Player Matchup

Fafnir
Fafnir
BIGBADBEATLE
Fafnir
Level 129
God Stats
2W - 8L
1,261 SR
Queue Stats
470W - 466L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
CannibalZombie
Nu Wa
Level 104
God Stats
4W - 2L
1,815 SR
Queue Stats
194W - 194L
1,453 Elo+
Party 1
Hercules
Hercules
Cr4zY 4s4iN
Hercules
Level 122
God Stats
0W - 2L
1,222 SR
Queue Stats
193W - 197L
1,426 Elo+
Solo
Hel
Hel
Jaison_Mills67
Hel
Level 146
God Stats
3W - 1L
1,885 SR
Queue Stats
507W - 548L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
P4NCH0_Chill-E20
Hun Batz
Level 109
God Stats
1W - 1L
1,773 SR
Queue Stats
412W - 436L
1,414 Elo+
Party 2
Team Averages
Level 122
1,591 SR
1,444 Elo+

VS

Team Averages
Level 114
1,465 SR
1,491 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BigCatsR4
Janus
Level 160
God Stats
6W - 6L
1,349 SR
Queue Stats
426W - 448L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
DerRussy
Tsukuyomi
Level 15
God Stats
1W - 0L
1,902 SR
Queue Stats
9W - 3L
1,441 Elo+
Party 3
Hel
Hel
GIRLBUNDY
Hel
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
58W - 44L
1,556 Elo+
Party 3
Kali
Kali
temp-683517
Kali
Level 118
God Stats
1W - 2L
1,105 SR
Queue Stats
300W - 267L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
4 / 5 / 10
12,126
674
14,292
36,342
38,547
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 7 / 14
13,055
725
34,969
17,537
6,570
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Cr4zY 4s4iN
Hercules
20
2 / 3 / 14
11,373
632
11,827
38,129
33,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 6 / 8
12,876
715
21,517
24,718
11,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 9 / 13
11,686
649
19,564
21,933
8,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
1 / 4 / 24
12,349
686
14,732
31,580
36,712
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
BigCatsR4
Janus
19
4 / 7 / 10
12,436
691
26,222
18,905
8,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DerRussy
Tsukuyomi
20
12 / 5 / 10
14,323
796
32,886
21,630
11,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 14
13,850
769
25,256
27,035
12,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 6 / 14
12,465
693
20,502
28,845
14,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
102
26
Kills
30
30
Deaths
26
59
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
24
3.25
L
Fafnir
4
5
10
1.8
W
Janus
BigCatsR4
Janus
4
7
10
1.29
L
7
7
14
2
L
Hercules
Cr4zY 4s4iN
Hercules
2
3
14
3
W
Tsukuyomi
DerRussy
Tsukuyomi
12
5
10
3.4
W
8
4
14
3.75
L
9
6
8
2.17
L
4
9
13
1.17
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,169
Damage
119,598
138,659
Taken
127,995
97,885
Mitigated
82,900
66,577
Healing
65,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,732
1,593
4,275
7,524
31,580
36,712
413
18,059
13,521
22,036
0
L
Fafnir
14,292
4,985
1,946
8,301
36,342
38,547
875
17,801
17,709
27,702
0
W
Janus
BigCatsR4
Janus
26,222
1,885
1,394
1,692
18,905
8,083
1,588
7,874
11,031
64,181
0
L
34,969
5,516
1,720
922
17,537
6,570
2,023
8,734
8,549
51,769
0
L
Hercules
Cr4zY 4s4iN
Hercules
11,827
931
2,246
18,199
38,129
33,123
1,080
14,963
22,306
0
24,000
W
Tsukuyomi
DerRussy
Tsukuyomi
32,886
8,032
1,305
2,580
21,630
11,753
1,671
11,852
9,778
0
65,728
W
25,256
1,940
22,721
15,981
27,035
12,339
384
17,409
9,626
44,194
0
L
21,517
828
15,856
10,167
24,718
11,012
726
12,012
12,190
44,790
0
L
19,564
2,619
4,233
2,987
21,933
8,633
537
9,880
11,695
0
35,286
W
20,502
11,773
1,133
6,816
28,845
14,013
754
15,584
13,261
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
65,423
151
Minions Killed
206
0
Camps Cleared
0
1,488,521
Distance Traveled
1,650,125
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,349
686
9
1
0
327,587
0
L
Fafnir
12,126
674
16
1
0
298,613
0
W
Janus
12,436
691
85
5
0
308,191
3
L
Nu Wa
13,055
725
25
1
0
274,569
0
L
Hercules
11,373
632
25
1
0
340,151
0
W
Tsukuyomi
14,323
796
49
3
0
357,430
1
W
Hel
13,850
769
33
2
0
355,675
0
L
Hel
12,876
715
64
4
0
289,296
1
L
Hun Batz
11,686
649
21
1
0
285,892
0
W
Kali
12,465
693
30
2
0
301,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role