Player Matchup

Bacchus
Bacchus
Platinum III
Atteboi97
Bacchus
Platinum III
Level 159
God Stats
2W - 3L
1,702 SR
Queue Stats
34W - 19L
1,966 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
Buff Scylla
Ah Muzen Cab
Gold II
Level 41
God Stats
1W - 0L
1,966 SR
Queue Stats
22W - 2L
1,871 MMR
Party 1
Merlin
Merlin
Gold II
Gooder Guy Geb
Merlin
Gold II
Level 40
God Stats
2W - 0L
1,994 SR
Queue Stats
23W - 4L
1,868 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 80
1,888 SR
1,902 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,660 SR
1,772 MMR
Horus
Horus
Platinum III
CookieMonsterShh
Horus
Platinum III
Level 139
God Stats
1W - 1L
1,655 SR
Queue Stats
41W - 29L
1,880 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DAWIGGLER79
Baron Samedi
Silver II
Level 160
God Stats
2W - 2L
1,731 SR
Queue Stats
11W - 14L
1,593 MMR
Solo
Mercury
Mercury
Platinum IV
WillieWilliamss
Mercury
Platinum IV
Level 154
God Stats
122W - 109L
1,594 SR
Queue Stats
252W - 267L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atteboi97
Bacchus
13
2 / 1 / 6
8,355
696
7,527
11,431
12,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Buff Scylla
Ah Muzen Cab
13
5 / 0 / 3
8,599
717
10,466
6,677
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 7
7,991
666
9,170
4,929
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioBastetGebOdinAchilles

VS

Bans
GilgameshZeusTiamatAphroditeThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,851
571
4,979
14,394
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DAWIGGLER79
Baron Samedi
11
0 / 4 / 2
6,876
573
7,523
11,764
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 0
8,095
675
2,819
6,995
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Atteboi97
Bacchus
2
1
6
5
W
Ah Muzen Cab
Buff Scylla
Ah Muzen Cab
5
0
3
6.5
L
0
3
2
0.33
L
Baron Samedi
DAWIGGLER79
Baron Samedi
0
4
2
0.25
W
1
2
7
2.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
15,321
23,037
Taken
33,153
17,600
Mitigated
15,137
6,740
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Atteboi97
Bacchus
7,527
351
703
1,951
11,431
12,601
0
3,277
7,933
17,176
0
W
Ah Muzen Cab
Buff Scylla
Ah Muzen Cab
10,466
4,202
0
3,732
6,677
3,073
1,843
2,804
3,613
0
40,398
L
4,979
2,211
2,034
3,999
14,394
7,484
0
6,180
8,214
0
13,739
L
Baron Samedi
DAWIGGLER79
Baron Samedi
7,523
471
2,323
4,498
11,764
4,868
0
5,700
6,064
32,135
0
W
9,170
501
0
354
4,929
1,926
679
1,680
3,117
36,592
0
L
2,819
691
0
606
6,995
2,785
0
4,960
2,035
0
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
21,822
161
Minions Killed
127
7
Camps Cleared
4
700,582
Distance Traveled
634,628
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,355
696
18
2
0
238,323
1
W
Ah Muzen Cab
8,599
717
78
7
3
242,796
1
L
Horus
6,851
571
40
3
0
229,971
2
L
Baron Samedi
6,876
573
62
5
1
199,446
5
W
Merlin
7,991
666
65
5
4
219,463
5
L
Mercury
8,095
675
25
2
3
205,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role