Player Matchup

Osiris
Osiris
GriffGraff99
Osiris
Level 103
God Stats
6W - 11L
1,322 SR
Queue Stats
222W - 285L
1,276 Elo+
Solo
Vulcan
Vulcan
InfernoGlare798
Vulcan
Level 62
God Stats
1W - 0L
1,689 SR
Queue Stats
62W - 63L
1,345 Elo+
Solo
Izanami
Izanami
MattGordon_3217
Izanami
Level 29
God Stats
15W - 11L
1,501 SR
Queue Stats
55W - 85L
1,206 Elo+
Party 1
Ymir
Ymir
Pistol_PeteG05
Ymir
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 203L
1,255 Elo+
Party 1
Awilix
Awilix
RH-Badman
Awilix
Level 105
God Stats
3W - 1L
1,586 SR
Queue Stats
33W - 39L
1,361 Elo+
Solo
Team Averages
Level 70
1,519 SR
1,289 Elo+

VS

Team Averages
Level 66
1,338 SR
1,243 Elo+
Zeus
Zeus
Nicole9716
Zeus
Level 81
God Stats
30W - 46L
1,421 SR
Queue Stats
422W - 504L
1,276 Elo+
Solo
Xbalanque
Xbalanque
PSYCHO 941218
Xbalanque
Level 69
God Stats
6W - 7L
1,371 SR
Queue Stats
247W - 303L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rachion
Cu Chulainn
Level 32
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 24L
987 Elo+
Solo
Serqet
Serqet
i12bnu2
Serqet
Level 65
God Stats
4W - 5L
1,345 SR
Queue Stats
143W - 158L
1,361 Elo+
Solo
Nox
Nox
ryguy9111
Nox
Level 84
God Stats
2W - 6L
1,315 SR
Queue Stats
16W - 15L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 0 / 6
13,054
544
6,405
14,187
13,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 6
12,251
510
21,923
11,273
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 11
10,872
453
6,447
9,355
3,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 8
11,083
462
6,204
24,166
27,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
RH-Badman
Awilix
20
14 / 0 / 4
14,058
586
11,549
17,668
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,784
366
7,156
8,074
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PSYCHO 941218
Xbalanque
13
2 / 3 / 1
9,374
391
10,547
12,949
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Rachion
Cu Chulainn
11
1 / 9 / 0
7,953
331
4,569
23,278
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
i12bnu2
Serqet
8
0 / 7 / 1
7,119
297
2,898
10,654
2,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
0 / 6 / 2
8,785
366
14,463
15,047
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
29
Kills
3
3
Deaths
29
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
6
8
W
8
1
6
11
W
1
0
11
6.5
L
0
4
1
0.13
L
Xbalanque
PSYCHO 941218
Xbalanque
2
3
1
0.83
W
1
2
8
2.5
W
Awilix
RH-Badman
Awilix
14
0
4
16
L
Cu Chulainn
Rachion
Cu Chulainn
1
9
0
0.11
L
Serqet
i12bnu2
Serqet
0
7
1
0.07
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
39,633
76,649
Taken
70,002
58,029
Mitigated
19,138
19,681
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,405
1,656
252
1,286
14,187
13,384
3,327
3,833
10,354
0
95,757
W
21,923
5,716
0
1,114
11,273
5,244
2,429
3,361
7,912
98,690
0
W
6,447
3,973
0
731
9,355
3,721
3,725
3,986
5,369
0
67,529
L
7,156
458
0
1,222
8,074
2,005
0
2,757
5,166
57,669
0
L
Xbalanque
PSYCHO 941218
Xbalanque
10,547
5,043
0
1,100
12,949
3,566
900
6,428
6,361
0
47,156
W
6,204
824
807
6,071
24,166
27,750
469
8,014
15,894
29,267
0
W
Awilix
RH-Badman
Awilix
11,549
5,059
0
9,420
17,668
7,930
452
2,474
15,194
0
127,781
L
Cu Chulainn
Rachion
Cu Chulainn
4,569
681
90
4,862
23,278
6,962
0
8,269
14,805
0
34,931
L
Serqet
i12bnu2
Serqet
2,898
347
0
1,502
10,654
2,217
0
3,562
6,934
0
14,234
L
14,463
936
259
2,590
15,047
4,388
322
6,248
8,609
52,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
42,015
645
Minions Killed
359
0
Camps Cleared
0
2,272,400
Distance Traveled
1,761,257
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,054
544
186
8
0
428,129
4
W
Vulcan
12,251
510
130
5
0
489,580
5
W
Izanami
10,872
453
126
5
0
398,572
0
L
Zeus
8,784
366
103
4
0
254,258
5
L
Xbalanque
9,374
391
86
4
0
368,189
2
W
Ymir
11,083
462
32
1
0
432,079
6
W
Awilix
14,058
586
171
7
0
524,040
8
L
Cu Chulainn
7,953
331
56
2
0
440,712
3
L
Serqet
7,119
297
33
1
0
309,677
1
L
Nox
8,785
366
81
3
0
388,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role