Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
ShankQT
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,573 Elo+
Party 4
Mulan
Mulan
pepedoscouchos
Mulan
Level 109
God Stats
9W - 11L
1,619 SR
Queue Stats
236W - 197L
1,601 Elo+
Party 1
Hercules
Hercules
pquenio69
Hercules
Level 147
God Stats
0W - 3L
1,213 SR
Queue Stats
207W - 179L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
φŘΩЌφ
Danzaburou
Level 58
God Stats
16W - 26L
1,424 SR
Queue Stats
245W - 273L
1,552 Elo+
Solo
Team Averages
Level 106
1,451 SR
1,556 Elo+

VS

Team Averages
Level 116
1,567 SR
1,577 Elo+
Bastet
Bastet
Craíz
Bastet
Level 126
God Stats
4W - 3L
1,300 SR
Queue Stats
263W - 228L
1,617 Elo+
Party 2
Mulan
Mulan
Elfeden
Mulan
Level 152
God Stats
8W - 4L
1,602 SR
Queue Stats
417W - 373L
1,541 Elo+
Party 2
Hera
Hera
Idrilou
Hera
Level 107
God Stats
16W - 10L
1,668 SR
Queue Stats
131W - 128L
1,530 Elo+
Party 2
Medusa
Medusa
Vizoredkid
Medusa
Level 109
God Stats
11W - 4L
1,778 SR
Queue Stats
245W - 264L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
dropkins
Sylvanus
Level 88
God Stats
5W - 5L
1,487 SR
Queue Stats
116W - 125L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 2
7,641
588
6,390
5,660
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ShankQT
Atlas
7
0 / 5 / 2
5,318
409
1,358
10,230
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 6 / 3
7,800
600
8,442
13,076
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
pquenio69
Hercules
12
1 / 4 / 3
6,918
532
5,924
15,525
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
φŘΩЌφ
Danzaburou
10
0 / 5 / 0
5,714
440
2,020
7,857
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Craíz
Bastet
13
7 / 4 / 4
8,263
636
8,559
8,985
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
Elfeden
Mulan
13
5 / 2 / 4
8,324
640
15,186
10,873
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Idrilou
Hera
12
0 / 3 / 4
7,173
552
5,327
6,414
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Vizoredkid
Medusa
13
10 / 1 / 4
8,678
668
8,663
5,877
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dropkins
Sylvanus
10
0 / 2 / 8
6,339
488
4,583
8,375
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
22
22
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
2
2.5
W
Bastet
Craíz
Bastet
7
4
4
2.25
W
Mulan
Elfeden
Mulan
5
2
4
3.5
W
Hera
Idrilou
Hera
0
3
4
0.67
L
Atlas
ShankQT
Atlas
0
5
2
0.2
W
Medusa
Vizoredkid
Medusa
10
1
4
12
W
Sylvanus
dropkins
Sylvanus
0
2
8
2
L
7
6
3
1.42
L
Hercules
pquenio69
Hercules
1
4
3
0.63
L
Danzaburou
φŘΩЌφ
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
42,318
52,348
Taken
40,524
21,796
Mitigated
18,814
12,695
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,390
1,141
0
1,090
5,660
1,312
0
1,795
3,799
46,214
0
W
Bastet
Craíz
Bastet
8,559
3,484
0
3,394
8,985
2,485
32
1,035
7,908
0
40,209
W
Mulan
Elfeden
Mulan
15,186
1,851
0
4,776
10,873
6,778
112
199
10,104
4,017
48,102
W
Hera
Idrilou
Hera
5,327
1,321
0
1,365
6,414
1,648
503
1,797
4,583
45,896
0
L
Atlas
ShankQT
Atlas
1,358
664
122
1,476
10,230
4,043
0
3,101
7,075
8,617
0
W
Medusa
Vizoredkid
Medusa
8,663
4,271
0
823
5,877
2,099
610
2,058
3,819
0
62,372
W
Sylvanus
dropkins
Sylvanus
4,583
2,017
883
2,782
8,375
5,804
423
3,002
5,331
14,230
5,013
L
8,442
1,573
0
3,190
13,076
5,501
0
1,894
10,825
0
37,804
L
Hercules
pquenio69
Hercules
5,924
2,415
0
5,554
15,525
9,444
0
1,902
12,837
352
31,171
L
Danzaburou
φŘΩЌφ
Danzaburou
2,020
961
0
1,263
7,857
1,496
0
951
6,861
0
31,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
38,777
304
Minions Killed
426
0
Camps Cleared
0
1,164,736
Distance Traveled
1,234,335
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,641
588
87
7
0
255,374
2
W
Bastet
8,263
636
70
5
0
252,613
2
W
Mulan
8,324
640
105
8
0
248,658
4
W
Hera
7,173
552
113
9
0
247,735
8
L
Atlas
5,318
409
13
1
0
216,294
2
W
Medusa
8,678
668
101
8
0
257,360
0
W
Sylvanus
6,339
488
37
3
0
227,969
0
L
Mulan
7,800
600
76
6
0
230,432
2
L
Hercules
6,918
532
73
6
0
249,563
3
L
Danzaburou
5,714
440
55
4
0
213,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role