Player Matchup

Hera
Hera
OurWorldSix
Hera
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
25W - 29L
1,237 Elo+
Party 2
Cerberus
Cerberus
SpaceDaddyRanger
Cerberus
Level 105
God Stats
3W - 0L
1,685 SR
Queue Stats
92W - 73L
1,566 Elo+
Party 2
Bastet
Bastet
super-KDH
Bastet
Level 12
God Stats
11W - 8L
1,213 SR
Queue Stats
25W - 37L
1,237 Elo+
Party 2
Team Averages
Level 43
1,466 SR
1,347 Elo+

VS

Team Averages
Level 67
1,546 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Angel_finn
Gilgamesh
Level 32
God Stats
9W - 10L
1,428 SR
Queue Stats
149W - 70L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
ArturoPGZ0
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
PsychoMex_MG
Nu Wa
Level 152
God Stats
11W - 8L
1,711 SR
Queue Stats
268W - 146L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,302
628
14,516
11,953
4,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 4
12,387
688
10,248
22,405
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
super-KDH
Bastet
14
0 / 2 / 7
10,180
566
11,474
12,402
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel_finn
Gilgamesh
14
2 / 2 / 4
10,497
583
8,195
19,068
19,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ArturoPGZ0
Jing Wei
14
1 / 1 / 3
9,869
548
5,976
11,242
4,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 3
10,890
605
20,908
11,254
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
8
8
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Angel_finn
Gilgamesh
2
2
4
2
L
Jing Wei
ArturoPGZ0
Jing Wei
1
1
3
2.5
W
4
3
4
2
L
5
5
3
1.3
W
4
3
4
2
W
Bastet
super-KDH
Bastet
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
35,079
46,760
Taken
41,564
34,772
Mitigated
27,962
10,212
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Angel_finn
Gilgamesh
8,195
1,979
91
5,881
19,068
19,823
188
9,815
9,253
0
34,771
L
Jing Wei
ArturoPGZ0
Jing Wei
5,976
2,465
0
337
11,242
4,313
1,072
7,782
3,460
0
28,747
W
14,516
5,203
385
1,426
11,953
4,870
1,012
6,117
5,836
49,758
0
L
20,908
3,652
0
959
11,254
3,826
683
7,585
3,669
56,337
0
W
10,248
830
841
4,701
22,405
24,882
391
9,123
13,282
45,497
0
W
Bastet
super-KDH
Bastet
11,474
2,867
0
2,859
12,402
5,020
965
6,452
5,950
0
35,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
31,256
213
Minions Killed
197
6
Camps Cleared
9
927,205
Distance Traveled
999,056
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,497
583
70
4
4
343,021
5
L
Jing Wei
9,869
548
40
2
2
367,646
0
W
Hera
11,302
628
68
4
0
270,548
3
L
Nu Wa
10,890
605
87
5
3
288,389
3
W
Cerberus
12,387
688
91
5
5
326,379
2
W
Bastet
10,180
566
54
3
1
330,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role