Player Matchup

Ah Puch
Ah Puch
Beboz_22
Ah Puch
Level 155
God Stats
6W - 5L
1,474 SR
Queue Stats
514W - 511L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wolf_Worrior666
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,499 Elo+
Solo
Set
Set
XtianBRxPR
Set
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 148L
1,557 Elo+
Party 2
Team Averages
Level 122
1,491 SR
1,506 Elo+

VS

Team Averages
Level 75
1,491 SR
1,406 Elo+
Yemoja
Yemoja
CptTirggerHappy
Yemoja
Level 73
God Stats
0W - 1L
1,312 SR
Queue Stats
34W - 31L
1,370 Elo+
Party 1
Chang'e
Chang'e
FluffyCalf60092
Chang'e
Level 95
God Stats
16W - 12L
1,638 SR
Queue Stats
260W - 275L
1,500 Elo+
Solo
Izanami
Izanami
KINGS KALIBER
Izanami
Level 56
God Stats
7W - 8L
1,522 SR
Queue Stats
36W - 37L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beboz_22
Ah Puch
15
4 / 5 / 11
11,753
653
23,465
14,847
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Wolf_Worrior666
Kumbhakarna
16
3 / 1 / 16
12,844
714
12,439
25,259
31,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
13 / 3 / 7
13,842
769
23,129
20,010
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
10,657
592
4,009
24,066
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 6
10,562
587
13,317
20,415
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
6 / 8 / 3
11,419
634
24,106
22,416
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
20
Kills
9
9
Deaths
20
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beboz_22
Ah Puch
4
5
11
1.9
L
1
6
5
0.58
L
2
6
6
0.83
L
Izanami
6
8
3
0.94
W
Kumbhakarna
Wolf_Worrior666
Kumbhakarna
3
1
16
11
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
41,432
60,116
Taken
66,897
48,753
Mitigated
38,272
16,818
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beboz_22
Ah Puch
23,465
317
252
3,922
14,847
4,520
598
3,266
11,581
60,800
0
L
4,009
1,740
4,782
5,039
24,066
21,544
127
14,591
9,075
10,763
0
L
13,317
1,643
3,106
5,239
20,415
6,748
153
9,279
10,712
42,290
0
L
Izanami
24,106
15,839
682
2,017
22,416
9,980
1,775
12,338
9,641
0
63,332
W
Kumbhakarna
Wolf_Worrior666
Kumbhakarna
12,439
897
0
6,063
25,259
31,146
124
6,239
19,020
31,700
0
W
23,129
9,928
1,672
4,909
20,010
13,087
1,144
8,372
11,638
0
45,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
32,638
159
Minions Killed
193
7
Camps Cleared
5
985,487
Distance Traveled
867,379
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,753
653
76
4
3
291,964
1
L
Yemoja
10,657
592
33
2
0
277,799
2
L
Chang'e
10,562
587
53
3
3
328,877
3
L
Izanami
11,419
634
107
6
2
260,703
2
W
Kumbhakarna
12,844
714
35
2
0
344,022
1
W
Set
13,842
769
48
3
4
349,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role