Player Matchup

The Morrigan
The Morrigan
Beefyboy28
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,272 Elo+
Party 3
Cthulhu
Cthulhu
Dragoboy_Doom
Cthulhu
Level 151
God Stats
1W - 1L
1,684 SR
Queue Stats
81W - 103L
1,241 Elo+
Solo
Neith
Neith
ReklessJedi
Neith
Level 26
God Stats
25W - 36L
1,420 SR
Queue Stats
46W - 67L
1,353 Elo+
Party 2
Chaac
Chaac
Snake00001
Chaac
Level 74
God Stats
7W - 8L
1,607 SR
Queue Stats
159W - 175L
1,384 Elo+
Party 2
Nemesis
Nemesis
thebeef2008
Nemesis
Level 36
God Stats
0W - 2L
1,405 SR
Queue Stats
29W - 47L
1,320 Elo+
Party 3
Team Averages
Level 67
1,523 SR
1,314 Elo+

VS

Team Averages
Level 63
1,409 SR
1,250 Elo+
Hel
Hel
Hollowp01ntzz
Hel
Level 85
God Stats
5W - 16L
1,378 SR
Queue Stats
117W - 198L
1,320 Elo+
Party 1
Izanami
Izanami
IsraelGarcia653
Izanami
Level 38
God Stats
4W - 1L
1,433 SR
Queue Stats
11W - 16L
1,105 Elo+
Solo
Hercules
Hercules
RoewerJRav3r
Hercules
Level 91
God Stats
35W - 60L
1,362 SR
Queue Stats
117W - 227L
1,273 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoloBeezy
Morgan Le Fay
Level 55
God Stats
10W - 18L
1,426 SR
Queue Stats
70W - 137L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
cgbroccoli
Danzaburou
Level 48
God Stats
4W - 9L
1,448 SR
Queue Stats
46W - 90L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beefyboy28
The Morrigan
15
0 / 9 / 4
9,118
536
11,687
14,269
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
18
3 / 4 / 4
10,444
614
13,983
25,456
18,760
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 2 / 5
11,175
657
11,677
12,127
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
18
4 / 1 / 0
10,721
631
24,567
19,321
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
thebeef2008
Nemesis
10
0 / 0 / 0
7,650
450
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,746
691
7,865
13,501
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 0 / 5
13,068
769
13,592
14,050
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RoewerJRav3r
Hercules
16
1 / 3 / 7
10,286
605
8,166
22,535
26,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SoloBeezy
Morgan Le Fay
18
8 / 2 / 5
12,830
755
25,183
16,260
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cgbroccoli
Danzaburou
17
0 / 3 / 10
10,968
645
6,871
16,531
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
16
16
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Beefyboy28
The Morrigan
0
9
4
0.22
L
Cthulhu
3
4
4
1.25
W
3
1
4
5
W
4
0
5
6.5
L
2
2
5
2.25
W
Hercules
RoewerJRav3r
Hercules
1
3
7
1.5
L
Chaac
4
1
0
4
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
8
2
5
5.25
W
Danzaburou
cgbroccoli
Danzaburou
0
3
10
1.67
L
Nemesis
thebeef2008
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,914
Damage
61,677
71,173
Taken
82,877
43,763
Mitigated
52,766
17,734
Healing
42,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Beefyboy28
The Morrigan
11,687
1,751
0
240
14,269
5,752
1
7,818
6,180
24,880
5,108
L
Cthulhu
13,983
740
70
6,042
25,456
18,760
2
9,586
15,291
39,506
0
W
7,865
1,092
8,386
7,067
13,501
5,620
430
2,972
10,188
36,602
0
W
13,592
10,430
0
5,779
14,050
6,539
6,825
4,990
9,020
0
87,746
L
11,677
5,497
744
3,497
12,127
4,862
0
6,280
5,589
0
51,109
W
Hercules
RoewerJRav3r
Hercules
8,166
1,862
129
12,258
22,535
26,789
692
6,077
16,024
0
13,389
L
Chaac
24,567
1,547
450
6,691
19,321
14,389
0
8,900
9,979
0
61,016
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
25,183
918
691
4,953
16,260
6,838
270
4,915
11,004
59,107
0
W
Danzaburou
cgbroccoli
Danzaburou
6,871
2,986
0
2,891
16,531
6,980
988
3,500
12,494
0
36,425
L
Nemesis
thebeef2008
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,108
Gold Earned
58,898
279
Minions Killed
377
2
Camps Cleared
11
1,127,751
Distance Traveled
1,597,810
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,118
536
53
3
2
184,932
5
L
Cthulhu
10,444
614
47
3
0
284,007
0
W
Hel
11,746
691
77
5
1
365,606
0
W
Izanami
13,068
769
161
9
7
307,623
0
L
Neith
11,175
657
104
6
0
322,852
2
W
Hercules
10,286
605
10
1
2
306,506
0
L
Chaac
10,721
631
75
4
0
335,960
0
W
Morgan Le Fay
12,830
755
65
4
1
336,410
0
W
Danzaburou
10,968
645
64
4
0
281,665
0
L
Nemesis
7,650
450
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role