Player Matchup

Aphrodite
Aphrodite
Cabellatomagico
Aphrodite
Level 127
God Stats
4W - 4L
1,438 SR
Queue Stats
288W - 265L
1,507 Elo+
Party 1
Yemoja
Yemoja
CreativeMambaTTV
Yemoja
Level 64
God Stats
1W - 1L
1,321 SR
Queue Stats
9W - 15L
1,231 Elo+
Party 3
Chaac
Chaac
EvAsian-
Chaac
Level 31
God Stats
9W - 5L
1,541 SR
Queue Stats
38W - 37L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
JoshThaSauce
Jing Wei
Level 54
God Stats
23W - 35L
1,514 SR
Queue Stats
48W - 61L
1,331 Elo+
Party 3
Nike
Nike
Red_Eagle16
Nike
Level 57
God Stats
2W - 3L
1,590 SR
Queue Stats
63W - 62L
1,412 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,380 Elo+

VS

Team Averages
Level 44
1,630 SR
1,363 Elo+
Xing Tian
Xing Tian
Enki91
Xing Tian
Level 100
God Stats
7W - 10L
1,513 SR
Queue Stats
60W - 83L
1,316 Elo+
Solo
Loki
Loki
IOGunny
Loki
Level 92
God Stats
9W - 8L
1,391 SR
Queue Stats
151W - 148L
1,400 Elo+
Party 2
Nike
Nike
NTayzoh
Nike
Level 18
God Stats
13W - 8L
1,742 SR
Queue Stats
101W - 103L
1,397 Elo+
Party 2
Neith
Neith
Pure-Butternuts
Neith
Level 4
God Stats
0W - 1L
1,723 SR
Queue Stats
16W - 18L
1,375 Elo+
Party 2
Hera
Hera
t-man0828
Hera
Level 7
God Stats
1W - 1L
1,782 SR
Queue Stats
16W - 20L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cabellatomagico
Aphrodite
16
5 / 2 / 2
9,165
573
6,684
9,678
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 7
8,064
504
4,962
5,703
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
EvAsian-
Chaac
14
2 / 2 / 7
8,394
525
5,673
9,419
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
JoshThaSauce
Jing Wei
13
5 / 0 / 7
7,972
498
5,459
8,136
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 6
8,034
502
6,874
9,579
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Enki91
Xing Tian
10
0 / 3 / 0
6,622
414
3,574
14,141
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
IOGunny
Loki
12
4 / 6 / 0
7,693
481
6,910
11,074
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
NTayzoh
Nike
14
1 / 3 / 2
7,934
496
3,562
10,405
5,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 5 / 0
6,146
384
3,707
7,042
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
5
0 / 0 / 0
4,991
312
560
2,760
542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
6
6
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cabellatomagico
Aphrodite
5
2
2
3
W
2
0
7
5.5
L
Xing Tian
Enki91
Xing Tian
0
3
0
0
W
Chaac
EvAsian-
Chaac
2
2
7
2.75
L
Loki
IOGunny
Loki
4
6
0
0.67
W
Jing Wei
JoshThaSauce
Jing Wei
5
0
7
8.5
L
Nike
NTayzoh
Nike
1
3
2
0.67
L
1
5
0
0.2
W
2
2
6
2.5
L
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
18,313
42,515
Taken
45,422
23,966
Mitigated
20,178
19,709
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cabellatomagico
Aphrodite
6,684
646
2,423
5,533
9,678
3,597
1,032
716
8,962
65,854
0
W
4,962
668
1,213
966
5,703
6,873
510
611
5,092
29,992
0
L
Xing Tian
Enki91
Xing Tian
3,574
327
1,125
2,236
14,141
8,113
0
4,947
9,106
23,120
0
W
Chaac
EvAsian-
Chaac
5,673
819
0
4,243
9,419
4,588
0
572
8,847
0
60,298
L
Loki
IOGunny
Loki
6,910
1,632
0
338
11,074
3,481
0
3,755
7,220
0
45,010
W
Jing Wei
JoshThaSauce
Jing Wei
5,459
3,785
0
3,003
8,136
2,898
1,287
2,395
5,741
0
41,141
L
Nike
NTayzoh
Nike
3,562
436
0
1,788
10,405
5,733
0
1,215
8,725
0
46,692
L
3,707
1,704
0
588
7,042
2,309
0
1,992
5,005
0
27,583
W
6,874
467
225
2,103
9,579
6,010
605
83
9,496
3,750
39,250
L
Hera
560
216
0
496
2,760
542
0
533
2,227
9,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
33,386
434
Minions Killed
327
0
Camps Cleared
0
1,543,414
Distance Traveled
1,438,796
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,165
573
128
8
0
315,996
2
W
Yemoja
8,064
504
41
3
0
294,201
1
L
Xing Tian
6,622
414
36
2
0
288,603
1
W
Chaac
8,394
525
107
7
0
319,843
1
L
Loki
7,693
481
79
5
0
279,662
3
W
Jing Wei
7,972
498
69
4
0
304,550
0
L
Nike
7,934
496
132
8
0
315,412
5
L
Neith
6,146
384
62
4
0
252,809
1
W
Nike
8,034
502
89
6
0
308,824
0
L
Hera
4,991
312
18
1
0
302,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role