Player Matchup

Loki
Loki
Bronze III
AnawlOnly
Loki
Bronze III
Level 38
God Stats
1W - 0L
1,921 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Scylla
Scylla
Gold III
DarkLambent
Scylla
Gold III
Level 46
God Stats
5W - 4L
1,459 SR
Queue Stats
37W - 31L
1,599 MMR
Party 1
Hades
Hades
Gold III
SquirmyMcWormy_
Hades
Gold III
Level 104
God Stats
95W - 69L
1,643 SR
Queue Stats
192W - 193L
1,602 MMR
Solo
Sobek
Sobek
Gold V
lmg197
Sobek
Gold V
Level 68
God Stats
5W - 2L
1,498 SR
Queue Stats
27W - 13L
1,630 MMR
Party 1
Artemis
Artemis
Gold IV
soldieronspeed
Artemis
Gold IV
Level 155
God Stats
1W - 0L
1,588 SR
Queue Stats
20W - 17L
1,613 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,622 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,577 SR
1,568 MMR
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Olorun
Olorun
Gold III
BeAManDontGoAFK
Olorun
Gold III
Level 126
God Stats
1W - 1L
1,398 SR
Queue Stats
104W - 99L
1,594 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
CC F0X
Ah Muzen Cab
Gold III
Level 127
God Stats
3W - 2L
1,720 SR
Queue Stats
100W - 93L
1,594 MMR
Solo
Pele
Pele
Gold III
Presidential T
Pele
Gold III
Level 156
God Stats
3W - 4L
1,616 SR
Queue Stats
273W - 275L
1,515 MMR
Party 3
Chronos
Chronos
Gold II
Yes_GoAFK
Chronos
Gold II
Level 144
God Stats
3W - 2L
1,651 SR
Queue Stats
104W - 99L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 2 / 5
15,096
686
21,904
13,242
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
5 / 0 / 7
12,591
572
9,174
7,219
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 6
13,223
601
10,716
20,233
11,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
lmg197
Sobek
18
4 / 0 / 11
11,992
545
8,166
15,813
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 0 / 10
12,374
562
16,769
15,042
5,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ZeusMorgan Le FayGebIzanami

VS

Bans
FenrirCliodhnaAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 6 / 3
11,610
528
12,893
22,463
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 0
8,500
386
8,712
15,747
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
CC F0X
Ah Muzen Cab
13
0 / 7 / 1
8,815
401
7,600
12,239
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 8 / 1
10,685
486
6,336
21,089
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Yes_GoAFK
Chronos
14
0 / 8 / 0
8,496
386
7,230
18,654
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
35
Kills
7
7
Deaths
35
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
6
3
0.92
W
Loki
15
2
5
8.75
L
0
6
0
0
L
Ah Muzen Cab
CC F0X
Ah Muzen Cab
0
7
1
0.07
W
Scylla
5
0
7
8.5
L
3
8
1
0.44
W
6
5
6
1.8
L
Chronos
Yes_GoAFK
Chronos
0
8
0
0
W
Sobek
lmg197
Sobek
4
0
11
9.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,729
Damage
42,771
71,549
Taken
90,192
42,412
Mitigated
37,332
38,561
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,893
3,031
0
4,080
22,463
14,723
578
7,915
14,548
583
68,862
W
Loki
21,904
7,812
0
6,470
13,242
5,257
4,374
1,119
11,979
0
135,392
L
8,712
3,600
518
6,045
15,747
5,757
0
3,828
11,919
53,677
7,598
L
Ah Muzen Cab
CC F0X
Ah Muzen Cab
7,600
1,702
0
864
12,239
3,483
287
4,882
7,357
0
51,186
W
Scylla
9,174
593
0
2,686
7,219
2,403
2,022
479
6,740
89,047
0
L
6,336
1,222
0
7,228
21,089
6,497
0
6,571
14,518
0
69,578
W
10,716
924
771
9,676
20,233
11,568
1,409
1,204
17,821
72,651
0
L
Chronos
Yes_GoAFK
Chronos
7,230
1,817
444
1,509
18,654
6,872
574
4,989
13,665
56,567
4,353
W
Sobek
lmg197
Sobek
8,166
818
779
8,000
15,813
17,375
696
6,069
9,696
35,872
0
W
16,769
8,364
0
10,179
15,042
5,809
0
8,201
6,841
0
112,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,276
Gold Earned
48,106
745
Minions Killed
573
0
Camps Cleared
0
2,119,596
Distance Traveled
1,886,929
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,610
528
142
6
0
375,753
7
W
Loki
15,096
686
205
9
0
466,145
2
L
Olorun
8,500
386
105
5
0
363,020
4
L
Ah Muzen Cab
8,815
401
91
4
0
357,724
4
W
Scylla
12,591
572
170
8
0
428,503
7
L
Pele
10,685
486
136
6
0
396,072
3
W
Hades
13,223
601
157
7
0
383,479
2
L
Chronos
8,496
386
99
5
0
394,360
4
W
Sobek
11,992
545
43
2
0
451,658
9
W
Artemis
12,374
562
170
8
0
389,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role