Player Matchup

Hel
Hel
BangKun
Hel
Level 104
God Stats
2W - 1L
1,830 SR
Queue Stats
102W - 108L
1,489 Elo+
Party 1
Khepri
Khepri
LokiDrinkSkooma
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rio_Quartify
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,686 SR
Queue Stats
30W - 40L
1,297 Elo+
Solo
Team Averages
Level 97
1,672 SR
1,427 Elo+

VS

Team Averages
Level 82
1,477 SR
1,421 Elo+
Loki
Loki
NoFingaPrintz
Loki
Level 104
God Stats
2W - 3L
1,481 SR
Queue Stats
8W - 21L
1,405 Elo+
Solo
King Arthur
King Arthur
TwoOrc19197720
King Arthur
Level 54
God Stats
48W - 60L
1,436 SR
Queue Stats
75W - 89L
1,388 Elo+
Solo
Anubis
Anubis
handsolo99
Anubis
Level 87
God Stats
13W - 10L
1,515 SR
Queue Stats
163W - 190L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 4 / 3
9,149
610
10,951
11,084
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 3
9,513
634
4,261
14,299
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Rio_Quartify
Ah Muzen Cab
14
2 / 5 / 3
9,205
614
13,449
14,059
3,482
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,986
732
13,184
8,352
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TwoOrc19197720
King Arthur
15
2 / 2 / 10
10,214
681
9,161
21,206
15,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
handsolo99
Anubis
15
3 / 1 / 7
9,998
667
11,000
10,619
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
12
12
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
2
4
3
0.88
L
1
3
3
0.83
W
7
2
5
4.75
L
Ah Muzen Cab
Rio_Quartify
Ah Muzen Cab
2
5
3
0.7
W
King Arthur
TwoOrc19197720
King Arthur
2
2
10
3.5
W
Anubis
handsolo99
Anubis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
33,345
39,442
Taken
40,177
21,777
Mitigated
23,741
14,525
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
10,951
535
5,220
3,929
11,084
3,253
91
2,613
8,471
29,371
0
L
4,261
376
0
1,977
14,299
15,042
0
5,291
9,008
17,699
0
W
13,184
2,685
141
1,176
8,352
3,320
1,087
3,679
4,673
0
39,129
L
Ah Muzen Cab
Rio_Quartify
Ah Muzen Cab
13,449
7,895
0
3,399
14,059
3,482
947
3,562
10,497
0
44,341
W
King Arthur
TwoOrc19197720
King Arthur
9,161
715
460
8,539
21,206
15,847
93
6,795
14,411
0
26,035
W
Anubis
handsolo99
Anubis
11,000
122
1,154
3,063
10,619
4,574
599
5,410
5,209
45,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
31,198
145
Minions Killed
172
8
Camps Cleared
7
859,094
Distance Traveled
823,770
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,149
610
51
3
4
304,462
5
L
Khepri
9,513
634
21
1
1
275,916
2
W
Loki
10,986
732
49
3
2
269,419
2
L
Ah Muzen Cab
9,205
614
73
5
3
278,716
3
W
King Arthur
10,214
681
41
3
2
284,270
2
W
Anubis
9,998
667
82
5
3
270,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role