Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gulaggoblin
Bastet
Level 80
God Stats
1W - 0L
1,765 SR
Queue Stats
11W - 12L
1,543 Elo+
Solo
Neith
Neith
Monstrito
Neith
Level 144
God Stats
10W - 5L
1,486 SR
Queue Stats
130W - 130L
1,571 Elo+
Solo
Osiris
Osiris
Xezuliomun
Osiris
Level 101
God Stats
6W - 2L
1,562 SR
Queue Stats
230W - 218L
1,599 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,543 Elo+

VS

Team Averages
Level 118
1,526 SR
1,580 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Calypsooooo
Thoth
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
28W - 19L
1,649 Elo+
Solo
Mulan
Mulan
Soviet15
Mulan
Level 86
God Stats
3W - 3L
1,435 SR
Queue Stats
120W - 86L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
goldtaco
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,563 Elo+
Solo
Terra
Terra
mego950
Terra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 93L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 5
8,386
1,198
10,445
5,953
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
 
Zeus
14
2 / 4 / 6
8,105
1,158
10,738
5,514
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
14
3 / 5 / 6
8,368
1,195
9,509
11,502
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Monstrito
Neith
14
1 / 3 / 9
8,060
1,151
7,035
9,432
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Xezuliomun
Osiris
14
4 / 4 / 4
8,335
1,191
9,174
11,254
9,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

266

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 5
7,766
1,109
4,961
8,029
2,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 3 / 7
10,095
1,442
18,984
8,794
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Soviet15
Mulan
14
3 / 4 / 7
8,190
1,170
7,128
15,503
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
goldtaco
Hun Batz
13
2 / 1 / 5
7,492
1,070
3,311
4,879
1,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
mego950
Terra
15
1 / 2 / 13
8,974
1,282
6,428
14,965
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
13
Kills
17
17
Deaths
13
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
5
5.5
W
Zeus
 
Zeus
2
4
6
1.25
L
Ullr
 
Ullr
2
3
5
1.5
L
9
3
7
4.17
W
Bastet
3
5
6
1.2
W
Neith
Monstrito
Neith
1
3
9
1.83
L
Mulan
Soviet15
Mulan
3
4
7
1.63
W
Osiris
Xezuliomun
Osiris
4
4
4
1.5
L
Hun Batz
goldtaco
Hun Batz
2
1
5
4.5
L
Terra
mego950
Terra
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
40,812
43,655
Taken
52,170
20,180
Mitigated
35,953
3,636
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,445
1,126
0
119
5,953
1,938
0
3,197
2,711
23,665
0
W
Zeus
 
Zeus
10,738
307
0
131
5,514
1,545
0
4,014
1,467
27,743
0
L
Ullr
 
Ullr
4,961
1,698
0
132
8,029
2,826
0
4,003
3,914
0
19,915
L
18,984
246
0
946
8,794
2,791
0
3,286
5,365
45,576
0
W
Bastet
9,509
2,337
0
1,568
11,502
4,851
0
6,586
4,717
0
17,767
W
Neith
Monstrito
Neith
7,035
2,823
0
1,818
9,432
2,728
0
6,645
2,711
0
28,534
L
Mulan
Soviet15
Mulan
7,128
903
0
724
15,503
12,222
0
5,403
9,982
0
12,681
W
Osiris
Xezuliomun
Osiris
9,174
3,105
0
0
11,254
9,118
0
4,970
6,034
0
13,514
L
Hun Batz
goldtaco
Hun Batz
3,311
330
0
0
4,879
1,612
0
2,234
2,611
0
8,854
L
Terra
mego950
Terra
6,428
1,172
860
3,896
14,965
16,502
0
6,257
8,426
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
42,517
147
Minions Killed
147
6
Camps Cleared
6
775,365
Distance Traveled
718,336
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,386
1,198
25
4
4
154,132
0
W
Zeus
8,105
1,158
47
7
1
148,256
2
L
Ullr
7,766
1,109
36
5
2
136,631
0
L
Thoth
10,095
1,442
59
8
1
166,529
0
W
Bastet
8,368
1,195
24
3
0
174,165
0
W
Neith
8,060
1,151
43
6
1
148,998
0
L
Mulan
8,190
1,170
11
2
0
150,768
0
W
Osiris
8,335
1,191
8
1
0
149,814
1
L
Hun Batz
7,492
1,070
20
3
2
106,884
0
L
Terra
8,974
1,282
21
3
1
157,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role