Player Matchup

Chiron
Chiron
AFKMusiic
Chiron
Level 138
God Stats
11W - 6L
1,681 SR
Queue Stats
510W - 475L
1,625 Elo+
Party 4
Chaac
Chaac
Blizzit
Chaac
Level 142
God Stats
8W - 6L
1,678 SR
Queue Stats
427W - 411L
1,582 Elo+
Party 4
Cabrakan
Cabrakan
CancriFar
Cabrakan
Level 157
God Stats
4W - 0L
1,800 SR
Queue Stats
318W - 300L
1,671 Elo+
Solo
Bastet
Bastet
SinfulAndy
Bastet
Level 148
God Stats
23W - 13L
1,723 SR
Queue Stats
310W - 282L
1,628 Elo+
Party 2
Poseidon
Poseidon
SinfulSix
Poseidon
Level 160
God Stats
2W - 1L
1,383 SR
Queue Stats
192W - 193L
1,615 Elo+
Party 2
Team Averages
Level 149
1,653 SR
1,624 Elo+

VS

Team Averages
Level 140
1,631 SR
1,681 Elo+
Ne Zha
Ne Zha
Hannibal247
Ne Zha
Level 157
God Stats
1W - 3L
1,361 SR
Queue Stats
339W - 294L
1,671 Elo+
Party 3
Chaac
Chaac
Lomaximus2oo8
Chaac
Level 125
God Stats
87W - 67L
1,665 SR
Queue Stats
403W - 363L
1,652 Elo+
Party 1
Izanami
Izanami
RobbieEnraged
Izanami
Level 107
God Stats
46W - 28L
1,694 SR
Queue Stats
364W - 310L
1,668 Elo+
Party 1
Ra
Ra
Tip A Demon
Ra
Level 154
God Stats
26W - 3L
1,815 SR
Queue Stats
447W - 193L
1,769 Elo+
Party 3
Sobek
Sobek
Zactify
Sobek
Level 156
God Stats
4W - 5L
1,621 SR
Queue Stats
250W - 200L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AFKMusiic
Chiron
9
2 / 2 / 3
5,506
551
3,564
4,815
929
Mace

Mace

+10
Physical Power

Chaac
Blizzit
Chaac
11
1 / 1 / 0
6,168
617
4,188
8,305
4,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
CancriFar
Cabrakan
8
0 / 3 / 1
4,741
474
1,389
7,124
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
SinfulAndy
Bastet
12
9 / 0 / 1
6,894
689
7,397
7,031
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
SinfulSix
Poseidon
10
2 / 1 / 5
5,805
581
4,716
2,862
765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
2 / 5 / 0
4,967
497
2,617
6,228
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
6,085
609
6,645
5,848
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
10
3 / 3 / 2
5,894
589
5,082
5,842
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,456
546
1,192
5,322
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Zactify
Sobek
7
1 / 4 / 3
4,975
498
3,356
10,835
5,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
AFKMusiic
Chiron
2
2
3
1.75
W
Chaac
Blizzit
Chaac
1
1
0
1
W
Cabrakan
CancriFar
Cabrakan
0
3
1
0.17
L
Ne Zha
2
5
0
0.4
L
0
0
1
0.5
L
Izanami
3
3
2
1.33
W
Bastet
SinfulAndy
Bastet
9
0
1
9.5
W
Poseidon
SinfulSix
Poseidon
2
1
5
4.5
L
0
2
0
0
L
Sobek
Zactify
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
18,892
30,137
Taken
34,075
12,022
Mitigated
14,129
12,955
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AFKMusiic
Chiron
3,564
1,669
419
1,412
4,815
929
282
488
4,327
0
30,763
W
Chaac
Blizzit
Chaac
4,188
1,746
0
4,965
8,305
4,468
0
0
7,693
0
38,375
W
Cabrakan
CancriFar
Cabrakan
1,389
224
0
1,261
7,124
3,774
28
1,091
6,033
8,447
0
L
Ne Zha
2,617
921
0
367
6,228
1,473
16
762
5,436
0
21,241
L
6,645
2,363
0
3,966
5,848
4,091
0
0
5,848
0
39,867
L
Izanami
5,082
3,681
0
1,643
5,842
1,309
130
1,708
4,086
0
35,525
W
Bastet
SinfulAndy
Bastet
7,397
1,881
0
4,588
7,031
2,086
475
1,590
5,441
0
34,138
W
Poseidon
SinfulSix
Poseidon
4,716
1,452
0
310
2,862
765
611
1,379
1,483
27,811
0
L
1,192
82
40
1,236
5,322
1,372
0
882
4,386
34,636
0
L
Sobek
Zactify
Sobek
3,356
691
125
2,769
10,835
5,884
0
2,455
8,214
10,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
27,377
288
Minions Killed
310
0
Camps Cleared
0
1,006,690
Distance Traveled
991,806
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,506
551
67
7
0
193,276
5
W
Chaac
6,168
617
91
9
0
196,590
3
W
Cabrakan
4,741
474
14
1
0
183,609
3
L
Ne Zha
4,967
497
49
5
0
202,758
2
L
Chaac
6,085
609
90
9
0
200,747
4
L
Izanami
5,894
589
80
8
0
182,728
3
W
Bastet
6,894
689
67
7
0
226,565
2
W
Poseidon
5,805
581
49
5
0
206,650
3
L
Ra
5,456
546
78
8
0
197,775
5
L
Sobek
4,975
498
13
1
0
207,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role