Player Matchup

Olorun
Olorun
TheBigOISniper
Olorun
Level 92
God Stats
5W - 7L
1,451 SR
Queue Stats
173W - 209L
1,413 Elo+
Party 1
Da Ji
Da Ji
coddsack420
Da Ji
Level 58
God Stats
28W - 36L
1,441 SR
Queue Stats
180W - 224L
1,382 Elo+
Party 1
Vamana
Vamana
vI Ghost lv
Vamana
Level 54
God Stats
9W - 5L
1,682 SR
Queue Stats
34W - 44L
1,329 Elo+
Solo
Team Averages
Level 68
1,525 SR
1,375 Elo+

VS

Team Averages
Level 102
1,501 SR
1,461 Elo+
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ForestTrump69
Set
Level 109
God Stats
4W - 6L
1,525 SR
Queue Stats
147W - 194L
1,476 Elo+
Solo
Mulan
Mulan
YouLackSkill869
Mulan
Level 56
God Stats
15W - 21L
1,477 SR
Queue Stats
195W - 221L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,806
829
2,462
2,847
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
5,346
764
2,457
2,749
902
Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
10
1 / 0 / 2
5,673
810
1,931
3,518
2,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 3 / 0
4,925
704
2,135
4,680
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 1 / 1
4,683
669
2,315
3,933
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
2,682
383
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
0
1
1
0.5
W
2
1
1
2.5
L
0
0
0
0
W
1
0
2
2
W
Vamana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,850
Damage
4,450
9,114
Taken
8,613
4,209
Mitigated
3,102
3,612
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,135
215
0
125
4,680
1,301
0
1,747
2,933
15,889
0
L
2,315
916
0
674
3,933
1,801
0
376
3,557
0
6,618
W
2,462
933
115
1,189
2,847
1,054
727
1,007
1,804
17,432
2,255
L
0
0
0
0
0
0
0
0
0
0
0
W
2,457
344
0
245
2,749
902
424
859
1,853
0
7,440
W
Vamana
1,931
605
15
2,048
3,518
2,253
0
1,045
2,306
0
14,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,825
Gold Earned
12,290
82
Minions Killed
36
6
Camps Cleared
0
339,162
Distance Traveled
225,216
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,925
704
21
3
0
103,275
0
L
Set
4,683
669
15
2
0
121,941
2
W
Olorun
5,806
829
38
5
2
94,779
0
L
Mulan
2,682
383
0
0
0
0
0
W
Da Ji
5,346
764
15
2
2
123,914
1
W
Vamana
5,673
810
29
4
2
120,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role