Player Matchup

Yemoja
Yemoja
DominatedGrain
Yemoja
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 114L
1,512 Elo+
Party 1
Hachiman
Hachiman
Meatslapper9001
Hachiman
Level 21
God Stats
1W - 3L
1,711 SR
Queue Stats
149W - 125L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
MuthaDucka
Cthulhu
Level 18
God Stats
1W - 1L
1,495 SR
Queue Stats
77W - 59L
1,451 Elo+
Party 1
Persephone
Persephone
TheOsalot
Persephone
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,584 Elo+
Party 1
Janus
Janus
bbobsagett
Janus
Level 29
God Stats
4W - 6L
1,440 SR
Queue Stats
99W - 125L
1,500 Elo+
Solo
Team Averages
Level 42
1,529 SR
1,506 Elo+

VS

Team Averages
Level 76
1,577 SR
1,622 Elo+
Amaterasu
Amaterasu
ATrumpet
Amaterasu
Level 73
God Stats
2W - 1L
1,281 SR
Queue Stats
47W - 25L
1,672 Elo+
Party 2
Cerberus
Cerberus
DiscountBoxBox
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,628 Elo+
Party 2
Jing Wei
Jing Wei
Josore
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Newman12
Kukulkan
Level 125
God Stats
1W - 0L
1,999 SR
Queue Stats
16W - 7L
1,676 Elo+
Party 2
Yemoja
Yemoja
Yemi
Yemoja
Level 138
God Stats
1W - 1L
1,607 SR
Queue Stats
56W - 24L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,928
584
6,150
18,520
25,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
16
2 / 6 / 6
10,268
604
17,273
15,355
5,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MuthaDucka
Cthulhu
18
2 / 4 / 5
10,771
634
20,743
27,773
20,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TheOsalot
Persephone
16
0 / 5 / 6
10,723
631
18,530
12,338
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
19
6 / 8 / 5
12,467
733
24,523
17,207
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ATrumpet
Amaterasu
20
13 / 4 / 14
13,174
775
28,724
26,802
27,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
20
6 / 1 / 20
13,061
768
13,221
24,883
29,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Josore
Jing Wei
16
0 / 4 / 14
10,066
592
9,586
15,432
7,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Newman12
Kukulkan
20
5 / 1 / 14
12,766
751
20,165
11,890
6,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Yemi
Yemoja
19
5 / 1 / 21
11,628
684
10,911
20,502
27,610
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
11
Kills
29
28
Deaths
11
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ATrumpet
Amaterasu
13
4
14
5
W
Cerberus
6
1
20
16
L
1
5
5
0.7
W
Jing Wei
Josore
Jing Wei
0
4
14
1.75
L
Hachiman
2
6
6
0.83
L
Cthulhu
MuthaDucka
Cthulhu
2
4
5
1.13
W
Kukulkan
Newman12
Kukulkan
5
1
14
12
L
Persephone
TheOsalot
Persephone
0
5
6
0.6
W
Yemoja
Yemi
Yemoja
5
1
21
15.5
L
Janus
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,219
Damage
82,607
91,193
Taken
99,509
65,048
Mitigated
98,227
32,110
Healing
63,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ATrumpet
Amaterasu
28,724
12,819
4,947
8,210
26,802
27,165
1,238
16,148
10,654
0
35,244
W
Cerberus
13,221
613
3,291
8,221
24,883
29,354
570
17,969
6,914
27,451
0
L
6,150
717
5,676
2,666
18,520
25,557
435
10,011
8,509
10,869
0
W
Jing Wei
Josore
Jing Wei
9,586
7,881
2,569
1,537
15,432
7,665
1,280
12,492
2,940
0
17,491
L
Hachiman
17,273
6,723
1,404
3,654
15,355
5,977
813
9,408
5,947
0
23,678
L
Cthulhu
MuthaDucka
Cthulhu
20,743
536
1,291
9,209
27,773
20,993
321
11,201
16,572
38,461
0
W
Kukulkan
Newman12
Kukulkan
20,165
1,345
5,323
3,839
11,890
6,433
1,559
9,617
2,273
68,283
0
L
Persephone
TheOsalot
Persephone
18,530
908
284
2,230
12,338
5,189
0
6,381
5,952
41,799
0
W
Yemoja
Yemi
Yemoja
10,911
2,714
18,589
6,861
20,502
27,610
737
13,720
6,782
19,985
0
L
Janus
24,523
884
1,513
4,183
17,207
7,332
200
7,292
9,915
45,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
60,695
166
Minions Killed
192
0
Camps Cleared
0
1,458,595
Distance Traveled
1,658,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,174
775
24
1
0
328,306
0
W
Cerberus
13,061
768
20
1
0
328,894
1
L
Yemoja
9,928
584
10
1
0
290,416
0
W
Jing Wei
10,066
592
30
2
0
324,836
0
L
Hachiman
10,268
604
11
1
0
284,672
0
L
Cthulhu
10,771
634
31
2
0
321,190
0
W
Kukulkan
12,766
751
99
6
0
358,712
0
L
Persephone
10,723
631
52
3
0
305,664
0
W
Yemoja
11,628
684
19
1
0
317,520
0
L
Janus
12,467
733
62
4
0
256,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role