Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond II
Alenari
Eset
Diamond II
Level 160
God Stats
2W - 2L
1,723 SR
Queue Stats
169W - 152L
2,350 MMR
Party 2
Ares
Ares
Diamond IV
I3aileyy
Ares
Diamond IV
Level 159
God Stats
6W - 7L
1,630 SR
Queue Stats
216W - 202L
2,197 MMR
Party 2
Ne Zha
Ne Zha
Masters
Madrido
Ne Zha
Masters
Level 158
God Stats
3W - 4L
1,624 SR
Queue Stats
515W - 507L
2,351 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
Serakc
Ratatoskr
Diamond II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 236L
2,363 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,595 SR
2,152 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,564 SR
1,980 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond V
EvaWhite
Sol
Diamond V
Level 108
God Stats
21W - 18L
1,649 SR
Queue Stats
400W - 398L
2,130 MMR
Solo
Hercules
Hercules
Diamond IV
LordRayleig
Hercules
Diamond IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
2,143 MMR
Party 1
Neith
Neith
Masters
Stèf
Neith
Masters
Level 156
God Stats
1W - 0L
1,670 SR
Queue Stats
132W - 105L
2,627 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 3
8,673
578
4,757
6,827
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Alenari
Eset
12
0 / 5 / 1
7,159
477
4,105
8,040
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
4 / 4 / 2
7,768
518
10,583
13,145
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Madrido
Ne Zha
12
0 / 8 / 2
6,970
465
5,609
13,765
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Serakc
Ratatoskr
13
4 / 5 / 0
8,218
548
10,899
14,093
10,206
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioAchillesOdinMulan

VS

Bans
GebBastetCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 2 / 11
9,274
618
10,492
13,106
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
 
Athena
13
3 / 3 / 16
8,672
578
5,259
19,633
18,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 4
9,782
652
5,788
9,684
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
LordRayleig
Hercules
14
2 / 1 / 6
8,515
568
7,557
13,274
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Stèf
Neith
17
8 / 1 / 9
9,998
667
13,457
8,667
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
24
24
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
3
0.75
W
Susano
 
Susano
8
2
11
6.75
W
Athena
 
Athena
3
3
16
3.67
L
Eset
Alenari
Eset
0
5
1
0.1
W
3
1
4
5
L
Ares
4
4
2
1.25
W
Hercules
LordRayleig
Hercules
2
1
6
5
L
Ne Zha
Madrido
Ne Zha
0
8
2
0.13
L
Ratatoskr
Serakc
Ratatoskr
4
5
0
0.8
W
Neith
Stèf
Neith
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
42,553
55,870
Taken
64,364
32,520
Mitigated
40,157
13,231
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,757
3,227
0
2,466
6,827
2,048
1,128
2,283
4,544
0
75,984
W
Susano
 
Susano
10,492
3,584
0
4,569
13,106
5,237
0
2,511
10,298
0
58,019
W
Athena
 
Athena
5,259
1,422
3,553
4,728
19,633
18,072
107
6,011
13,498
22,642
0
L
Eset
Alenari
Eset
4,105
235
285
1,319
8,040
3,031
0
1,171
6,869
47,136
0
W
5,788
2,443
0
6,122
9,684
3,496
0
1,646
8,038
81,687
0
L
Ares
10,583
611
0
2,796
13,145
11,653
0
3,831
9,229
21,506
0
W
Hercules
LordRayleig
Hercules
7,557
2,927
259
5,622
13,274
8,936
1,028
1,925
10,774
2,390
44,575
L
Ne Zha
Madrido
Ne Zha
5,609
2,095
0
3,949
13,765
5,582
0
3,133
10,553
0
45,150
L
Ratatoskr
Serakc
Ratatoskr
10,899
2,706
0
2,416
14,093
10,206
0
1,509
12,164
0
38,960
W
Neith
Stèf
Neith
13,457
6,456
0
3,895
8,667
4,416
861
2,400
6,138
0
78,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
46,241
463
Minions Killed
529
0
Camps Cleared
0
1,457,102
Distance Traveled
1,559,938
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,673
578
168
11
0
272,326
5
W
Susano
9,274
618
103
7
0
359,008
2
W
Athena
8,672
578
34
2
0
303,550
8
L
Eset
7,159
477
123
8
0
282,698
5
W
Sol
9,782
652
140
9
0
282,085
4
L
Ares
7,768
518
15
1
0
288,909
3
W
Hercules
8,515
568
98
7
0
327,032
6
L
Ne Zha
6,970
465
81
5
0
289,576
4
L
Ratatoskr
8,218
548
76
5
0
323,593
2
W
Neith
9,998
667
154
10
0
288,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role