Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dark-_-Troper
Pele
Level 84
God Stats
15W - 12L
1,483 SR
Queue Stats
210W - 211L
1,449 Elo+
Solo
Ra
Ra
PSYTRANCElsd
Ra
Level 89
God Stats
4W - 4L
1,430 SR
Queue Stats
66W - 47L
1,505 Elo+
Solo
Cthulhu
Cthulhu
XxLeo_Souza_BrxX
Cthulhu
Level 58
God Stats
2W - 3L
1,297 SR
Queue Stats
173W - 218L
1,382 Elo+
Party 1
Izanami
Izanami
yMlk_Boy
Izanami
Level 40
God Stats
1W - 1L
1,519 SR
Queue Stats
15W - 19L
1,383 Elo+
Party 1
Team Averages
Level 60
1,446 SR
1,444 Elo+

VS

Team Averages
Level 60
1,528 SR
1,380 Elo+
Heimdallr
Heimdallr
Alexx-hunter97
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,366 Elo+
Party 2
Osiris
Osiris
Emanuel3434
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 3
Janus
Janus
K1ll3Rzin
Janus
Level 82
God Stats
0W - 4L
1,123 SR
Queue Stats
102W - 90L
1,470 Elo+
Party 3
Cerberus
Cerberus
Viros-Punk
Cerberus
Level 64
God Stats
2W - 2L
1,632 SR
Queue Stats
106W - 150L
1,351 Elo+
Party 2
Nemesis
Nemesis
boneco_eutimico
Nemesis
Level 61
God Stats
4W - 1L
1,884 SR
Queue Stats
114W - 130L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
1 / 3 / 5
15,874
454
12,631
33,425
41,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 7 / 3
20,160
576
20,668
34,637
15,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 3 / 0
10,841
310
651
3,362
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 3 / 8
18,544
530
27,256
37,957
69,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
yMlk_Boy
Izanami
20
11 / 7 / 12
19,640
561
32,556
34,677
12,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexx-hunter97
Heimdallr
20
3 / 16 / 2
14,798
423
18,478
31,538
10,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
20
2 / 6 / 7
14,808
423
20,592
31,371
39,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
K1ll3Rzin
Janus
20
16 / 3 / 4
20,374
582
38,464
16,062
5,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Viros-Punk
Cerberus
20
2 / 11 / 5
14,079
402
17,191
43,598
47,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
0 / 0 / 0
7,450
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
36
Kills
23
23
Deaths
36
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
5
1.17
L
Heimdallr
Alexx-hunter97
Heimdallr
3
16
2
0.25
W
10
7
3
1.64
L
Osiris
2
6
7
0.92
L
Janus
K1ll3Rzin
Janus
16
3
4
6
W
0
3
0
0
L
Cerberus
Viros-Punk
Cerberus
2
11
5
0.41
W
14
3
8
6
L
0
0
0
0
W
Izanami
yMlk_Boy
Izanami
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,762
Damage
94,725
144,058
Taken
122,569
139,784
Mitigated
103,385
48,687
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,631
1,813
2,276
11,228
33,425
41,068
3,090
14,454
18,971
19,679
69,160
L
Heimdallr
Alexx-hunter97
Heimdallr
18,478
9,935
543
5,063
31,538
10,419
6,634
5,121
26,257
0
89,595
W
20,668
6,076
0
16,786
34,637
15,347
2,013
10,500
24,137
0
166,391
L
Osiris
20,592
5,379
0
5,161
31,371
39,931
92
8,435
22,125
0
102,062
L
Janus
K1ll3Rzin
Janus
38,464
1,046
0
1,333
16,062
5,788
745
5,184
10,529
149,020
0
W
651
82
0
594
3,362
1,021
256
2,147
1,215
12,823
0
L
Cerberus
Viros-Punk
Cerberus
17,191
1,760
0
7,668
43,598
47,247
108
12,319
30,352
76,626
0
W
27,256
2,759
643
4,331
37,957
69,398
869
13,828
24,129
93,383
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
yMlk_Boy
Izanami
32,556
24,737
0
12,829
34,677
12,950
9,439
14,805
19,871
0
188,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,059
Gold Earned
71,509
774
Minions Killed
636
0
Camps Cleared
0
2,827,793
Distance Traveled
2,475,228
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,874
454
167
5
0
652,245
1
L
Heimdallr
14,798
423
147
4
0
504,216
0
W
Pele
20,160
576
227
6
0
698,704
3
L
Osiris
14,808
423
112
3
0
663,277
3
L
Janus
20,374
582
225
6
0
706,568
3
W
Ra
10,841
310
30
1
0
102,706
1
L
Cerberus
14,079
402
152
4
0
601,167
3
W
Cthulhu
18,544
530
84
2
0
681,852
1
L
Nemesis
7,450
213
0
0
0
0
0
W
Izanami
19,640
561
266
8
0
692,286
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role