Player Matchup

Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver I
AreYouLoneIy
Chiron
Silver I
Level 106
God Stats
1W - 4L
1,395 SR
Queue Stats
40W - 39L
1,244 MMR
Party 2
Vamana
Vamana
Bronze III
AyeeeitzJosh
Vamana
Bronze III
Level 48
God Stats
2W - 1L
1,283 SR
Queue Stats
9W - 11L
1,525 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,393 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,559 SR
1,209 MMR
Geb
Geb
Silver I
Elscalatie
Geb
Silver I
Level 145
God Stats
0W - 2L
1,659 SR
Queue Stats
46W - 66L
1,123 MMR
Party 1
Anubis
Anubis
Gold V
OmegaYos
Anubis
Gold V
Level 128
God Stats
1W - 1L
1,464 SR
Queue Stats
20W - 24L
1,321 MMR
Party 1
Chaac
Chaac
Silver II
Shulaika
Chaac
Silver II
Level 107
God Stats
4W - 4L
1,555 SR
Queue Stats
20W - 26L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 12
9,988
713
9,475
10,593
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
16
10 / 1 / 5
11,272
805
15,241
7,778
2,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
13
3 / 3 / 9
9,506
679
6,235
10,504
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BacchusAresZeusMerlinBastet

VS

Bans
HadesDanzaburouKukulkanMedusaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,793
557
5,596
13,848
13,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
OmegaYos
Anubis
13
6 / 6 / 0
9,354
668
10,116
11,522
4,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Shulaika
Chaac
12
0 / 3 / 6
8,145
582
6,959
12,045
14,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
6
6
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
12
4
W
Chiron
10
1
5
12.5
W
Vamana
3
3
9
2.5
L
0
6
5
0.42
L
Anubis
OmegaYos
Anubis
6
6
0
1
L
Chaac
Shulaika
Chaac
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
22,671
28,875
Taken
37,415
18,394
Mitigated
32,746
10,310
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,475
1,017
1,319
3,311
10,593
7,378
519
6,304
4,289
24,939
0
W
Chiron
15,241
6,624
501
2,602
7,778
2,522
1,385
5,248
2,530
0
48,703
W
Vamana
6,235
2,698
505
2,072
10,504
8,494
1,093
5,030
5,474
0
13,356
L
5,596
509
0
1,832
13,848
13,249
0
2,903
10,684
15,282
0
L
Anubis
OmegaYos
Anubis
10,116
375
0
3,531
11,522
4,569
0
3,220
8,164
35,916
0
L
Chaac
Shulaika
Chaac
6,959
202
0
2,941
12,045
14,928
0
3,726
7,926
0
26,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
25,292
137
Minions Killed
128
7
Camps Cleared
4
700,519
Distance Traveled
727,643
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,988
713
26
2
0
229,008
0
W
Chiron
11,272
805
86
6
7
220,386
2
W
Vamana
9,506
679
25
2
0
251,125
3
L
Geb
7,793
557
24
2
1
236,443
5
L
Anubis
9,354
668
59
4
1
203,295
2
L
Chaac
8,145
582
45
3
2
287,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role