Player Matchup

Cerberus
Cerberus
CoolPoc
Cerberus
Level 156
God Stats
9W - 7L
1,727 SR
Queue Stats
208W - 258L
1,513 Elo+
Solo
Merlin
Merlin
Hateful Roar
Merlin
Level 133
God Stats
28W - 25L
1,519 SR
Queue Stats
397W - 384L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
IGotWetJeans22
Ao Kuang
Level 97
God Stats
13W - 6L
1,644 SR
Queue Stats
416W - 422L
1,514 Elo+
Solo
Neith
Neith
ThyPandaKing
Neith
Level 100
God Stats
39W - 30L
1,577 SR
Queue Stats
331W - 355L
1,457 Elo+
Party 2
King Arthur
King Arthur
b_rad12021
King Arthur
Level 104
God Stats
8W - 12L
1,483 SR
Queue Stats
567W - 572L
1,457 Elo+
Party 2
Team Averages
Level 118
1,590 SR
1,485 Elo+

VS

Team Averages
Level 67
1,549 SR
1,411 Elo+
Atlas
Atlas
 
Atlas
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Guuh_Wag
Ymir
Level 73
God Stats
19W - 9L
1,651 SR
Queue Stats
239W - 312L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
Hang_Man22
Xbalanque
Level 57
God Stats
7W - 6L
1,628 SR
Queue Stats
88W - 128L
1,397 Elo+
Party 1
King Arthur
King Arthur
Jefon_Wag
King Arthur
Level 59
God Stats
12W - 10L
1,481 SR
Queue Stats
165W - 198L
1,412 Elo+
Party 1
Baba Yaga
Baba Yaga
pedromatts95
Baba Yaga
Level 61
God Stats
3W - 4L
1,484 SR
Queue Stats
151W - 191L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoolPoc
Cerberus
17
2 / 1 / 7
10,633
483
6,361
20,808
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
2 / 1 / 4
11,069
503
15,895
10,521
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
20
8 / 2 / 6
12,779
581
20,262
22,145
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 2 / 3
11,267
512
9,406
11,017
3,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
b_rad12021
King Arthur
19
6 / 3 / 7
12,399
564
14,684
17,766
17,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 1 / 3
8,203
373
5,520
12,420
10,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
16
2 / 6 / 1
10,294
468
12,633
24,523
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Hang_Man22
Xbalanque
18
4 / 1 / 2
10,850
493
13,709
14,040
5,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jefon_Wag
King Arthur
15
1 / 8 / 2
9,478
431
9,331
21,750
17,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
pedromatts95
Baba Yaga
15
0 / 3 / 3
8,964
407
13,209
13,316
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
8
9
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
3
2.5
W
Cerberus
CoolPoc
Cerberus
2
1
7
5.5
L
Ymir
2
6
1
0.42
L
Xbalanque
Hang_Man22
Xbalanque
4
1
2
5
W
Merlin
2
1
4
4
W
Ao Kuang
8
2
6
5.5
L
King Arthur
Jefon_Wag
King Arthur
1
8
2
0.25
W
1
2
3
1.25
W
King Arthur
b_rad12021
King Arthur
6
3
7
3.17
L
Baba Yaga
pedromatts95
Baba Yaga
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,608
Damage
54,402
82,257
Taken
86,049
55,700
Mitigated
51,299
26,942
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,520
1,298
267
1,351
12,420
10,704
0
7,025
5,395
21,020
0
W
Cerberus
CoolPoc
Cerberus
6,361
449
0
4,589
20,808
19,850
161
10,399
10,089
43,497
0
L
Ymir
12,633
2,241
0
8,155
24,523
11,411
0
13,854
10,669
77,256
0
L
Xbalanque
Hang_Man22
Xbalanque
13,709
4,609
222
4,960
14,040
5,818
1,350
3,128
10,912
0
90,012
W
Merlin
15,895
430
300
3,446
10,521
4,665
698
3,779
6,600
92,132
0
W
Ao Kuang
20,262
6,252
0
12,875
22,145
9,828
2,417
11,981
9,812
95,056
0
L
King Arthur
Jefon_Wag
King Arthur
9,331
243
42
1,972
21,750
17,491
0
12,115
9,635
12,100
39,859
W
9,406
4,665
0
4,577
11,017
3,853
2,288
2,384
8,633
0
80,119
W
King Arthur
b_rad12021
King Arthur
14,684
847
0
1,155
17,766
17,504
37
5,138
12,581
17,260
58,759
L
Baba Yaga
pedromatts95
Baba Yaga
13,209
251
63
3,553
13,316
5,875
0
9,834
3,482
68,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
47,789
658
Minions Killed
538
0
Camps Cleared
0
2,136,003
Distance Traveled
2,008,233
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,203
373
27
1
0
368,775
7
W
Cerberus
10,633
483
77
4
0
445,499
5
L
Ymir
10,294
468
121
6
0
402,424
0
L
Xbalanque
10,850
493
148
7
0
439,280
7
W
Merlin
11,069
503
154
7
0
417,430
0
W
Ao Kuang
12,779
581
135
6
0
469,268
2
L
King Arthur
9,478
431
105
5
0
367,079
1
W
Neith
11,267
512
153
7
0
391,011
1
W
King Arthur
12,399
564
139
6
0
412,795
0
L
Baba Yaga
8,964
407
137
6
0
430,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role