Player Matchup

Sol
Sol
Gold I
Damagely
Sol
Gold I
Level 102
God Stats
9W - 5L
1,743 SR
Queue Stats
194W - 199L
1,754 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
FroZen Fl4Mes
Tsukuyomi
Bronze III
Level 118
God Stats
0W - 1L
1,566 SR
Queue Stats
4W - 6L
1,555 MMR
Solo
Horus
Horus
Gold V
Jurvssic
Horus
Gold V
Level 127
God Stats
19W - 15L
1,565 SR
Queue Stats
222W - 235L
1,384 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Ohh SWAG
Sun Wukong
Platinum V
Level 144
God Stats
41W - 29L
1,656 SR
Queue Stats
174W - 178L
1,556 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
PlusDonJuan57
Ah Muzen Cab
Gold IV
Level 126
God Stats
23W - 33L
1,442 SR
Queue Stats
617W - 622L
1,580 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,594 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,594 SR
1,565 MMR
Awilix
Awilix
Gold I
Carloz3121
Awilix
Gold I
Level 97
God Stats
4W - 3L
1,569 SR
Queue Stats
82W - 77L
1,639 MMR
Party 1
Mulan
Mulan
Gold III
SoilingCoast824
Mulan
Gold III
Level 104
God Stats
4W - 3L
1,466 SR
Queue Stats
147W - 157L
1,540 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Swamp-azzzz
Danzaburou
Silver II
Level 120
God Stats
4W - 2L
1,658 SR
Queue Stats
12W - 9L
1,521 MMR
Solo
Geb
Geb
Silver II
oWARRiiOR
Geb
Silver II
Level 146
God Stats
9W - 5L
1,575 SR
Queue Stats
25W - 24L
1,596 MMR
Solo
Hades
Hades
Platinum V
xMEXICUTIONER
Hades
Platinum V
Level 160
God Stats
84W - 51L
1,702 SR
Queue Stats
355W - 358L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,026
525
11,808
14,290
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
FroZen Fl4Mes
Tsukuyomi
18
5 / 6 / 3
11,282
537
11,721
17,308
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Jurvssic
Horus
12
1 / 7 / 4
8,594
409
5,982
21,247
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Ohh SWAG
Sun Wukong
16
0 / 7 / 2
9,473
451
8,387
21,272
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
PlusDonJuan57
Ah Muzen Cab
15
1 / 7 / 2
9,651
460
11,188
17,442
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
YemojaMedusaChironThor

VS

Bans
CliodhnaBastetBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Carloz3121
Awilix
19
7 / 4 / 10
12,874
613
11,394
15,119
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 0 / 4
12,986
618
14,590
15,077
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Swamp-azzzz
Danzaburou
19
11 / 5 / 5
13,784
656
22,781
19,292
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 12
11,452
545
5,679
14,793
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 2 / 8
12,180
580
16,818
18,541
10,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
34
34
Deaths
11
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Awilix
Carloz3121
Awilix
7
4
10
3
L
4
7
2
0.71
L
Tsukuyomi
FroZen Fl4Mes
Tsukuyomi
5
6
3
1.08
L
Horus
Jurvssic
Horus
1
7
4
0.43
L
Sun Wukong
Ohh SWAG
Sun Wukong
0
7
2
0.14
L
Ah Muzen Cab
PlusDonJuan57
Ah Muzen Cab
1
7
2
0.29
W
8
0
4
10
W
Danzaburou
Swamp-azzzz
Danzaburou
11
5
5
2.7
W
3
0
12
9
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,086
Damage
71,262
91,559
Taken
82,822
49,141
Mitigated
55,293
26,807
Healing
36,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Carloz3121
Awilix
11,394
4,892
0
6,667
15,119
5,967
2,590
1,898
13,106
0
95,184
L
11,808
3,097
0
4,386
14,290
4,246
3,810
1,724
12,566
78,818
8,057
L
Tsukuyomi
FroZen Fl4Mes
Tsukuyomi
11,721
2,366
0
6,225
17,308
6,352
0
2,710
14,439
0
72,920
L
Horus
Jurvssic
Horus
5,982
2,677
1,000
3,179
21,247
16,491
0
5,440
15,620
0
21,754
L
Sun Wukong
Ohh SWAG
Sun Wukong
8,387
1,549
0
7,102
21,272
16,459
234
4,191
16,303
5,457
53,514
L
Ah Muzen Cab
PlusDonJuan57
Ah Muzen Cab
11,188
5,473
0
4,915
17,442
5,593
1,074
9,950
7,492
0
60,079
W
14,590
1,718
280
5,247
15,077
13,776
3,328
392
14,133
7,851
71,291
W
Danzaburou
Swamp-azzzz
Danzaburou
22,781
12,055
0
8,200
19,292
7,852
5,263
5,637
13,655
0
113,771
W
5,679
899
791
2,717
14,793
17,698
263
2,739
11,924
24,914
0
W
16,818
569
731
11,706
18,541
10,000
1,815
1,674
16,533
80,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
63,276
502
Minions Killed
610
0
Camps Cleared
0
1,980,911
Distance Traveled
2,031,117
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,874
613
142
7
0
487,388
3
L
Sol
11,026
525
135
6
0
387,357
2
L
Tsukuyomi
11,282
537
116
6
0
424,979
0
L
Horus
8,594
409
30
1
0
392,130
8
L
Sun Wukong
9,473
451
84
4
0
387,597
4
L
Ah Muzen Cab
9,651
460
137
7
0
388,848
4
W
Mulan
12,986
618
132
6
0
365,824
0
W
Danzaburou
13,784
656
163
8
0
363,331
1
W
Geb
11,452
545
23
1
0
388,029
5
W
Hades
12,180
580
150
7
0
426,545
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role