Player Matchup

Tyr
Tyr
LadyNekomancer
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 133L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Tarokichi-69
Danzaburou
Level 48
God Stats
1W - 3L
1,126 SR
Queue Stats
161W - 191L
1,375 Elo+
Solo
Cthulhu
Cthulhu
UchihaEC
Cthulhu
Level 59
God Stats
1W - 1L
1,517 SR
Queue Stats
29W - 33L
1,330 Elo+
Solo
Geb
Geb
demonslayer2002
Geb
Level 60
God Stats
2W - 1L
1,499 SR
Queue Stats
152W - 180L
1,391 Elo+
Solo
Hou Yi
Hou Yi
gambling_panda
Hou Yi
Level 107
God Stats
2W - 0L
1,385 SR
Queue Stats
51W - 48L
1,405 Elo+
Solo
Team Averages
Level 72
1,405 SR
1,369 Elo+

VS

Team Averages
Level 96
1,354 SR
1,376 Elo+
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
F8L_Savage
Bellona
Level 103
God Stats
11W - 9L
1,417 SR
Queue Stats
306W - 407L
1,313 Elo+
Party 1
Achilles
Achilles
MrTinkTink93
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,339 Elo+
Solo
Charybdis
Charybdis
ShuggaDaDDy069
Charybdis
Level 66
God Stats
1W - 4L
1,261 SR
Queue Stats
123W - 116L
1,352 Elo+
Solo
Serqet
Serqet
thauu
Serqet
Level 69
God Stats
1W - 2L
1,094 SR
Queue Stats
102W - 130L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,218
852
7,771
20,510
13,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Tarokichi-69
Danzaburou
17
5 / 4 / 18
10,169
847
12,677
11,330
4,253
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
UchihaEC
Cthulhu
16
5 / 6 / 20
10,236
853
12,467
20,450
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 4 / 17
9,906
826
7,253
11,679
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
11 / 4 / 12
11,375
948
13,226
12,601
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 5 / 11
9,766
814
16,033
13,868
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
F8L_Savage
Bellona
18
7 / 5 / 9
10,341
862
12,218
14,546
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
MrTinkTink93
Achilles
16
4 / 3 / 10
9,295
775
5,532
12,103
19,334
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ShuggaDaDDy069
Charybdis
17
4 / 5 / 11
9,963
830
17,538
11,654
4,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
thauu
Serqet
12
4 / 9 / 6
8,443
704
5,483
11,526
8,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
68
27
Kills
21
21
Deaths
27
86
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
11
1.5
L
Bellona
F8L_Savage
Bellona
7
5
9
2.3
W
3
3
19
4.17
L
Achilles
MrTinkTink93
Achilles
4
3
10
3
L
Charybdis
ShuggaDaDDy069
Charybdis
4
5
11
1.9
W
Danzaburou
Tarokichi-69
Danzaburou
5
4
18
3.5
W
Cthulhu
UchihaEC
Cthulhu
5
6
20
2.5
W
3
4
17
2.88
W
11
4
12
4.25
L
Serqet
thauu
Serqet
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,394
Damage
56,804
76,570
Taken
63,697
47,792
Mitigated
63,634
32,449
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
16,033
5,561
1,654
2,331
13,868
17,790
59
3,837
9,860
28,242
0
L
Bellona
F8L_Savage
Bellona
12,218
1,934
388
2,149
14,546
13,736
332
4,863
9,515
0
19,883
W
7,771
648
1,609
9,574
20,510
13,255
657
3,799
16,006
0
14,830
L
Achilles
MrTinkTink93
Achilles
5,532
1,812
1,840
917
12,103
19,334
110
5,072
6,648
0
10,405
L
Charybdis
ShuggaDaDDy069
Charybdis
17,538
8,631
2,860
2,815
11,654
4,559
961
2,495
8,996
0
38,739
W
Danzaburou
Tarokichi-69
Danzaburou
12,677
5,092
1,431
2,789
11,330
4,253
2,314
2,846
7,135
0
24,005
W
Cthulhu
UchihaEC
Cthulhu
12,467
911
2,049
6,278
20,450
12,568
552
2,746
16,540
25,221
0
W
7,253
460
1,674
2,810
11,679
12,752
203
2,795
8,242
14,943
0
W
13,226
5,417
715
3,520
12,601
4,964
1,396
3,847
7,876
0
25,537
L
Serqet
thauu
Serqet
5,483
701
495
304
11,526
8,215
0
2,300
8,958
0
5,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
47,808
100
Minions Killed
100
0
Camps Cleared
0
1,099,255
Distance Traveled
953,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,766
814
15
1
0
183,531
1
L
Bellona
10,341
862
25
2
0
229,630
0
W
Tyr
10,218
852
12
1
0
254,144
0
L
Achilles
9,295
775
6
1
0
189,047
0
L
Charybdis
9,963
830
46
4
0
197,042
1
W
Danzaburou
10,169
847
20
2
0
212,998
0
W
Cthulhu
10,236
853
37
3
0
217,342
0
W
Geb
9,906
826
8
1
0
214,394
0
W
Hou Yi
11,375
948
23
2
0
200,377
0
L
Serqet
8,443
704
8
1
0
153,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role