Player Matchup

Fenrir
Fenrir
AceTheK1dd
Fenrir
Level 30
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 8L
1,134 Elo+
Party 1
Tiamat
Tiamat
MrPaganz
Tiamat
Level 28
God Stats
0W - 4L
1,294 SR
Queue Stats
0W - 6L
1,158 Elo+
Party 1
Medusa
Medusa
Turkeytastik
Medusa
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,259 Elo+
Party 1
Artemis
Artemis
ice creaam2118
Artemis
Level 43
God Stats
0W - 1L
1,421 SR
Queue Stats
12W - 32L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
lromero0215
Cu Chulainn
Level 23
God Stats
1W - 4L
1,184 SR
Queue Stats
1W - 5L
1,259 Elo+
Party 1
Team Averages
Level 27
1,420 SR
1,222 Elo+

VS

Team Averages
Level 97
1,631 SR
1,431 Elo+
Medusa
Medusa
BubbaKraintz
Medusa
Level 144
God Stats
7W - 4L
1,649 SR
Queue Stats
74W - 83L
1,459 Elo+
Party 2
Anubis
Anubis
PUMBA__98
Anubis
Level 77
God Stats
4W - 1L
1,796 SR
Queue Stats
139W - 162L
1,422 Elo+
Solo
Izanami
Izanami
RogueSATallite1
Izanami
Level 99
God Stats
12W - 5L
1,646 SR
Queue Stats
151W - 148L
1,405 Elo+
Solo
Sobek
Sobek
VenomWolfJT
Sobek
Level 38
God Stats
30W - 23L
1,547 SR
Queue Stats
75W - 63L
1,406 Elo+
Party 2
Mulan
Mulan
tkhavoline
Mulan
Level 128
God Stats
7W - 6L
1,516 SR
Queue Stats
144W - 157L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceTheK1dd
Fenrir
16
3 / 6 / 1
9,715
463
11,160
18,779
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
MrPaganz
Tiamat
14
2 / 7 / 3
8,920
425
5,267
13,608
4,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 11 / 1
8,575
408
6,718
11,816
1,643
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 12 / 3
8,123
387
8,334
17,347
4,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lromero0215
Cu Chulainn
14
0 / 4 / 1
8,432
402
2,393
21,999
7,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 3 / 6
13,662
651
19,782
18,200
8,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PUMBA__98
Anubis
18
4 / 3 / 7
11,821
563
10,528
10,710
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 0 / 6
13,014
620
10,892
9,017
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 14
11,023
525
3,624
17,618
22,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
19
6 / 1 / 9
12,495
595
17,823
18,227
18,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
40
40
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceTheK1dd
Fenrir
3
6
1
0.58
W
Medusa
17
3
6
6.67
L
Tiamat
MrPaganz
Tiamat
2
7
3
0.5
W
Anubis
PUMBA__98
Anubis
4
3
7
2.5
W
11
0
6
14
L
Medusa
2
11
1
0.23
W
2
1
14
9
L
0
12
3
0.13
L
Cu Chulainn
lromero0215
Cu Chulainn
0
4
1
0.13
W
Mulan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,872
Damage
62,649
83,549
Taken
73,772
23,952
Mitigated
60,634
15,776
Healing
29,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceTheK1dd
Fenrir
11,160
2,378
0
3,725
18,779
6,354
0
4,767
13,523
0
55,434
W
Medusa
19,782
8,823
0
6,373
18,200
8,560
5,843
821
17,379
0
103,287
L
Tiamat
MrPaganz
Tiamat
5,267
81
0
3,206
13,608
4,670
0
7,382
6,103
38,065
0
W
Anubis
PUMBA__98
Anubis
10,528
170
0
5,609
10,710
6,092
602
1,648
9,062
94,594
0
W
10,892
6,241
0
3,905
9,017
4,810
5,923
570
8,447
0
99,005
L
Medusa
6,718
4,559
0
118
11,816
1,643
0
2,212
9,604
0
26,073
W
3,624
63
0
4,394
17,618
22,942
399
908
16,710
23,536
0
L
8,334
3,027
0
1,842
17,347
4,077
976
1,133
16,119
0
46,450
L
Cu Chulainn
lromero0215
Cu Chulainn
2,393
1,037
0
6,885
21,999
7,208
0
454
20,902
0
42,242
W
Mulan
17,823
1,782
0
8,741
18,227
18,230
869
1,320
16,907
8,777
81,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
62,015
351
Minions Killed
652
0
Camps Cleared
0
1,853,692
Distance Traveled
2,039,323
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,715
463
97
5
0
403,133
1
W
Medusa
13,662
651
154
7
0
382,047
2
L
Tiamat
8,920
425
71
3
0
382,296
4
W
Anubis
11,821
563
149
7
0
364,623
2
W
Izanami
13,014
620
166
8
0
426,688
5
L
Medusa
8,575
408
37
2
0
353,635
0
W
Sobek
11,023
525
24
1
0
447,656
2
L
Artemis
8,123
387
69
3
0
301,921
5
L
Cu Chulainn
8,432
402
77
4
0
412,707
0
W
Mulan
12,495
595
159
8
0
418,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role