Player Matchup

Yemoja
Yemoja
AC130 Online
Yemoja
Level 155
God Stats
5W - 2L
1,518 SR
Queue Stats
116W - 69L
1,691 Elo+
Party 2
Chaac
Chaac
Happyjoey77
Chaac
Level 156
God Stats
7W - 2L
1,731 SR
Queue Stats
310W - 204L
1,714 Elo+
Party 2
Chronos
Chronos
MOBB PRODIGY
Chronos
Level 148
God Stats
1W - 2L
1,342 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 2
Anhur
Anhur
Scientific beef
Anhur
Level 127
God Stats
1W - 0L
1,460 SR
Queue Stats
12W - 11L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
Soopey
Gilgamesh
Level 149
God Stats
6W - 1L
1,794 SR
Queue Stats
72W - 46L
1,740 Elo+
Party 2
Team Averages
Level 147
1,569 SR
1,594 Elo+

VS

Team Averages
Level 124
1,642 SR
1,598 Elo+
Ra
Ra
ImaginWagonz420
Ra
Level 126
God Stats
33W - 25L
1,616 SR
Queue Stats
635W - 609L
1,597 Elo+
Solo
Izanami
Izanami
KWC Storm
Izanami
Level 133
God Stats
19W - 14L
1,733 SR
Queue Stats
861W - 762L
1,645 Elo+
Solo
Thor
Thor
Rockstar_DoD
Thor
Level 113
God Stats
0W - 1L
1,550 SR
Queue Stats
194W - 147L
1,599 Elo+
Party 1
Hel
Hel
SkidKid96
Hel
Level 129
God Stats
35W - 24L
1,659 SR
Queue Stats
260W - 244L
1,575 Elo+
Solo
Ganesha
Ganesha
Titan_DoD
Ganesha
Level 120
God Stats
15W - 10L
1,652 SR
Queue Stats
129W - 126L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 1 / 0
3,370
562
792
2,467
953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 0
4,971
829
1,614
2,018
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
MOBB PRODIGY
Chronos
8
1 / 0 / 0
4,342
724
1,454
1,616
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,536
589
2,672
2,972
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Soopey
Gilgamesh
6
1 / 0 / 1
4,008
668
1,156
3,385
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,801
634
936
2,237
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
KWC Storm
Izanami
7
1 / 0 / 0
3,907
651
1,882
2,055
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,880
647
508
5,137
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
3,172
529
737
2,178
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Titan_DoD
Ganesha
6
0 / 0 / 1
3,817
636
1,093
2,548
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
1
1
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
0
0
W
2
0
0
2
L
0
2
0
0
L
Izanami
KWC Storm
Izanami
1
0
0
1
W
Chronos
MOBB PRODIGY
Chronos
1
0
0
1
L
0
0
1
0.5
W
0
0
0
0
L
0
2
0
0
W
Gilgamesh
Soopey
Gilgamesh
1
0
1
1.5
L
Ganesha
Titan_DoD
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,688
Damage
5,156
12,458
Taken
14,155
4,172
Mitigated
3,667
6,338
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
792
60
308
335
2,467
953
0
492
1,975
8,500
0
W
1,614
428
0
1,013
2,018
1,246
0
787
1,215
0
22,813
L
936
124
141
631
2,237
595
289
605
1,632
19,478
0
L
Izanami
KWC Storm
Izanami
1,882
1,012
0
1,173
2,055
421
0
239
1,816
0
24,178
W
Chronos
MOBB PRODIGY
Chronos
1,454
554
0
1,098
1,616
382
0
397
1,159
20,428
0
L
508
49
48
2,081
5,137
1,506
0
1,402
3,696
0
5,887
W
2,672
1,862
0
1,682
2,972
550
0
273
2,699
0
20,316
L
737
48
0
346
2,178
343
0
0
2,026
7,737
0
W
Gilgamesh
Soopey
Gilgamesh
1,156
459
0
1,902
3,385
1,041
0
964
2,359
0
15,566
L
Ganesha
Titan_DoD
Ganesha
1,093
137
0
1,444
2,548
802
0
0
2,548
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,227
Gold Earned
18,577
213
Minions Killed
169
0
Camps Cleared
0
578,667
Distance Traveled
552,095
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,370
562
16
3
0
100,643
3
W
Chaac
4,971
829
64
11
0
108,480
1
L
Ra
3,801
634
45
8
0
121,256
3
L
Izanami
3,907
651
53
9
0
108,341
4
W
Chronos
4,342
724
48
8
0
125,227
1
L
Thor
3,880
647
11
2
0
120,978
3
W
Anhur
3,536
589
40
7
0
103,041
0
L
Hel
3,172
529
15
3
0
71,271
0
W
Gilgamesh
4,008
668
45
8
0
141,276
0
L
Ganesha
3,817
636
45
8
0
130,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role