Player Matchup

Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Grim_JT
Zeus
Level 50
God Stats
2W - 2L
1,404 SR
Queue Stats
30W - 42L
1,430 Elo+
Party 3
Olorun
Olorun
Sarankhanchukov
Olorun
Level 93
God Stats
3W - 1L
1,619 SR
Queue Stats
304W - 302L
1,379 Elo+
Solo
Nike
Nike
Weestals
Nike
Level 145
God Stats
9W - 3L
1,439 SR
Queue Stats
348W - 361L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bucsfan0413
Ah Muzen Cab
Level 68
God Stats
7W - 8L
1,397 SR
Queue Stats
307W - 322L
1,390 Elo+
Party 3
Team Averages
Level 91
1,472 SR
1,429 Elo+

VS

Team Averages
Level 85
1,506 SR
1,409 Elo+
Cernunnos
Cernunnos
GreasySpoox
Cernunnos
Level 48
God Stats
4W - 3L
1,555 SR
Queue Stats
130W - 132L
1,379 Elo+
Solo
Cupid
Cupid
Walrus Defender
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,401 Elo+
Party 1
Nemesis
Nemesis
blacksand654
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
danilobji
Zhong Kui
Level 121
God Stats
11W - 10L
1,521 SR
Queue Stats
577W - 567L
1,378 Elo+
Party 2
Ymir
Ymir
lostcomenceni
Ymir
Level 69
God Stats
12W - 3L
1,452 SR
Queue Stats
257W - 279L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
10 / 2 / 15
12,543
896
15,290
26,873
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Grim_JT
Zeus
18
6 / 6 / 14
11,143
796
20,091
10,223
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 19
10,498
750
9,088
13,638
5,686
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
15
2 / 6 / 21
10,076
720
9,821
19,332
20,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
bucsfan0413
Ah Muzen Cab
20
10 / 4 / 16
12,675
905
23,514
12,783
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GreasySpoox
Cernunnos
18
5 / 3 / 15
11,081
792
20,252
13,137
6,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 7 / 9
9,628
688
9,507
14,514
6,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
blacksand654
Nemesis
16
1 / 7 / 9
9,080
649
7,364
17,348
16,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
danilobji
Zhong Kui
16
6 / 9 / 9
10,206
729
21,096
21,707
13,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 5 / 11
10,872
777
10,083
25,721
32,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
75
31
Kills
22
23
Deaths
31
85
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
2
15
8.75
L
Cernunnos
GreasySpoox
Cernunnos
5
3
15
4.17
W
Zeus
Grim_JT
Zeus
6
6
14
2.17
W
3
5
19
2.5
L
4
7
9
1.21
W
Nike
2
6
21
2.08
L
Nemesis
blacksand654
Nemesis
1
7
9
0.79
W
Ah Muzen Cab
bucsfan0413
Ah Muzen Cab
10
4
16
4.5
L
Zhong Kui
danilobji
Zhong Kui
6
9
9
1.17
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,804
Damage
68,302
82,849
Taken
92,427
53,774
Mitigated
76,737
39,444
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,290
5,041
2,394
14,847
26,873
19,071
1,310
10,555
16,318
3,664
27,548
L
Cernunnos
GreasySpoox
Cernunnos
20,252
7,304
1,425
4,603
13,137
6,335
1,142
4,853
8,284
0
41,132
W
Zeus
Grim_JT
Zeus
20,091
3,578
1,871
1,123
10,223
3,414
1,436
3,960
6,263
37,790
0
W
9,088
4,570
3,864
5,841
13,638
5,686
756
6,490
7,148
17,204
0
L
9,507
4,042
2,689
2,154
14,514
6,940
960
5,227
9,287
0
19,288
W
Nike
9,821
1,526
1,122
3,482
19,332
20,217
1,078
7,193
12,139
0
16,880
L
Nemesis
blacksand654
Nemesis
7,364
1,276
775
2,142
17,348
16,958
320
5,037
12,311
4,329
10,341
W
Ah Muzen Cab
bucsfan0413
Ah Muzen Cab
23,514
12,485
1,223
3,677
12,783
5,386
1,399
4,872
7,911
0
46,899
L
Zhong Kui
danilobji
Zhong Kui
21,096
1,824
3,413
6,468
21,707
13,933
160
6,275
15,432
34,641
0
L
10,083
1,217
1,123
6,157
25,721
32,571
234
9,010
16,711
16,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
50,867
147
Minions Killed
119
0
Camps Cleared
0
1,231,082
Distance Traveled
1,177,676
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,543
896
24
2
0
271,397
6
L
Cernunnos
11,081
792
45
3
0
268,811
2
W
Zeus
11,143
796
38
3
0
209,548
1
W
Olorun
10,498
750
19
1
0
263,767
0
L
Cupid
9,628
688
24
2
0
216,745
0
W
Nike
10,076
720
9
1
0
247,976
0
L
Nemesis
9,080
649
13
1
0
250,776
0
W
Ah Muzen Cab
12,675
905
57
4
0
238,394
0
L
Zhong Kui
10,206
729
28
2
0
214,782
0
L
Ymir
10,872
777
9
1
0
226,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role