Player Matchup

Kuzenbo
Kuzenbo
Charlatan7777
Kuzenbo
Level 79
God Stats
1W - 2L
1,506 SR
Queue Stats
139W - 152L
1,463 Elo+
Party 3
Achilles
Achilles
CleverPup619417
Achilles
Level 28
God Stats
21W - 21L
1,441 SR
Queue Stats
52W - 59L
1,386 Elo+
Party 3
Neith
Neith
GabGalica19
Neith
Level 36
God Stats
17W - 27L
1,418 SR
Queue Stats
77W - 100L
1,396 Elo+
Party 3
Janus
Janus
Nonshalant Troy
Janus
Level 63
God Stats
5W - 1L
1,676 SR
Queue Stats
166W - 193L
1,395 Elo+
Party 3
Nemesis
Nemesis
Shindonevic
Nemesis
Level 142
God Stats
43W - 60L
1,350 SR
Queue Stats
675W - 789L
1,339 Elo+
Solo
Team Averages
Level 70
1,478 SR
1,396 Elo+

VS

Team Averages
Level 44
1,491 SR
1,417 Elo+
Bellona
Bellona
Crafty95 x
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 2
Artemis
Artemis
Eternal ViiPeR
Artemis
Level 44
God Stats
2W - 3L
1,820 SR
Queue Stats
33W - 57L
1,413 Elo+
Party 2
Fenrir
Fenrir
Joxols
Fenrir
Level 85
God Stats
10W - 10L
1,470 SR
Queue Stats
350W - 421L
1,372 Elo+
Party 1
Hera
Hera
Mylex_69
Hera
Level 87
God Stats
0W - 4L
1,165 SR
Queue Stats
261W - 284L
1,302 Elo+
Party 1
Ymir
Ymir
lGammol
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
6 / 5 / 22
10,959
498
12,216
23,613
38,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
18
11 / 2 / 9
12,429
565
16,311
17,153
19,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 16
11,688
531
13,109
13,004
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 7 / 17
11,654
530
15,614
13,426
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Shindonevic
Nemesis
19
14 / 2 / 15
12,820
583
20,002
16,721
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crafty95 x
Bellona
15
1 / 6 / 6
9,175
417
5,903
16,709
15,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 1
8,488
386
9,992
15,908
5,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Joxols
Fenrir
16
14 / 9 / 3
11,313
514
14,764
21,800
9,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
5 / 9 / 5
11,002
500
17,003
17,301
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
lGammol
Ymir
12
0 / 11 / 3
7,896
359
3,719
23,848
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
42
Kills
20
20
Deaths
42
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
6
5
22
3.4
W
Achilles
11
2
9
7.75
L
Bellona
Crafty95 x
Bellona
1
6
6
0.67
L
0
7
1
0.07
W
8
4
16
4
L
Fenrir
Joxols
Fenrir
14
9
3
1.72
L
Hera
5
9
5
0.83
W
3
7
17
1.64
W
Nemesis
Shindonevic
Nemesis
14
2
15
10.75
L
Ymir
lGammol
Ymir
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,252
Damage
51,381
83,917
Taken
95,566
75,193
Mitigated
57,025
21,339
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
12,216
4,381
821
5,175
23,613
38,076
317
3,530
19,863
40,861
0
W
Achilles
16,311
2,311
0
5,608
17,153
19,968
638
5,179
11,733
9,844
51,566
L
Bellona
Crafty95 x
Bellona
5,903
1,277
0
3,093
16,709
15,364
0
3,796
11,649
10,127
29,127
L
9,992
3,627
0
2,393
15,908
5,372
1,421
5,131
10,330
0
60,420
W
13,109
6,282
1,216
3,733
13,004
5,205
4,331
3,730
9,134
0
76,778
L
Fenrir
Joxols
Fenrir
14,764
2,173
0
3,325
21,800
9,790
0
4,151
17,077
0
43,379
L
Hera
17,003
3,035
325
2,685
17,301
6,208
270
7,920
9,099
50,963
0
W
15,614
1,159
722
2,983
13,426
4,204
1,180
3,352
9,850
83,495
0
W
Nemesis
Shindonevic
Nemesis
20,002
11,039
0
1,081
16,721
7,740
3,100
5,526
10,905
0
81,678
L
Ymir
lGammol
Ymir
3,719
523
0
647
23,848
20,291
0
7,612
15,344
18,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
47,874
491
Minions Killed
344
0
Camps Cleared
0
2,078,171
Distance Traveled
1,778,565
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,959
498
36
2
0
375,609
0
W
Achilles
12,429
565
97
4
0
414,749
0
L
Bellona
9,175
417
78
4
0
380,638
2
L
Artemis
8,488
386
98
4
0
338,545
3
W
Neith
11,688
531
117
5
0
392,914
4
L
Fenrir
11,313
514
56
3
0
365,958
0
L
Hera
11,002
500
77
4
0
343,543
1
W
Janus
11,654
530
131
6
0
399,341
1
W
Nemesis
12,820
583
110
5
0
495,558
0
L
Ymir
7,896
359
35
2
0
349,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role