+
Party 1
Chaac
Chaac
XDeerSlayer2006X
Chaac
Level 68
God Stats
42W - 23L
1,620 SR
Queue Stats
121W - 93L
1,623 Elo+
Party 1
Bacchus
Bacchus
jay20742
Bacchus
Level 108
God Stats
9W - 4L
1,793 SR
Queue Stats
133W - 102L
1,569 Elo+
Party 1
Persephone
Persephone
leprechaun213
Persephone
Level 144
God Stats
4W - 9L
1,502 SR
Queue Stats
216W - 152L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 5 / 0
6,306
631
3,727
12,824
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Alejotv04
Bellona
12
0 / 4 / 0
6,623
662
3,289
7,379
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
11
0 / 4 / 1
6,656
666
3,912
7,891
4,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Wanuluu
Persephone
12
0 / 3 / 0
6,972
697
2,739
5,573
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,590
859
8,097
6,688
3,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 9
8,406
841
7,562
8,375
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
jay20742
Bacchus
13
0 / 1 / 7
7,859
786
3,755
6,468
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
leprechaun213
Persephone
15
6 / 0 / 3
9,231
923
7,015
4,692
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
0
0.2
L
Bellona
Alejotv04
Bellona
0
4
0
0
L
Tiamat
0
4
1
0.13
W
7
0
5
9.5
L
Persephone
Wanuluu
Persephone
0
3
0
0
W
3
0
9
7.5
W
Bacchus
jay20742
Bacchus
0
1
7
3.5
W
Persephone
leprechaun213
Persephone
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,667
Damage
26,429
33,667
Taken
26,223
20,458
Mitigated
18,434
5,055
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,727
587
570
2,185
12,824
7,293
0
4,517
7,873
9,891
0
L
Bellona
Alejotv04
Bellona
3,289
714
0
490
7,379
6,432
0
2,319
4,714
80
16,356
L
Tiamat
3,912
226
0
966
7,891
4,860
155
1,210
6,464
19,317
0
W
8,097
2,569
0
1,516
6,688
3,749
992
3,137
3,551
0
20,388
L
Persephone
Wanuluu
Persephone
2,739
65
0
844
5,573
1,873
0
3,023
2,470
23,928
0
W
7,562
1,064
0
1,942
8,375
6,725
657
2,372
6,003
0
19,580
W
Bacchus
jay20742
Bacchus
3,755
340
0
692
6,468
6,266
475
3,852
2,616
20,935
0
W
Persephone
leprechaun213
Persephone
7,015
390
0
1,730
4,692
1,694
833
1,430
3,262
37,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
34,086
144
Minions Killed
155
8
Camps Cleared
9
644,027
Distance Traveled
833,147
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,306
631
17
2
0
143,539
2
L
Bellona
6,623
662
34
3
4
181,902
1
L
Tiamat
6,656
666
38
4
4
148,463
0
W
Fenrir
8,590
859
28
3
4
222,556
2
L
Persephone
6,972
697
55
6
0
170,123
0
W
Chaac
8,406
841
31
3
4
215,243
3
W
Bacchus
7,859
786
33
3
1
201,978
5
W
Persephone
9,231
923
63
6
0
193,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role