Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Geschirrspul
Olorun
Level 29
God Stats
1W - 0L
1,813 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 1
Hercules
Hercules
Neeuurdiuur
Hercules
Level 109
God Stats
3W - 6L
1,309 SR
Queue Stats
230W - 253L
1,549 Elo+
Party 1
Artemis
Artemis
RougeLdr
Artemis
Level 121
God Stats
15W - 17L
1,567 SR
Queue Stats
326W - 377L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
xWxke
Ao Kuang
Level 138
God Stats
16W - 18L
1,557 SR
Queue Stats
881W - 903L
1,635 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,578 Elo+

VS

Team Averages
Level 47
1,490 SR
1,527 Elo+
Kali
Kali
Choebear
Kali
Level 128
God Stats
2W - 2L
1,440 SR
Queue Stats
33W - 37L
1,492 Elo+
Party 2
Skadi
Skadi
Gofer10
Skadi
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,825 Elo+
Party 2
Xing Tian
Xing Tian
LeWilkes
Xing Tian
Level 39
God Stats
1W - 2L
1,511 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 2
Chaac
Chaac
Yoshi07
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,359 Elo+
Party 2
Eset
Eset
syber346
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 1
7,084
644
6,663
5,851
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
11
2 / 1 / 2
6,462
587
2,290
3,619
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Neeuurdiuur
Hercules
10
1 / 1 / 3
6,096
554
2,762
8,058
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RougeLdr
Artemis
11
2 / 1 / 2
6,502
591
5,554
6,912
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
xWxke
Ao Kuang
11
4 / 1 / 1
6,985
635
3,654
6,763
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
4 / 1 / 1
6,872
625
6,902
8,023
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Gofer10
Skadi
8
1 / 2 / 2
5,106
464
2,628
2,425
579
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LeWilkes
Xing Tian
8
0 / 1 / 4
5,385
490
2,134
6,093
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Yoshi07
Chaac
9
0 / 2 / 0
5,479
498
1,872
9,057
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
9
0 / 4 / 2
5,140
467
4,329
5,545
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
5
5
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
L
Kali
4
1
1
4.5
W
Olorun
2
1
2
3
L
Skadi
Gofer10
Skadi
1
2
2
1
L
Xing Tian
LeWilkes
Xing Tian
0
1
4
2
W
Hercules
Neeuurdiuur
Hercules
1
1
3
2.5
W
Artemis
RougeLdr
Artemis
2
1
2
3
L
Chaac
Yoshi07
Chaac
0
2
0
0
L
Eset
0
4
2
0.25
W
Ao Kuang
xWxke
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
17,865
31,203
Taken
31,143
13,721
Mitigated
13,591
11,114
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,663
2,137
0
2,276
5,851
3,905
0
40
5,549
2,504
42,730
L
Kali
6,902
2,759
0
4,479
8,023
3,802
0
1,784
6,239
0
39,245
W
Olorun
2,290
1,252
94
1,435
3,619
1,289
1,141
391
3,228
30,232
5,187
L
Skadi
Gofer10
Skadi
2,628
1,371
0
507
2,425
579
0
1,019
1,406
0
19,166
L
Xing Tian
LeWilkes
Xing Tian
2,134
215
0
1,469
6,093
4,128
0
1,800
4,250
11,245
0
W
Hercules
Neeuurdiuur
Hercules
2,762
895
0
2,704
8,058
4,666
72
2,465
5,593
0
12,857
W
Artemis
RougeLdr
Artemis
5,554
1,304
0
2,122
6,912
2,087
0
3,317
3,595
0
43,023
L
Chaac
Yoshi07
Chaac
1,872
344
0
3,902
9,057
4,036
0
624
7,807
0
22,736
L
Eset
4,329
873
0
1,108
5,545
1,046
0
466
5,079
22,858
0
W
Ao Kuang
xWxke
Ao Kuang
3,654
746
0
2,483
6,763
1,774
0
524
6,239
44,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
27,982
372
Minions Killed
241
0
Camps Cleared
0
1,118,016
Distance Traveled
1,080,550
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,084
644
102
9
0
225,354
1
L
Kali
6,872
625
76
7
0
252,824
2
W
Olorun
6,462
587
83
8
0
214,304
2
L
Skadi
5,106
464
40
4
0
218,477
2
L
Xing Tian
5,385
490
17
2
0
218,697
3
W
Hercules
6,096
554
16
1
0
229,675
3
W
Artemis
6,502
591
82
7
0
213,607
3
L
Chaac
5,479
498
58
5
0
196,514
1
L
Eset
5,140
467
50
5
0
194,038
1
W
Ao Kuang
6,985
635
89
8
0
235,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role