Player Matchup

Izanami
Izanami
Silver I
Lordy2105
Izanami
Silver I
Level 123
God Stats
1W - 1L
1,513 SR
Queue Stats
69W - 71L
1,060 MMR
Solo
Fafnir
Fafnir
Silver III
X-Drew_600
Fafnir
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,099 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
lAmVeryBad-
Tsukuyomi
Gold IV
Level 104
God Stats
2W - 9L
1,491 SR
Queue Stats
70W - 76L
1,190 MMR
Party 1
Achilles
Achilles
Silver I
lIVEGAIl
Achilles
Silver I
Level 110
God Stats
1W - 1L
1,477 SR
Queue Stats
12W - 13L
1,319 MMR
Solo
Scylla
Scylla
Silver I
temp-393475
Scylla
Silver I
Level 99
God Stats
1W - 7L
1,287 SR
Queue Stats
71W - 76L
1,049 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,454 SR
1,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,505 SR
1,173 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
AirrxJordannx23
Anubis
Silver II
Level 123
God Stats
3W - 3L
1,370 SR
Queue Stats
158W - 157L
1,017 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Caligoldenboi
Kumbhakarna
Silver I
Level 142
God Stats
5W - 4L
1,529 SR
Queue Stats
106W - 115L
1,139 MMR
Solo
Medusa
Medusa
Silver III
IzMaggi
Medusa
Silver III
Level 149
God Stats
4W - 1L
1,548 SR
Queue Stats
26W - 30L
1,107 MMR
Solo
Bastet
Bastet
Silver II
Twixnvape
Bastet
Silver II
Level 87
God Stats
4W - 1L
1,576 SR
Queue Stats
33W - 40L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lordy2105
Izanami
19
4 / 8 / 3
12,131
467
13,042
21,479
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
X-Drew_600
Fafnir
16
1 / 9 / 9
11,222
432
7,920
24,252
26,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
lAmVeryBad-
Tsukuyomi
20
7 / 10 / 7
13,250
510
24,737
23,751
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lIVEGAIl
Achilles
17
2 / 5 / 3
11,022
424
15,003
28,423
40,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
2 / 5 / 3
10,780
415
13,751
11,580
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisMulanCabrakanMorgan Le Fay

VS

Bans
HachimanArtioGilgameshHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
9 / 1 / 15
15,558
598
25,250
27,467
27,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 5 / 10
14,705
566
14,387
16,370
8,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Caligoldenboi
Kumbhakarna
17
1 / 3 / 22
12,235
471
8,006
23,593
29,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
IzMaggi
Medusa
20
11 / 3 / 8
14,403
554
21,340
21,841
9,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Twixnvape
Bastet
20
7 / 4 / 16
13,325
513
16,196
20,004
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
16
Kills
37
37
Deaths
16
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
1
15
16.5
W
9
5
10
2.8
W
Kumbhakarna
Caligoldenboi
Kumbhakarna
1
3
22
4
W
Medusa
IzMaggi
Medusa
11
3
8
5
L
Izanami
Lordy2105
Izanami
4
8
3
0.69
W
Bastet
Twixnvape
Bastet
7
4
16
3.75
L
Fafnir
X-Drew_600
Fafnir
1
9
9
0.61
L
Tsukuyomi
lAmVeryBad-
Tsukuyomi
7
10
7
1.05
L
Achilles
lIVEGAIl
Achilles
2
5
3
0.7
L
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,453
Damage
85,179
109,485
Taken
109,275
83,460
Mitigated
83,022
20,453
Healing
37,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
25,250
1,303
1,657
9,787
27,467
27,266
169
4,822
21,602
115,240
0
W
14,387
192
0
5,981
16,370
8,605
1,104
4,803
11,470
120,519
0
W
Kumbhakarna
Caligoldenboi
Kumbhakarna
8,006
1,250
1,486
4,392
23,593
29,806
324
5,791
17,563
35,115
0
W
Medusa
IzMaggi
Medusa
21,340
10,124
0
7,193
21,841
9,288
8,453
5,197
16,494
0
126,168
L
Izanami
Lordy2105
Izanami
13,042
9,083
0
4,984
21,479
5,164
675
7,533
13,946
0
111,078
W
Bastet
Twixnvape
Bastet
16,196
4,116
0
6,660
20,004
8,057
1,302
4,356
15,458
0
80,051
L
Fafnir
X-Drew_600
Fafnir
7,920
1,853
0
4,666
24,252
26,779
39
12,286
11,966
25,695
0
L
Tsukuyomi
lAmVeryBad-
Tsukuyomi
24,737
6,351
0
2,937
23,751
8,166
397
10,971
12,780
0
108,555
L
Achilles
lIVEGAIl
Achilles
15,003
1,388
0
6,643
28,423
40,433
0
9,849
18,574
9,401
56,698
L
Scylla
13,751
1,005
0
1,223
11,580
2,918
210
7,041
4,539
65,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,405
Gold Earned
70,226
613
Minions Killed
726
0
Camps Cleared
0
2,219,378
Distance Traveled
2,530,308
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,558
598
217
8
0
511,442
2
W
Anubis
14,705
566
188
7
0
415,423
2
W
Kumbhakarna
12,235
471
59
2
0
523,141
0
W
Medusa
14,403
554
156
6
0
486,883
6
L
Izanami
12,131
467
199
8
0
415,522
11
W
Bastet
13,325
513
106
4
0
593,419
0
L
Fafnir
11,222
432
33
1
0
451,513
5
L
Tsukuyomi
13,250
510
145
6
0
485,455
3
L
Achilles
11,022
424
107
4
0
454,849
0
L
Scylla
10,780
415
129
5
0
412,039
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role