Player Matchup

Terra
Terra
Hazanshu
Terra
Level 117
God Stats
3W - 1L
1,512 SR
Queue Stats
349W - 337L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
giv-er-dat-luh
Baron Samedi
Level 105
God Stats
71W - 68L
1,521 SR
Queue Stats
541W - 523L
1,506 Elo+
Party 1
Bellona
Bellona
melkor1233
Bellona
Level 108
God Stats
71W - 42L
1,611 SR
Queue Stats
682W - 679L
1,511 Elo+
Party 1
Raijin
Raijin
silaroz25
Raijin
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 41L
1,627 Elo+
Solo
Cliodhna
Cliodhna
xX_PRo_ITaLy_Xx0
Cliodhna
Level 160
God Stats
19W - 12L
1,584 SR
Queue Stats
559W - 601L
1,476 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,521 Elo+

VS

Team Averages
Level 80
1,417 SR
1,453 Elo+
Izanami
Izanami
Algalaes1816
Izanami
Level 81
God Stats
11W - 16L
1,419 SR
Queue Stats
132W - 134L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
I_Abuse_Skooma
Sun Wukong
Level 60
God Stats
2W - 1L
1,693 SR
Queue Stats
74W - 91L
1,435 Elo+
Solo
Ganesha
Ganesha
Jolerico0
Ganesha
Level 107
God Stats
7W - 9L
1,394 SR
Queue Stats
369W - 395L
1,452 Elo+
Solo
Thanatos
Thanatos
funnylove420
Thanatos
Level 87
God Stats
2W - 7L
1,281 SR
Queue Stats
22W - 31L
1,423 Elo+
Solo
Nu Wa
Nu Wa
jerichodarkness
Nu Wa
Level 64
God Stats
3W - 7L
1,300 SR
Queue Stats
94W - 110L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hazanshu
Terra
20
7 / 2 / 20
16,678
1,042
13,946
31,695
58,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
giv-er-dat-luh
Baron Samedi
20
7 / 4 / 24
15,935
996
31,537
18,835
12,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
melkor1233
Bellona
20
7 / 5 / 23
15,931
996
19,647
31,257
33,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
silaroz25
Raijin
20
9 / 9 / 20
15,902
994
27,566
29,539
14,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 0 / 21
15,453
966
14,880
21,225
32,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Algalaes1816
Izanami
20
5 / 11 / 9
16,132
1,008
33,435
28,385
10,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
I_Abuse_Skooma
Sun Wukong
20
2 / 9 / 8
13,887
868
20,021
29,472
17,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Jolerico0
Ganesha
20
0 / 5 / 20
17,317
1,082
22,282
26,238
42,789
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
funnylove420
Thanatos
20
9 / 5 / 5
16,824
1,052
23,610
18,164
7,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 9
15,315
957
26,956
11,301
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
71
33
Kills
20
20
Deaths
33
108
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
Algalaes1816
Izanami
5
11
9
0.86
W
Terra
Hazanshu
Terra
7
2
20
8.5
L
Sun Wukong
I_Abuse_Skooma
Sun Wukong
2
9
8
0.67
L
Ganesha
Jolerico0
Ganesha
0
5
20
2
L
Thanatos
funnylove420
Thanatos
9
5
5
2.3
W
Baron Samedi
giv-er-dat-luh
Baron Samedi
7
4
24
4.75
L
4
3
9
2.83
W
Bellona
melkor1233
Bellona
7
5
23
3.7
W
Raijin
silaroz25
Raijin
9
9
20
2.11
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,576
Damage
126,304
132,551
Taken
113,560
151,946
Mitigated
82,830
35,825
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Algalaes1816
Izanami
33,435
21,442
0
1,598
28,385
10,606
0
21,253
7,132
0
108,163
W
Terra
Hazanshu
Terra
13,946
2,891
6,404
6,133
31,695
58,817
0
11,606
20,089
30,241
0
L
Sun Wukong
I_Abuse_Skooma
Sun Wukong
20,021
2,333
0
808
29,472
17,588
0
21,513
7,959
0
30,349
L
Ganesha
Jolerico0
Ganesha
22,282
251
0
2,216
26,238
42,789
0
15,963
10,275
39,597
0
L
Thanatos
funnylove420
Thanatos
23,610
14,476
0
11,492
18,164
7,675
0
10,963
7,201
0
57,347
W
Baron Samedi
giv-er-dat-luh
Baron Samedi
31,537
1,101
12,359
6,220
18,835
12,806
0
7,461
11,374
75,976
0
L
26,956
4,839
811
2,085
11,301
4,172
0
7,628
3,673
62,281
0
W
Bellona
melkor1233
Bellona
19,647
4,732
0
1,665
31,257
33,060
0
10,314
20,943
15,633
36,695
W
Raijin
silaroz25
Raijin
27,566
3,801
437
2,557
29,539
14,393
0
11,769
17,770
54,793
0
W
14,880
104
0
50
21,225
32,870
0
8,088
13,137
0
67,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,899
Gold Earned
79,475
364
Minions Killed
377
4
Camps Cleared
18
1,571,233
Distance Traveled
1,572,427
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,132
1,008
156
10
8
275,354
0
W
Terra
16,678
1,042
29
2
2
337,952
0
L
Sun Wukong
13,887
868
35
2
2
320,028
0
L
Ganesha
17,317
1,082
7
0
0
325,789
1
L
Thanatos
16,824
1,052
77
5
7
333,495
0
W
Baron Samedi
15,935
996
98
6
1
294,987
0
L
Nu Wa
15,315
957
102
6
1
317,761
1
W
Bellona
15,931
996
75
5
1
311,675
0
W
Raijin
15,902
994
65
4
0
265,036
0
W
Cliodhna
15,453
966
97
6
0
361,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role