Player Matchup

Skadi
Skadi
IPotatoiBoi
Skadi
Level 109
God Stats
2W - 3L
1,571 SR
Queue Stats
240W - 219L
1,444 Elo+
Party 3
Izanami
Izanami
Spudandbud
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,442 Elo+
Party 1
Odin
Odin
THE MERCENARY85
Odin
Level 86
God Stats
47W - 40L
1,558 SR
Queue Stats
166W - 194L
1,421 Elo+
Party 1
Thanatos
Thanatos
TTV_JayEXTREME
Thanatos
Level 29
God Stats
5W - 3L
1,400 SR
Queue Stats
81W - 82L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
ZoarialSix
Cthulhu
Level 124
God Stats
10W - 6L
1,586 SR
Queue Stats
522W - 589L
1,477 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,446 Elo+

VS

Team Averages
Level 78
1,587 SR
1,450 Elo+
Kali
Kali
BosCelticPride8
Kali
Level 87
God Stats
7W - 5L
1,671 SR
Queue Stats
334W - 292L
1,504 Elo+
Party 2
Nike
Nike
CheetoAmbassador
Nike
Level 31
God Stats
6W - 6L
1,540 SR
Queue Stats
60W - 62L
1,440 Elo+
Party 2
Neith
Neith
RazorSJS
Neith
Level 122
God Stats
11W - 4L
1,600 SR
Queue Stats
418W - 354L
1,503 Elo+
Party 2
Hades
Hades
little_cchicken
Hades
Level 43
God Stats
14W - 6L
1,568 SR
Queue Stats
89W - 101L
1,418 Elo+
Solo
Atlas
Atlas
scoobycapt19
Atlas
Level 109
God Stats
11W - 7L
1,559 SR
Queue Stats
349W - 380L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,682
477
5,112
10,331
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Spudandbud
Izanami
15
2 / 1 / 2
8,878
634
5,867
7,049
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 1
6,580
470
2,331
9,770
5,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
1 / 5 / 0
6,585
470
3,325
9,402
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZoarialSix
Cthulhu
11
1 / 4 / 0
6,880
491
10,694
11,771
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,093
578
6,333
8,762
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 3
7,494
535
6,834
10,313
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
RazorSJS
Neith
14
10 / 0 / 1
8,831
631
11,876
6,980
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
7,133
510
4,326
7,015
3,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 4
6,011
429
1,808
10,781
6,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
3
1
3
4.5
L
0
7
0
0
W
Neith
RazorSJS
Neith
10
0
1
10.5
L
Izanami
Spudandbud
Izanami
2
1
2
3
L
1
2
1
0.75
L
Thanatos
1
5
0
0.2
L
Cthulhu
ZoarialSix
Cthulhu
1
4
0
0.25
W
1
1
3
2.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
31,177
48,323
Taken
43,851
22,771
Mitigated
21,166
16,986
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,333
3,449
0
3,580
8,762
3,593
0
2,065
6,655
0
49,989
W
6,834
990
0
4,194
10,313
4,867
385
6,847
2,502
5,385
31,246
L
5,112
2,210
0
1,638
10,331
2,987
0
266
10,065
0
44,621
W
Neith
RazorSJS
Neith
11,876
4,520
0
2,476
6,980
2,920
515
0
6,980
0
61,506
L
Izanami
Spudandbud
Izanami
5,867
4,354
0
3,207
7,049
2,106
453
2,665
4,384
0
83,535
L
2,331
441
96
2,308
9,770
5,121
0
1,266
8,504
0
28,896
L
Thanatos
3,325
1,178
0
5,972
9,402
3,494
0
1,118
8,196
0
38,332
L
Cthulhu
ZoarialSix
Cthulhu
10,694
1,047
0
3,765
11,771
9,063
0
2,650
8,353
35,803
0
W
4,326
401
213
3,314
7,015
3,290
902
265
6,633
42,257
0
W
1,808
526
681
1,780
10,781
6,496
0
394
10,387
15,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
37,562
458
Minions Killed
389
0
Camps Cleared
0
1,227,315
Distance Traveled
1,352,085
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,093
578
92
7
0
307,134
2
W
Nike
7,494
535
65
5
0
263,899
0
L
Skadi
6,682
477
84
6
0
237,539
4
W
Neith
8,831
631
108
8
0
263,136
0
L
Izanami
8,878
634
163
12
0
258,634
0
L
Odin
6,580
470
62
4
0
220,022
3
L
Thanatos
6,585
470
76
5
0
251,129
0
L
Cthulhu
6,880
491
73
5
0
259,991
6
W
Hades
7,133
510
90
6
0
277,512
1
W
Atlas
6,011
429
34
2
0
240,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role