Player Matchup

Kuzenbo
Kuzenbo
DragonBambi
Kuzenbo
Level 157
God Stats
1W - 2L
1,697 SR
Queue Stats
150W - 144L
1,721 Elo+
Solo
Thoth
Thoth
RAAAB
Thoth
Level 156
God Stats
12W - 8L
1,630 SR
Queue Stats
391W - 241L
1,751 Elo+
Party 1
Heimdallr
Heimdallr
wakobong
Heimdallr
Level 149
God Stats
2W - 3L
1,587 SR
Queue Stats
154W - 92L
1,767 Elo+
Party 1
Team Averages
Level 154
1,638 SR
1,746 Elo+

VS

Team Averages
Level 121
1,640 SR
1,736 Elo+
Hel
Hel
Kamakazeowl7
Hel
Level 144
God Stats
16W - 13L
1,657 SR
Queue Stats
51W - 44L
1,637 Elo+
Solo
Raijin
Raijin
Pushings
Raijin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,853 Elo+
Solo
Gilgamesh
Gilgamesh
Tosspin
Gilgamesh
Level 153
God Stats
11W - 6L
1,763 SR
Queue Stats
203W - 131L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DragonBambi
Kuzenbo
13
0 / 6 / 9
10,363
691
11,324
21,124
30,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
RAAAB
Thoth
15
3 / 7 / 5
10,835
722
13,219
13,798
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
wakobong
Heimdallr
14
8 / 8 / 1
11,369
758
11,979
16,451
5,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
11,357
757
10,813
12,621
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Pushings
Raijin
16
6 / 4 / 12
11,583
772
21,149
17,052
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Tosspin
Gilgamesh
15
9 / 4 / 9
11,670
778
12,847
23,805
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
21
21
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DragonBambi
Kuzenbo
0
6
9
0.75
W
6
3
10
3.67
W
Raijin
Pushings
Raijin
6
4
12
3
L
Thoth
RAAAB
Thoth
3
7
5
0.79
W
Gilgamesh
Tosspin
Gilgamesh
9
4
9
3.38
L
Heimdallr
wakobong
Heimdallr
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
44,809
51,373
Taken
53,478
39,905
Mitigated
33,883
6,671
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DragonBambi
Kuzenbo
11,324
2,938
577
3,080
21,124
30,219
0
11,538
8,878
28,365
0
W
10,813
323
7,347
7,537
12,621
4,906
634
8,809
3,812
34,556
0
W
Raijin
Pushings
Raijin
21,149
1,746
0
3,683
17,052
5,752
1,350
8,725
8,324
66,880
0
L
Thoth
RAAAB
Thoth
13,219
337
0
622
13,798
4,095
341
8,624
5,003
39,329
0
W
Gilgamesh
Tosspin
Gilgamesh
12,847
4,012
0
3,727
23,805
23,225
792
7,900
15,105
0
35,891
L
Heimdallr
wakobong
Heimdallr
11,979
5,484
0
2,392
16,451
5,591
619
11,994
4,206
0
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
34,610
142
Minions Killed
186
4
Camps Cleared
9
817,064
Distance Traveled
977,213
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,363
691
18
1
0
290,555
4
W
Hel
11,357
757
46
3
3
322,462
9
W
Raijin
11,583
772
86
6
3
327,294
2
L
Thoth
10,835
722
70
5
2
261,750
3
W
Gilgamesh
11,670
778
54
4
3
327,457
5
L
Heimdallr
11,369
758
54
4
2
264,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role