Player Matchup

Chang'e
Chang'e
Anti_Xenotype_
Chang'e
Level 128
God Stats
2W - 2L
1,499 SR
Queue Stats
138W - 130L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Averydeadlybush
Ao Kuang
Level 68
God Stats
0W - 4L
1,507 SR
Queue Stats
90W - 95L
1,433 Elo+
Solo
Medusa
Medusa
MarIybear
Medusa
Level 104
God Stats
3W - 2L
1,826 SR
Queue Stats
130W - 159L
1,438 Elo+
Solo
Freya
Freya
Ytryme23-YT
Freya
Level 62
God Stats
1W - 2L
1,405 SR
Queue Stats
99W - 79L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
billy-ball
Zhong Kui
Level 136
God Stats
2W - 14L
1,113 SR
Queue Stats
473W - 492L
1,414 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,442 Elo+

VS

Team Averages
Level 106
1,514 SR
1,398 Elo+
Nu Wa
Nu Wa
SicFock
Nu Wa
Level 126
God Stats
3W - 3L
1,428 SR
Queue Stats
464W - 473L
1,450 Elo+
Solo
Xbalanque
Xbalanque
Smokejoker
Xbalanque
Level 139
God Stats
4W - 1L
1,729 SR
Queue Stats
223W - 239L
1,425 Elo+
Solo
Hachiman
Hachiman
TastyViking95
Hachiman
Level 124
God Stats
2W - 1L
1,381 SR
Queue Stats
122W - 121L
1,532 Elo+
Solo
Arachne
Arachne
cessarCR17
Arachne
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,173 Elo+
Solo
Ra
Ra
theEnforcementX
Ra
Level 107
God Stats
4W - 3L
1,533 SR
Queue Stats
206W - 202L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
10,423
695
10,802
16,832
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
15
4 / 7 / 4
9,628
642
7,701
16,571
5,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
MarIybear
Medusa
19
6 / 7 / 10
11,547
770
21,276
17,902
6,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 9
10,472
698
8,800
17,846
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
billy-ball
Zhong Kui
19
3 / 4 / 9
10,958
731
13,600
21,037
15,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SicFock
Nu Wa
19
6 / 4 / 17
12,229
815
18,096
12,489
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Smokejoker
Xbalanque
19
5 / 5 / 8
11,728
782
14,426
14,226
5,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
TastyViking95
Hachiman
20
8 / 3 / 12
11,977
798
24,021
18,956
10,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
cessarCR17
Arachne
17
3 / 6 / 15
10,658
711
9,433
16,288
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 2 / 17
11,474
765
15,709
12,678
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
20
Kills
26
26
Deaths
20
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Ao Kuang
4
7
4
0.86
L
Medusa
MarIybear
Medusa
6
7
10
1.57
W
Nu Wa
SicFock
Nu Wa
6
4
17
3.63
W
Xbalanque
Smokejoker
Xbalanque
5
5
8
1.8
W
Hachiman
TastyViking95
Hachiman
8
3
12
4.67
L
3
3
9
2.5
L
Zhong Kui
billy-ball
Zhong Kui
3
4
9
1.88
W
Arachne
cessarCR17
Arachne
3
6
15
1.75
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,179
Damage
81,685
90,188
Taken
74,637
41,282
Mitigated
32,343
44,138
Healing
35,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,802
225
9,573
5,273
16,832
6,058
851
6,540
10,292
32,454
0
L
Ao Kuang
7,701
1,603
2,098
3,861
16,571
5,843
0
6,943
9,628
22,392
0
L
Medusa
MarIybear
Medusa
21,276
6,136
2,687
2,347
17,902
6,645
2,125
7,523
10,379
0
46,635
W
Nu Wa
SicFock
Nu Wa
18,096
7,036
1,633
1,640
12,489
4,422
2,484
5,837
6,510
36,657
0
W
Xbalanque
Smokejoker
Xbalanque
14,426
7,927
1,881
3,295
14,226
5,493
1,348
5,866
8,274
0
29,626
W
Hachiman
TastyViking95
Hachiman
24,021
6,164
1,632
7,066
18,956
10,550
901
10,424
8,256
0
42,252
L
8,800
2,001
2,373
5,959
17,846
7,018
420
5,685
12,161
27,307
0
L
Zhong Kui
billy-ball
Zhong Kui
13,600
1,864
3,082
6,885
21,037
15,718
387
7,114
13,923
38,676
0
W
Arachne
cessarCR17
Arachne
9,433
6,410
164
2,887
16,288
6,905
68
10,831
5,375
0
11,803
W
15,709
643
9,171
5,941
12,678
4,973
719
7,195
5,319
41,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
58,066
232
Minions Killed
156
0
Camps Cleared
0
1,307,220
Distance Traveled
1,380,989
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,423
695
53
4
0
280,291
0
L
Ao Kuang
9,628
642
33
2
0
259,378
2
L
Medusa
11,547
770
55
4
0
247,026
2
W
Nu Wa
12,229
815
32
2
0
235,529
0
W
Xbalanque
11,728
782
27
2
0
243,996
0
W
Hachiman
11,977
798
45
3
0
269,155
0
L
Freya
10,472
698
41
3
0
271,810
2
L
Zhong Kui
10,958
731
50
3
0
248,715
0
W
Arachne
10,658
711
10
1
0
280,763
0
W
Ra
11,474
765
42
3
0
351,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role