Player Matchup

Chang'e
Chang'e
Anime4Fun674
Chang'e
Level 128
God Stats
2W - 7L
1,493 SR
Queue Stats
23W - 49L
1,456 Elo+
Party 1
Atlas
Atlas
WetPaint567
Atlas
Level 124
God Stats
4W - 7L
1,716 SR
Queue Stats
14W - 32L
1,387 Elo+
Party 1
Set
Set
camman442
Set
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 24L
1,346 Elo+
Party 1
Team Averages
Level 120
1,645 SR
1,396 Elo+

VS

Team Averages
Level 91
1,688 SR
1,590 Elo+
Bacchus
Bacchus
CLEANUPKlNG
Bacchus
Level 72
God Stats
5W - 4L
1,672 SR
Queue Stats
291W - 234L
1,550 Elo+
Party 2
Awilix
Awilix
CurlyGoat23
Awilix
Level 57
God Stats
2W - 3L
1,591 SR
Queue Stats
187W - 134L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drwackamole
Morgan Le Fay
Level 144
God Stats
6W - 3L
1,801 SR
Queue Stats
303W - 231L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anime4Fun674
Chang'e
16
3 / 1 / 8
11,310
628
11,412
14,569
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 0 / 10
11,357
631
15,936
20,169
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 6
12,046
669
12,651
13,103
9,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CLEANUPKlNG
Bacchus
13
0 / 1 / 3
10,570
587
9,945
16,532
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
13
3 / 6 / 0
10,483
582
7,572
15,337
12,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Drwackamole
Morgan Le Fay
13
0 / 6 / 3
9,706
539
16,278
14,675
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anime4Fun674
Chang'e
3
1
8
7
L
Bacchus
CLEANUPKlNG
Bacchus
0
1
3
1.5
L
Awilix
3
6
0
0.5
L
Morgan Le Fay
Drwackamole
Morgan Le Fay
0
6
3
0.25
W
3
0
10
8
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,999
Damage
33,795
47,841
Taken
46,544
30,244
Mitigated
43,774
17,162
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anime4Fun674
Chang'e
11,412
604
4,572
8,026
14,569
5,270
1,080
9,184
5,037
51,323
0
L
Bacchus
CLEANUPKlNG
Bacchus
9,945
353
201
2,538
16,532
25,812
0
9,796
6,216
25,795
0
L
Awilix
7,572
2,481
0
0
15,337
12,467
0
6,769
7,960
0
21,252
L
Morgan Le Fay
Drwackamole
Morgan Le Fay
16,278
2,681
105
3,065
14,675
5,495
0
9,154
4,777
59,442
0
W
15,936
4,066
0
3,592
20,169
15,239
25
10,434
9,361
38,082
0
W
12,651
4,587
0
972
13,103
9,735
1,432
6,297
6,600
0
50,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
30,759
221
Minions Killed
165
10
Camps Cleared
4
1,008,486
Distance Traveled
952,344
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,310
628
117
7
2
342,026
3
L
Bacchus
10,570
587
36
2
1
338,709
6
L
Awilix
10,483
582
25
1
1
306,292
2
L
Morgan Le Fay
9,706
539
104
6
2
307,343
5
W
Atlas
11,357
631
28
2
0
349,853
3
W
Set
12,046
669
76
4
8
316,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role