Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Roll4Innitiative
Vulcan
Level 144
God Stats
0W - 1L
1,537 SR
Queue Stats
19W - 30L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
TESDAI
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 30L
1,519 Elo+
Party 1
King Arthur
King Arthur
XX0wnsXY
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,444 Elo+
Solo
Osiris
Osiris
walker69
Osiris
Level 116
God Stats
0W - 2L
1,415 SR
Queue Stats
51W - 30L
1,498 Elo+
Party 1
Team Averages
Level 135
1,490 SR
1,474 Elo+

VS

Team Averages
Level 114
1,481 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
Chicagorilla0312
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,501 Elo+
Solo
Nike
Nike
Kc_Raid3n
Nike
Level 107
God Stats
5W - 3L
1,513 SR
Queue Stats
144W - 130L
1,428 Elo+
Party 2
Thanatos
Thanatos
Lil BlkMambaz
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 152L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Qyte
Amaterasu
Level 86
God Stats
1W - 1L
1,328 SR
Queue Stats
72W - 65L
1,471 Elo+
Solo
Atlas
Atlas
cristian999222
Atlas
Level 159
God Stats
3W - 0L
1,565 SR
Queue Stats
146W - 146L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 4 / 8
11,388
813
7,834
20,796
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 5
10,647
761
14,646
11,401
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
TESDAI
Kuzenbo
19
4 / 3 / 7
10,940
781
14,667
18,799
25,314
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
XX0wnsXY
King Arthur
7
0 / 3 / 3
7,319
523
1,272
4,571
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
walker69
Osiris
15
3 / 6 / 5
9,224
659
11,940
15,761
14,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chicagorilla0312
Kumbhakarna
17
4 / 3 / 15
10,583
756
10,634
17,480
17,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
17
3 / 3 / 14
10,597
757
12,301
15,791
20,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
Lil BlkMambaz
Thanatos
18
7 / 4 / 7
11,236
803
12,795
12,303
8,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Qyte
Amaterasu
19
7 / 2 / 12
11,135
795
13,578
24,918
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 1 / 15
11,072
791
15,063
12,715
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
13
Kills
23
23
Deaths
13
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
8
1.75
W
Kumbhakarna
Chicagorilla0312
Kumbhakarna
4
3
15
3.83
W
Nike
3
3
14
3.33
W
Thanatos
Lil BlkMambaz
Thanatos
7
4
7
2.63
W
Amaterasu
Qyte
Amaterasu
7
2
12
6.5
L
3
7
5
0.79
L
Kuzenbo
TESDAI
Kuzenbo
4
3
7
2.5
L
King Arthur
XX0wnsXY
King Arthur
0
3
3
0.5
W
2
1
15
9.5
L
Osiris
walker69
Osiris
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
64,371
71,328
Taken
83,207
71,584
Mitigated
84,695
16,847
Healing
49,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,834
991
3,112
3,684
20,796
24,116
0
8,842
11,204
20,968
0
W
Kumbhakarna
Chicagorilla0312
Kumbhakarna
10,634
1,171
2,177
4,917
17,480
17,558
1,118
7,553
9,357
27,850
0
W
Nike
12,301
1,200
4,775
4,137
15,791
20,171
1,226
6,976
8,763
8,225
22,617
W
Thanatos
Lil BlkMambaz
Thanatos
12,795
2,592
2,141
8,443
12,303
8,763
1,322
6,126
6,177
0
24,244
W
Amaterasu
Qyte
Amaterasu
13,578
4,683
2,365
13,002
24,918
24,311
857
9,695
15,069
0
28,207
L
14,646
6,779
438
416
11,401
5,056
175
4,317
6,500
36,362
0
L
Kuzenbo
TESDAI
Kuzenbo
14,667
3,571
1,379
5,036
18,799
25,314
594
8,130
9,905
25,042
0
L
King Arthur
XX0wnsXY
King Arthur
1,272
225
276
174
4,571
2,534
0
2,663
1,811
0
2,326
W
15,063
6,075
3,457
3,788
12,715
13,892
654
6,797
5,918
32,873
0
L
Osiris
walker69
Osiris
11,940
4,586
762
1,570
15,761
14,564
1,119
4,585
10,350
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
54,623
114
Minions Killed
170
0
Camps Cleared
0
990,549
Distance Traveled
1,443,052
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,388
813
27
2
0
230,530
2
W
Kumbhakarna
10,583
756
22
2
0
280,065
0
W
Nike
10,597
757
44
3
0
284,401
0
W
Thanatos
11,236
803
25
2
0
281,494
1
W
Amaterasu
11,135
795
30
2
0
311,470
3
L
Vulcan
10,647
761
60
4
0
196,710
0
L
Kuzenbo
10,940
781
11
1
0
259,062
1
L
King Arthur
7,319
523
6
0
0
49,490
0
W
Atlas
11,072
791
49
4
0
285,622
0
L
Osiris
9,224
659
10
1
0
254,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role