Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Herbituairy
King Arthur
Level 65
God Stats
1W - 0L
1,703 SR
Queue Stats
246W - 269L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
iTz_xKryptify
Erlang Shen
Level 101
God Stats
6W - 8L
1,409 SR
Queue Stats
191W - 180L
1,419 Elo+
Solo
Hachiman
Hachiman
lollol0123456789
Hachiman
Level 105
God Stats
26W - 15L
1,515 SR
Queue Stats
252W - 207L
1,426 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,452 Elo+

VS

Team Averages
Level 92
1,507 SR
1,463 Elo+
Horus
Horus
Dolphinwalls
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 190L
1,489 Elo+
Solo
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 65
God Stats
168W - 152L
1,628 SR
Queue Stats
346W - 320L
1,475 Elo+
Solo
Izanami
Izanami
Mr-Random247
Izanami
Level 109
God Stats
103W - 112L
1,493 SR
Queue Stats
720W - 769L
1,418 Elo+
Solo
Mercury
Mercury
caltin31
Mercury
Level 84
God Stats
22W - 29L
1,413 SR
Queue Stats
489W - 542L
1,433 Elo+
Solo
Atlas
Atlas
easymoneydre24
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 1 / 1
7,889
564
11,019
8,469
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
11
1 / 1 / 6
6,668
476
4,020
8,504
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Herbituairy
King Arthur
12
0 / 3 / 3
6,628
473
3,106
10,701
3,861
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
iTz_xKryptify
Erlang Shen
12
3 / 1 / 1
7,408
529
7,441
10,444
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 2
8,196
585
5,365
8,167
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,773
555
7,061
9,216
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
12
1 / 3 / 1
7,257
518
7,063
9,105
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mr-Random247
Izanami
12
1 / 2 / 0
7,209
515
1,808
7,396
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
caltin31
Mercury
11
1 / 3 / 1
6,777
484
5,749
10,788
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,022
430
4,369
9,077
7,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
1
5.5
W
Aphrodite
 
Aphrodite
1
1
6
4
L
3
1
0
3
L
Scylla
1
3
1
0.5
W
King Arthur
Herbituairy
King Arthur
0
3
3
0.5
L
Izanami
Mr-Random247
Izanami
1
2
0
0.5
L
Mercury
caltin31
Mercury
1
3
1
0.5
L
0
3
1
0.17
W
Erlang Shen
iTz_xKryptify
Erlang Shen
3
1
1
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
26,050
46,285
Taken
45,582
17,364
Mitigated
20,000
21,982
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,019
468
0
2,836
8,469
2,620
0
3,953
4,185
54,397
0
W
Aphrodite
 
Aphrodite
4,020
305
2,740
4,630
8,504
3,065
0
3,700
4,730
26,467
0
L
7,061
3,616
303
2,664
9,216
4,615
78
1,446
7,770
0
38,728
L
Scylla
7,063
497
0
2,984
9,105
3,006
245
6,359
2,746
45,696
0
W
King Arthur
Herbituairy
King Arthur
3,106
911
0
2,560
10,701
3,861
0
833
9,387
0
27,502
L
Izanami
Mr-Random247
Izanami
1,808
1,011
0
1,800
7,396
1,704
0
486
6,910
0
45,381
L
Mercury
caltin31
Mercury
5,749
2,250
0
2,618
10,788
3,151
0
3,813
6,975
0
36,076
L
4,369
1,487
240
730
9,077
7,524
0
2,935
6,142
24,618
0
W
Erlang Shen
iTz_xKryptify
Erlang Shen
7,441
2,809
0
4,886
10,444
5,396
0
101
10,185
0
57,289
W
5,365
2,724
0
4,330
8,167
2,422
720
2,446
5,721
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
35,038
404
Minions Killed
389
0
Camps Cleared
0
1,346,921
Distance Traveled
1,404,134
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,889
564
87
6
0
266,278
3
W
Aphrodite
6,668
476
50
4
0
277,267
6
L
Horus
7,773
555
69
5
0
272,238
3
L
Scylla
7,257
518
108
8
0
264,002
2
W
King Arthur
6,628
473
47
3
0
240,669
4
L
Izanami
7,209
515
114
8
0
266,701
1
L
Mercury
6,777
484
73
5
0
331,090
1
L
Atlas
6,022
430
25
2
0
270,103
6
W
Erlang Shen
7,408
529
97
7
0
297,447
4
W
Hachiman
8,196
585
123
9
0
265,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role