Player Matchup

Atlas
Atlas
Blackmaninc0
Atlas
Level 142
God Stats
1W - 0L
1,632 SR
Queue Stats
10W - 13L
1,429 Elo+
Party 1
Izanami
Izanami
Flavorsofzombie
Izanami
Level 85
God Stats
6W - 4L
1,523 SR
Queue Stats
11W - 7L
1,485 Elo+
Party 1
Fenrir
Fenrir
OnionBrau
Fenrir
Level 106
God Stats
11W - 3L
1,644 SR
Queue Stats
88W - 76L
1,513 Elo+
Party 1
Hades
Hades
PyroLizar
Hades
Level 141
God Stats
6W - 4L
1,747 SR
Queue Stats
115W - 104L
1,514 Elo+
Party 1
Achilles
Achilles
ZhirohM
Achilles
Level 128
God Stats
1W - 0L
1,277 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 1
Team Averages
Level 120
1,564 SR
1,494 Elo+

VS

Team Averages
Level 95
1,374 SR
1,355 Elo+
Vulcan
Vulcan
BoomerFlamer
Vulcan
Level 106
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Zhong Kui
Zhong Kui
DrIdrofonico
Zhong Kui
Level 109
God Stats
7W - 8L
1,509 SR
Queue Stats
44W - 49L
1,435 Elo+
Solo
Hercules
Hercules
Groltjor
Hercules
Level 68
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Hun Batz
Hun Batz
KvngJay78
Hun Batz
Level 108
God Stats
2W - 5L
1,426 SR
Queue Stats
150W - 148L
1,497 Elo+
Solo
Cupid
Cupid
marcio13flores
Cupid
Level 86
God Stats
0W - 1L
1,157 SR
Queue Stats
11W - 20L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 22
12,078
1,007
10,420
14,478
15,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 14
11,253
938
13,130
8,891
2,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
OnionBrau
Fenrir
15
6 / 6 / 22
11,237
936
12,285
18,900
8,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
PyroLizar
Hades
18
11 / 4 / 12
12,528
1,044
20,114
16,412
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
ZhirohM
Achilles
17
9 / 5 / 11
12,049
1,004
13,526
14,331
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 10 / 11
8,817
735
10,059
15,467
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DrIdrofonico
Zhong Kui
17
7 / 6 / 5
11,919
993
16,264
19,820
12,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Groltjor
Hercules
14
3 / 9 / 11
9,878
823
10,451
18,251
9,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
KvngJay78
Hun Batz
15
5 / 8 / 7
9,745
812
12,455
15,024
4,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 5
7,761
647
3,950
12,660
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
41
Kills
17
18
Deaths
41
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
1
22
18
L
Vulcan
1
10
11
0.65
L
Zhong Kui
DrIdrofonico
Zhong Kui
7
6
5
1.58
W
8
2
14
7.5
L
Hercules
Groltjor
Hercules
3
9
11
0.94
L
Hun Batz
KvngJay78
Hun Batz
5
8
7
1.06
W
Fenrir
OnionBrau
Fenrir
6
6
22
2.83
W
Hades
PyroLizar
Hades
11
4
12
4.25
W
Achilles
ZhirohM
Achilles
9
5
11
2.9
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,475
Damage
53,179
73,012
Taken
81,222
48,281
Mitigated
36,283
14,528
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
1,886
0
1,028
14,478
15,405
349
5,694
6,874
24,885
0
L
Vulcan
10,059
2,670
51
843
15,467
4,948
0
6,107
9,176
22,864
0
L
Zhong Kui
DrIdrofonico
Zhong Kui
16,264
1,493
0
6,280
19,820
12,115
1,287
8,898
10,805
42,588
0
W
13,130
8,784
0
445
8,891
2,937
4,269
4,744
4,021
0
40,698
L
Hercules
Groltjor
Hercules
10,451
4,470
0
2,706
18,251
9,542
0
7,316
10,546
0
17,903
L
Hun Batz
KvngJay78
Hun Batz
12,455
2,124
221
616
15,024
4,979
0
4,515
10,335
0
24,394
W
Fenrir
OnionBrau
Fenrir
12,285
1,818
811
3,573
18,900
8,884
1,108
4,979
13,661
0
20,776
W
Hades
PyroLizar
Hades
20,114
2,679
1,975
4,860
16,412
9,335
997
6,489
9,658
49,275
0
W
Achilles
ZhirohM
Achilles
13,526
3,329
0
1,836
14,331
11,720
1,872
4,279
9,938
3,358
28,226
L
3,950
1,932
352
1,438
12,660
4,699
115
5,314
7,269
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
48,120
268
Minions Killed
184
11
Camps Cleared
5
1,132,647
Distance Traveled
930,219
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,078
1,007
33
3
1
246,257
1
L
Vulcan
8,817
735
30
3
0
175,856
1
L
Zhong Kui
11,919
993
72
6
3
187,532
3
W
Izanami
11,253
938
76
6
2
223,043
1
L
Hercules
9,878
823
14
1
1
190,923
0
L
Hun Batz
9,745
812
26
2
1
196,739
0
W
Fenrir
11,237
936
15
1
2
230,451
0
W
Hades
12,528
1,044
93
8
5
212,860
1
W
Achilles
12,049
1,004
51
4
1
220,036
1
L
Cupid
7,761
647
42
4
0
179,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role