Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Silver III
Mirlos
Nike
Silver III
Level 135
God Stats
1W - 5L
1,458 SR
Queue Stats
69W - 92L
611 MMR
Solo
Hera
Hera
Bronze II
TTR Hazard
Hera
Bronze II
Level 107
God Stats
1W - 1L
1,227 SR
Queue Stats
11W - 23L
787 MMR
Solo
Ares
Ares
Silver V
snh50
Ares
Silver V
Level 89
God Stats
1W - 2L
1,314 SR
Queue Stats
47W - 69L
611 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,400 SR
1,002 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,522 SR
743 MMR
Hun Batz
Hun Batz
Silver IV
 
Hun Batz
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Flyre72
Chaac
Silver III
Level 159
God Stats
5W - 10L
1,569 SR
Queue Stats
76W - 97L
856 MMR
Party 1
Apollo
Apollo
Bronze I
LucasCst
Apollo
Bronze I
Level 149
God Stats
2W - 4L
1,453 SR
Queue Stats
120W - 153L
325 MMR
Solo
Merlin
Merlin
Silver V
RasTaSuL
Merlin
Silver V
Level 127
God Stats
62W - 83L
1,550 SR
Queue Stats
150W - 179L
711 MMR
Party 1
Yemoja
Yemoja
Bronze I
tedshyne21
Yemoja
Bronze I
Level 102
God Stats
23W - 29L
1,535 SR
Queue Stats
30W - 58L
326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,919
784
446
2,156
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
5
0 / 0 / 0
3,255
651
736
1,069
222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Mirlos
Nike
7
0 / 0 / 1
3,980
796
2,824
2,718
907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 0 / 0
3,661
732
191
1,106
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
snh50
Ares
5
0 / 0 / 0
3,483
697
361
1,620
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioJanusBastetAthena

VS

Bans
MulanScyllaCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 0 / 0
3,477
695
579
2,833
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Flyre72
Chaac
6
0 / 1 / 0
3,415
683
1,644
4,544
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
LucasCst
Apollo
1
0 / 0 / 0
2,487
497
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
RasTaSuL
Merlin
6
0 / 0 / 0
3,152
630
479
963
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
tedshyne21
Yemoja
6
0 / 0 / 0
3,393
679
286
1,124
297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
W
Cupid
 
Cupid
0
0
0
0
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Chaac
Flyre72
Chaac
0
1
0
0
L
Apollo
LucasCst
Apollo
0
0
0
0
W
Nike
Mirlos
Nike
0
0
1
0.5
L
Merlin
RasTaSuL
Merlin
0
0
0
0
W
0
0
0
0
W
Ares
snh50
Ares
0
0
0
0
L
Yemoja
tedshyne21
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,558
Damage
2,988
8,669
Taken
9,464
2,525
Mitigated
3,082
5,060
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
446
81
0
1,704
2,156
523
0
0
2,156
0
12,750
W
Cupid
 
Cupid
736
310
286
701
1,069
222
28
161
908
0
11,997
L
Hun Batz
 
Hun Batz
579
106
0
1,296
2,833
597
0
152
2,681
0
15,136
L
Chaac
Flyre72
Chaac
1,644
457
0
2,862
4,544
1,976
0
0
4,270
0
13,555
L
Apollo
LucasCst
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Mirlos
Nike
2,824
1,118
0
1,204
2,718
907
0
0
2,410
0
17,663
L
Merlin
RasTaSuL
Merlin
479
0
0
250
963
212
0
191
772
12,571
0
W
191
0
0
589
1,106
266
0
479
627
18,336
0
W
Ares
snh50
Ares
361
0
0
576
1,620
607
0
125
1,495
8,836
0
L
Yemoja
tedshyne21
Yemoja
286
26
568
233
1,124
297
0
209
915
8,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,298
Gold Earned
15,924
158
Minions Killed
110
0
Camps Cleared
0
544,682
Distance Traveled
393,137
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,919
784
36
7
0
117,031
0
W
Cupid
3,255
651
37
7
0
98,687
1
L
Hun Batz
3,477
695
41
8
0
116,346
2
L
Chaac
3,415
683
33
7
0
99,598
2
L
Apollo
2,487
497
0
0
0
0
0
W
Nike
3,980
796
46
9
0
108,266
3
L
Merlin
3,152
630
20
4
0
79,136
1
W
Hera
3,661
732
26
5
0
109,475
2
W
Ares
3,483
697
13
3
0
111,223
2
L
Yemoja
3,393
679
16
3
0
98,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role