Player Matchup

Cabrakan
Cabrakan
Aitharak
Cabrakan
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
32W - 54L
1,295 Elo+
Party 2
Chaac
Chaac
Auravio
Chaac
Level 24
God Stats
7W - 8L
1,535 SR
Queue Stats
27W - 50L
1,288 Elo+
Party 2
Sol
Sol
LxD59x
Sol
Level 26
God Stats
1W - 1L
1,845 SR
Queue Stats
17W - 16L
1,454 Elo+
Party 3
Zeus
Zeus
dfvdew
Zeus
Level 65
God Stats
4W - 5L
1,597 SR
Queue Stats
56W - 43L
1,537 Elo+
Party 3
Arachne
Arachne
ll--Bonta--Il
Arachne
Level 73
God Stats
8W - 11L
1,488 SR
Queue Stats
303W - 355L
1,370 Elo+
Party 2
Team Averages
Level 43
1,632 SR
1,389 Elo+

VS

Team Averages
Level 46
1,559 SR
1,386 Elo+
Vamana
Vamana
IngrownToes
Vamana
Level 47
God Stats
2W - 6L
1,427 SR
Queue Stats
109W - 111L
1,390 Elo+
Party 1
Charybdis
Charybdis
MysticMonkeyz
Charybdis
Level 68
God Stats
72W - 75L
1,528 SR
Queue Stats
164W - 155L
1,433 Elo+
Party 1
Janus
Janus
OllyPop6103
Janus
Level 49
God Stats
6W - 7L
1,572 SR
Queue Stats
158W - 168L
1,420 Elo+
Party 1
Thanatos
Thanatos
bluekiller98876
Thanatos
Level 29
God Stats
6W - 3L
1,670 SR
Queue Stats
94W - 119L
1,335 Elo+
Party 1
Geb
Geb
ogzbrky
Geb
Level 37
God Stats
4W - 1L
1,597 SR
Queue Stats
38W - 38L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aitharak
Cabrakan
11
1 / 5 / 1
6,750
422
5,114
15,391
8,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Auravio
Chaac
13
5 / 5 / 1
8,293
518
8,874
12,643
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
LxD59x
Sol
10
2 / 6 / 2
6,724
420
6,143
9,009
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
dfvdew
Zeus
13
2 / 4 / 4
8,405
525
13,936
9,225
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
13
4 / 7 / 0
7,757
485
5,656
14,025
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 2 / 7
9,032
565
8,926
12,119
8,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MysticMonkeyz
Charybdis
14
7 / 4 / 8
9,068
567
13,079
15,241
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 1 / 7
9,126
570
9,628
8,408
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
13
6 / 7 / 7
8,702
544
8,105
12,370
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
12
3 / 1 / 10
8,054
503
5,749
11,580
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
14
Kills
27
27
Deaths
15
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aitharak
Cabrakan
1
5
1
0.3
L
Chaac
Auravio
Chaac
5
5
1
1.1
W
Vamana
3
2
7
3.25
L
Sol
LxD59x
Sol
2
6
2
0.5
W
Charybdis
MysticMonkeyz
Charybdis
7
4
8
2.75
W
8
1
7
11.5
W
Thanatos
6
7
7
1.36
L
Zeus
dfvdew
Zeus
2
4
4
1
L
Arachne
4
7
0
0.57
W
Geb
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
45,487
60,293
Taken
59,718
30,345
Mitigated
31,689
18,272
Healing
23,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aitharak
Cabrakan
5,114
1,233
116
4,866
15,391
8,594
0
4,573
10,756
28,694
0
L
Chaac
Auravio
Chaac
8,874
2,648
0
4,722
12,643
10,356
816
2,436
10,121
0
41,504
W
Vamana
8,926
5,411
292
5,179
12,119
8,479
558
2,548
8,999
0
52,813
L
Sol
LxD59x
Sol
6,143
3,128
0
2,165
9,009
2,719
0
3,275
5,622
20,385
3,270
W
Charybdis
MysticMonkeyz
Charybdis
13,079
6,504
30
5,830
15,241
5,211
545
6,580
8,353
0
53,412
W
9,628
784
0
3,151
8,408
2,621
499
5,315
2,708
51,741
0
W
Thanatos
8,105
2,355
0
7,816
12,370
3,934
0
3,283
8,872
0
34,267
L
Zeus
dfvdew
Zeus
13,936
282
0
1,821
9,225
2,677
0
2,299
6,732
47,697
0
L
Arachne
5,656
3,723
0
4,582
14,025
5,999
0
2,232
11,685
0
56,107
W
Geb
5,749
1,038
0
917
11,580
11,444
131
5,520
5,530
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
43,982
331
Minions Killed
393
0
Camps Cleared
0
1,407,227
Distance Traveled
1,594,258
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,750
422
45
3
0
267,482
1
L
Chaac
8,293
518
71
4
0
320,479
4
W
Vamana
9,032
565
103
6
0
324,495
3
L
Sol
6,724
420
35
2
0
225,450
0
W
Charybdis
9,068
567
82
5
0
295,632
1
W
Janus
9,126
570
124
8
0
310,628
2
W
Thanatos
8,702
544
60
4
0
333,948
2
L
Zeus
8,405
525
93
6
0
274,003
4
L
Arachne
7,757
485
87
5
0
319,813
2
W
Geb
8,054
503
24
2
0
329,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role