Player Matchup

Merlin
Merlin
 
Merlin
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ARASBellona
Danzaburou
Level 136
God Stats
76W - 71L
1,515 SR
Queue Stats
252W - 264L
1,479 Elo+
Party 1
Loki
Loki
LyfePlayer
Loki
Level 40
God Stats
20W - 13L
1,572 SR
Queue Stats
96W - 97L
1,507 Elo+
Party 2
Sol
Sol
louisfrey
Sol
Level 46
God Stats
5W - 4L
1,569 SR
Queue Stats
133W - 122L
1,544 Elo+
Party 2
Team Averages
Level 80
1,531 SR
1,506 Elo+

VS

Team Averages
Level 67
1,648 SR
1,504 Elo+
Nemesis
Nemesis
JFKizzler
Nemesis
Level 49
God Stats
1W - 2L
1,575 SR
Queue Stats
218W - 203L
1,519 Elo+
Party 4
Chang'e
Chang'e
Peperonii
Chang'e
Level 109
God Stats
7W - 4L
1,658 SR
Queue Stats
167W - 190L
1,450 Elo+
Solo
Izanami
Izanami
SgtPepe
Izanami
Level 61
God Stats
4W - 10L
1,393 SR
Queue Stats
245W - 248L
1,507 Elo+
Party 4
The Morrigan
The Morrigan
mkmikey
The Morrigan
Level 89
God Stats
3W - 3L
1,875 SR
Queue Stats
286W - 288L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
ogclapper
Aphrodite
Level 28
God Stats
5W - 3L
1,739 SR
Queue Stats
39W - 40L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 2 / 3
9,606
565
8,525
10,262
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
 
Ymir
14
3 / 2 / 11
8,090
476
4,533
10,654
10,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ARASBellona
Danzaburou
15
7 / 3 / 5
10,017
589
10,487
12,456
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 5
9,689
570
6,928
10,570
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
8,786
517
10,876
10,767
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JFKizzler
Nemesis
15
2 / 5 / 1
8,885
523
3,715
12,508
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Peperonii
Chang'e
15
1 / 2 / 1
9,130
537
6,700
12,897
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SgtPepe
Izanami
13
1 / 6 / 4
8,096
476
7,527
10,956
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
mkmikey
The Morrigan
15
5 / 6 / 2
9,065
533
13,600
10,083
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ogclapper
Aphrodite
12
1 / 5 / 3
7,902
465
1,966
12,538
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
24
Kills
10
11
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
3
4.25
W
Ymir
 
Ymir
3
2
11
4.25
W
Danzaburou
ARASBellona
Danzaburou
7
3
5
3.17
L
Nemesis
JFKizzler
Nemesis
2
5
1
0.5
W
5
2
5
3.75
L
Chang'e
Peperonii
Chang'e
1
2
1
0.75
L
Izanami
SgtPepe
Izanami
1
6
4
0.5
W
2
2
3
1.75
L
The Morrigan
mkmikey
The Morrigan
5
6
2
1
L
Aphrodite
ogclapper
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,349
Damage
33,508
54,709
Taken
58,982
30,366
Mitigated
28,239
18,286
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,525
519
145
2,873
10,262
3,536
0
5,430
4,832
62,723
0
W
Ymir
 
Ymir
4,533
606
530
1,313
10,654
10,149
392
4,140
6,508
21,207
0
W
Danzaburou
ARASBellona
Danzaburou
10,487
5,605
0
4,867
12,456
4,201
3,213
2,137
10,313
0
58,978
L
Nemesis
JFKizzler
Nemesis
3,715
1,861
0
500
12,508
4,866
0
5,001
7,287
0
63,562
W
6,928
2,078
0
5,621
10,570
3,739
32
1,970
8,550
0
68,624
L
Chang'e
Peperonii
Chang'e
6,700
447
218
7,411
12,897
4,353
686
7,973
3,722
55,995
0
L
Izanami
SgtPepe
Izanami
7,527
4,301
0
2,427
10,956
3,608
0
2,235
8,611
0
52,669
W
10,876
5,608
0
2,937
10,767
8,741
336
6,119
4,193
56,122
0
L
The Morrigan
mkmikey
The Morrigan
13,600
1,967
156
1,348
10,083
3,851
0
3,795
5,564
63,717
7,872
L
Aphrodite
ogclapper
Aphrodite
1,966
459
1,669
3,495
12,538
11,561
0
2,827
9,565
13,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
43,078
458
Minions Killed
453
0
Camps Cleared
0
1,533,106
Distance Traveled
1,579,807
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,606
565
118
7
0
330,351
0
W
Ymir
8,090
476
26
2
0
289,685
6
W
Danzaburou
10,017
589
91
5
0
294,343
2
L
Nemesis
8,885
523
111
7
0
332,084
7
W
Loki
9,689
570
123
7
0
325,950
1
L
Chang'e
9,130
537
116
7
0
328,213
0
L
Izanami
8,096
476
77
5
0
304,150
6
W
Sol
8,786
517
100
6
0
292,777
0
L
The Morrigan
9,065
533
114
7
0
307,261
4
L
Aphrodite
7,902
465
35
2
0
308,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role