Player Matchup

Baron Samedi
Baron Samedi
JotaTheGreat
Baron Samedi
Level 144
God Stats
2W - 1L
1,440 SR
Queue Stats
89W - 90L
1,458 Elo+
Party 1
Medusa
Medusa
KingDJRay
Medusa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 31L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
oP bee
Kuzenbo
Level 26
God Stats
3W - 6L
1,364 SR
Queue Stats
23W - 32L
1,346 Elo+
Party 1
Team Averages
Level 66
1,435 SR
1,418 Elo+

VS

Team Averages
Level 40
1,357 SR
1,175 Elo+
Odin
Odin
Ethrrow
Odin
Level 43
God Stats
2W - 7L
1,194 SR
Queue Stats
10W - 35L
1,114 Elo+
Party 2
Kukulkan
Kukulkan
Smok3goat420
Kukulkan
Level 15
God Stats
2W - 12L
1,376 SR
Queue Stats
4W - 18L
1,111 Elo+
Party 2
Hou Yi
Hou Yi
ZD Gamz
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 183L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JotaTheGreat
Baron Samedi
17
5 / 2 / 9
13,076
726
21,261
19,848
10,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KingDJRay
Medusa
18
13 / 5 / 3
14,150
786
21,291
15,454
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
oP bee
Kuzenbo
14
0 / 8 / 11
11,179
621
7,482
32,555
29,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ethrrow
Odin
14
3 / 6 / 9
11,077
615
15,329
18,773
15,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Smok3goat420
Kukulkan
15
3 / 5 / 10
11,486
638
15,374
16,611
12,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
ZD Gamz
Hou Yi
16
9 / 7 / 4
12,314
684
21,281
22,738
6,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
18
Kills
15
15
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
Ethrrow
Odin
3
6
9
1.25
W
Baron Samedi
JotaTheGreat
Baron Samedi
5
2
9
4.75
W
Medusa
KingDJRay
Medusa
13
5
3
2.9
L
Kukulkan
Smok3goat420
Kukulkan
3
5
10
1.6
L
Hou Yi
ZD Gamz
Hou Yi
9
7
4
1.57
W
Kuzenbo
oP bee
Kuzenbo
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,034
Damage
51,984
67,857
Taken
58,122
45,313
Mitigated
34,024
26,723
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ethrrow
Odin
15,329
2,309
0
0
18,773
15,222
511
9,042
9,731
0
28,686
W
Baron Samedi
JotaTheGreat
Baron Samedi
21,261
1,268
4,792
11,750
19,848
10,338
969
5,830
14,018
77,250
0
W
Medusa
KingDJRay
Medusa
21,291
8,728
1,200
1,768
15,454
5,023
1,555
3,477
11,977
0
51,076
L
Kukulkan
Smok3goat420
Kukulkan
15,374
1,613
30
2,132
16,611
12,062
0
10,187
6,424
49,220
0
L
Hou Yi
ZD Gamz
Hou Yi
21,281
12,026
0
2,446
22,738
6,740
1,411
9,795
12,943
0
43,947
W
Kuzenbo
oP bee
Kuzenbo
7,482
3,154
686
6,527
32,555
29,952
30
6,744
25,811
21,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
34,877
204
Minions Killed
160
10
Camps Cleared
6
964,800
Distance Traveled
859,858
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,077
615
19
1
0
281,743
2
W
Baron Samedi
13,076
726
125
7
6
317,306
1
W
Medusa
14,150
786
64
4
4
341,382
0
L
Kukulkan
11,486
638
87
5
1
299,000
0
L
Hou Yi
12,314
684
54
3
5
279,115
0
W
Kuzenbo
11,179
621
15
1
0
306,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role