Player Matchup

Aphrodite
Aphrodite
MooManMadness
Aphrodite
Level 85
God Stats
2W - 4L
1,350 SR
Queue Stats
403W - 447L
1,475 Elo+
Party 1
Khepri
Khepri
NDGNano
Khepri
Level 59
God Stats
10W - 11L
1,515 SR
Queue Stats
184W - 230L
1,464 Elo+
Party 1
Izanami
Izanami
soliddoe
Izanami
Level 17
God Stats
3W - 5L
1,382 SR
Queue Stats
23W - 18L
1,431 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,457 Elo+

VS

Team Averages
Level 48
1,488 SR
1,477 Elo+
Fenrir
Fenrir
Coolbeard0919
Fenrir
Level 27
God Stats
16W - 10L
1,566 SR
Queue Stats
118W - 91L
1,525 Elo+
Party 2
Achilles
Achilles
Dact_Force
Achilles
Level 29
God Stats
25W - 20L
1,424 SR
Queue Stats
77W - 66L
1,438 Elo+
Party 2
He Bo
He Bo
tntzpowerz
He Bo
Level 88
God Stats
2W - 3L
1,475 SR
Queue Stats
217W - 188L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MooManMadness
Aphrodite
15
4 / 6 / 11
11,999
706
12,074
24,157
13,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
NDGNano
Khepri
15
4 / 4 / 13
12,983
764
8,004
27,759
39,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
soliddoe
Izanami
17
10 / 5 / 5
13,508
795
23,334
19,638
9,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 7
12,301
724
19,612
20,870
12,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Dact_Force
Achilles
15
2 / 4 / 10
11,097
653
12,036
20,171
21,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
5 / 8 / 6
11,268
663
20,314
17,194
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
15
15
Deaths
18
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Achilles
Dact_Force
Achilles
2
4
10
1.75
W
Aphrodite
MooManMadness
Aphrodite
4
6
11
1.58
W
Khepri
NDGNano
Khepri
4
4
13
2.63
W
Izanami
soliddoe
Izanami
10
5
5
2.5
L
He Bo
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
51,962
71,554
Taken
58,235
62,835
Mitigated
39,223
33,632
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,612
3,047
0
780
20,870
12,859
1,332
7,348
13,522
1,302
41,807
L
Achilles
Dact_Force
Achilles
12,036
4,403
262
971
20,171
21,668
234
6,910
13,261
0
32,758
W
Aphrodite
MooManMadness
Aphrodite
12,074
1,938
9,443
12,693
24,157
13,805
629
8,675
15,075
41,995
0
W
Khepri
NDGNano
Khepri
8,004
629
0
6,002
27,759
39,245
411
5,948
21,339
19,967
0
W
Izanami
soliddoe
Izanami
23,334
16,719
0
5,494
19,638
9,785
1,817
5,620
13,808
0
62,897
L
He Bo
20,314
525
129
1,552
17,194
4,696
0
6,693
10,501
52,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
34,666
168
Minions Killed
137
7
Camps Cleared
7
967,895
Distance Traveled
931,639
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,301
724
41
2
2
314,720
2
L
Achilles
11,097
653
42
2
3
338,508
3
W
Aphrodite
11,999
706
51
3
3
319,306
0
W
Khepri
12,983
764
18
1
0
351,556
2
W
Izanami
13,508
795
99
6
4
297,033
4
L
He Bo
11,268
663
54
3
2
278,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role