Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Drowsy X7
Atlas
Level 146
God Stats
5W - 10L
1,378 SR
Queue Stats
200W - 194L
1,493 Elo+
Party 2
Medusa
Medusa
Fishbutta860
Medusa
Level 122
God Stats
69W - 69L
1,577 SR
Queue Stats
413W - 372L
1,555 Elo+
Solo
Horus
Horus
alegria-chan
Horus
Level 85
God Stats
1W - 0L
1,513 SR
Queue Stats
6W - 6L
1,507 Elo+
Solo
Team Averages
Level 122
1,494 SR
1,511 Elo+

VS

Team Averages
Level 89
1,546 SR
1,516 Elo+
Izanami
Izanami
B1Gmanruss34
Izanami
Level 67
God Stats
71W - 58L
1,578 SR
Queue Stats
220W - 226L
1,510 Elo+
Party 1
Achilles
Achilles
Born_Thorne
Achilles
Level 102
God Stats
13W - 16L
1,486 SR
Queue Stats
272W - 294L
1,512 Elo+
Party 1
Athena
Athena
PeanutLad100
Athena
Level 106
God Stats
10W - 15L
1,544 SR
Queue Stats
520W - 539L
1,517 Elo+
Solo
Ganesha
Ganesha
rubberducky24242
Ganesha
Level 105
God Stats
2W - 4L
1,566 SR
Queue Stats
331W - 341L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
rubberducky_32
Kukulkan
Level 67
God Stats
9W - 8L
1,558 SR
Queue Stats
144W - 139L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 4
9,203
614
4,267
7,846
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
14
6 / 1 / 1
8,285
552
9,656
11,798
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Drowsy X7
Atlas
13
5 / 2 / 4
8,264
551
5,754
11,883
7,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
13
3 / 1 / 7
7,606
507
8,514
9,242
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 3
7,675
512
3,793
9,943
6,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B1Gmanruss34
Izanami
13
2 / 5 / 2
7,746
516
6,056
8,000
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Born_Thorne
Achilles
12
2 / 2 / 0
7,398
493
5,380
8,753
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
2 / 3 / 2
8,018
535
8,696
12,048
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
7,468
498
4,265
9,317
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
12
0 / 4 / 0
7,167
478
4,601
8,402
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
W
Arachne
 
Arachne
6
1
1
6.5
L
Izanami
B1Gmanruss34
Izanami
2
5
2
0.6
L
Achilles
Born_Thorne
Achilles
2
2
0
1
W
Atlas
Drowsy X7
Atlas
5
2
4
3.5
W
Medusa
3
1
7
6.5
L
Athena
2
3
2
1
W
0
2
3
0.75
L
1
2
4
1.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
28,998
50,712
Taken
46,520
24,957
Mitigated
25,233
25,455
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,267
617
1,370
4,367
7,846
3,339
0
3,188
4,658
69,807
0
W
Arachne
 
Arachne
9,656
7,356
0
6,605
11,798
4,436
0
4,464
7,258
0
41,929
L
Izanami
B1Gmanruss34
Izanami
6,056
3,807
0
1,074
8,000
2,521
684
2,047
5,953
0
57,772
L
Achilles
Born_Thorne
Achilles
5,380
946
0
2,206
8,753
6,871
0
0
8,753
4,041
37,201
W
Atlas
Drowsy X7
Atlas
5,754
2,694
733
3,088
11,883
7,993
272
4,466
7,417
26,467
0
W
Medusa
8,514
3,720
0
3,286
9,242
2,655
846
4,712
4,530
0
52,962
L
Athena
8,696
2,706
0
3,148
12,048
5,155
0
2,284
9,764
55,126
0
W
3,793
2,114
732
5,274
9,943
6,534
344
1,872
7,427
0
40,469
L
4,265
505
0
1,493
9,317
7,444
0
2,692
6,625
15,557
0
L
Kukulkan
4,601
0
0
1,386
8,402
3,242
0
2,998
5,404
53,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
37,797
434
Minions Killed
454
0
Camps Cleared
0
1,546,718
Distance Traveled
1,381,614
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,203
614
142
9
0
308,374
7
W
Arachne
8,285
552
84
6
0
352,116
4
L
Izanami
7,746
516
125
8
0
262,842
2
L
Achilles
7,398
493
95
6
0
233,118
0
W
Atlas
8,264
551
30
2
0
290,012
3
W
Medusa
7,606
507
97
6
0
285,034
0
L
Athena
8,018
535
116
8
0
333,755
4
W
Horus
7,675
512
81
5
0
311,182
3
L
Ganesha
7,468
498
12
1
0
298,703
1
L
Kukulkan
7,167
478
106
7
0
253,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role