Player Matchup

Ares
Ares
GamCi
Ares
Level 34
God Stats
135W - 8L
2,033 SR
Queue Stats
177W - 33L
1,653 Elo+
Party 1
Aphrodite
Aphrodite
JWelch
Aphrodite
Level 160
God Stats
9W - 3L
1,541 SR
Queue Stats
1,037W - 431L
1,788 Elo+
Party 1
Susano
Susano
MRej000
Susano
Level 108
God Stats
159W - 70L
1,715 SR
Queue Stats
283W - 161L
1,677 Elo+
Party 1
Geb
Geb
Pinken
Geb
Level 160
God Stats
75W - 30L
1,780 SR
Queue Stats
1,057W - 527L
1,779 Elo+
Party 1
Izanami
Izanami
haise2516
Izanami
Level 36
God Stats
7W - 0L
1,819 SR
Queue Stats
67W - 44L
1,567 Elo+
Solo
Team Averages
Level 100
1,777 SR
1,693 Elo+

VS

Team Averages
Level 90
1,637 SR
1,635 Elo+
He Bo
He Bo
MrThat1Guy
He Bo
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 75L
1,720 Elo+
Party 3
Awilix
Awilix
RINCKSTER
Awilix
Level 158
God Stats
2W - 1L
1,858 SR
Queue Stats
439W - 265L
1,690 Elo+
Party 3
Tyr
Tyr
Revenànt
Tyr
Level 82
God Stats
40W - 18L
1,663 SR
Queue Stats
82W - 44L
1,657 Elo+
Party 2
Xing Tian
Xing Tian
Sukunazhh
Xing Tian
Level 17
God Stats
3W - 2L
1,327 SR
Queue Stats
20W - 16L
1,553 Elo+
Party 2
Sobek
Sobek
Đays
Sobek
Level 149
God Stats
3W - 2L
1,836 SR
Queue Stats
220W - 190L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GamCi
Ares
17
3 / 1 / 13
11,726
1,066
8,973
12,763
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
JWelch
Aphrodite
17
1 / 1 / 15
10,705
973
13,697
8,545
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
MRej000
Susano
18
12 / 2 / 6
12,276
1,116
24,493
11,707
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Pinken
Geb
17
1 / 1 / 13
11,210
1,019
5,171
6,705
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
haise2516
Izanami
17
1 / 3 / 13
10,122
920
11,324
10,570
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

238

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
0 / 4 / 6
9,901
900
8,459
9,412
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
RINCKSTER
Awilix
17
5 / 1 / 3
11,313
1,028
9,829
7,264
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 3
10,018
911
7,433
18,069
21,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Sukunazhh
Xing Tian
16
0 / 2 / 7
9,786
890
8,551
15,339
10,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Đays
Sobek
16
0 / 7 / 7
10,410
946
12,460
21,080
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
18
Kills
8
8
Deaths
18
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
GamCi
Ares
3
1
13
9.5
W
Aphrodite
JWelch
Aphrodite
1
1
15
8.5
W
Susano
MRej000
Susano
12
2
6
7.5
L
He Bo
0
4
6
0.75
W
Geb
Pinken
Geb
1
1
13
7.5
L
Awilix
RINCKSTER
Awilix
5
1
3
6.5
L
3
4
3
1.13
L
Xing Tian
Sukunazhh
Xing Tian
0
2
7
1.75
W
Izanami
haise2516
Izanami
1
3
13
2.5
L
Sobek
Đays
Sobek
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,658
Damage
46,732
50,290
Taken
71,164
40,309
Mitigated
52,140
16,098
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
GamCi
Ares
8,973
290
269
2,099
12,763
13,074
0
8,359
4,091
13,017
0
W
Aphrodite
JWelch
Aphrodite
13,697
1,102
6,588
5,960
8,545
6,082
0
5,497
2,932
37,910
0
W
Susano
MRej000
Susano
24,493
6,878
0
0
11,707
5,960
0
5,020
6,345
0
41,077
L
He Bo
8,459
454
0
1,538
9,412
2,739
0
4,189
5,223
37,414
0
W
Geb
Pinken
Geb
5,171
233
0
940
6,705
10,013
0
3,370
3,042
15,139
0
L
Awilix
RINCKSTER
Awilix
9,829
2,664
0
315
7,264
3,183
0
3,269
3,995
0
25,214
L
7,433
404
0
3,519
18,069
21,711
0
6,516
11,553
0
21,772
L
Xing Tian
Sukunazhh
Xing Tian
8,551
510
24
508
15,339
10,653
0
5,681
9,658
24,718
0
W
Izanami
haise2516
Izanami
11,324
8,690
0
242
10,570
5,180
0
6,679
3,684
0
45,176
L
Sobek
Đays
Sobek
12,460
1,051
0
4,414
21,080
13,854
0
8,186
12,894
31,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,039
Gold Earned
51,428
218
Minions Killed
206
7
Camps Cleared
10
1,105,335
Distance Traveled
1,127,851
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,726
1,066
7
1
1
228,251
0
W
Aphrodite
10,705
973
71
6
3
237,112
0
W
Susano
12,276
1,116
36
3
1
255,988
0
L
He Bo
9,901
900
100
9
1
203,178
0
W
Geb
11,210
1,019
12
1
1
200,952
0
L
Awilix
11,313
1,028
22
2
6
253,247
0
L
Tyr
10,018
911
23
2
1
222,576
4
L
Xing Tian
9,786
890
28
3
2
224,531
0
W
Izanami
10,122
920
92
8
1
183,032
0
L
Sobek
10,410
946
33
3
0
224,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role