Player Matchup

Thor
Thor
Jkurelko
Thor
Level 48
God Stats
11W - 2L
1,872 SR
Queue Stats
191W - 128L
1,586 Elo+
Party 1
Ra
Ra
RunItBackTurboo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,697 Elo+
Party 2
Skadi
Skadi
TSlxtt
Skadi
Level 66
God Stats
1W - 6L
1,087 SR
Queue Stats
206W - 162L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
Zafrst
Ne Zha
Level 28
God Stats
7W - 6L
1,416 SR
Queue Stats
61W - 67L
1,472 Elo+
Party 1
Odin
Odin
xHAGAx
Odin
Level 66
God Stats
2W - 0L
1,764 SR
Queue Stats
294W - 286L
1,498 Elo+
Party 2
Team Averages
Level 43
1,528 SR
1,554 Elo+

VS

Team Averages
Level 87
1,608 SR
1,493 Elo+
Zeus
Zeus
Beaux7
Zeus
Level 127
God Stats
7W - 2L
1,882 SR
Queue Stats
81W - 100L
1,520 Elo+
Party 3
Pele
Pele
Centiboi225
Pele
Level 107
God Stats
1W - 3L
1,346 SR
Queue Stats
676W - 825L
1,411 Elo+
Solo
Chaac
Chaac
KingDrax
Chaac
Level 46
God Stats
4W - 4L
1,599 SR
Queue Stats
41W - 39L
1,513 Elo+
Solo
Anhur
Anhur
Tuso
Anhur
Level 131
God Stats
6W - 2L
1,714 SR
Queue Stats
44W - 40L
1,525 Elo+
Party 3
Geb
Geb
yaboibill13
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
13 / 0 / 8
9,613
687
15,586
10,635
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 12
10,222
730
13,013
8,425
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
TSlxtt
Skadi
13
2 / 2 / 1
7,605
543
3,449
6,984
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zafrst
Ne Zha
12
2 / 1 / 10
7,582
542
5,137
9,795
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
xHAGAx
Odin
13
2 / 1 / 1
7,316
523
1,314
8,871
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Beaux7
Zeus
12
2 / 10 / 1
7,491
535
3,540
11,494
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 2
7,001
500
5,153
11,573
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
KingDrax
Chaac
14
1 / 2 / 0
8,144
582
6,256
9,757
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Tuso
Anhur
13
3 / 2 / 0
7,793
557
8,771
7,988
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
6,134
438
2,431
13,294
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
27
Kills
7
7
Deaths
27
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Beaux7
Zeus
2
10
1
0.25
L
1
7
2
0.29
W
Thor
13
0
8
17
L
Chaac
KingDrax
Chaac
1
2
0
0.5
W
8
3
12
4.67
W
Skadi
TSlxtt
Skadi
2
2
1
1.25
L
Anhur
Tuso
Anhur
3
2
0
1.5
W
Ne Zha
Zafrst
Ne Zha
2
1
10
7
W
Odin
xHAGAx
Odin
2
1
1
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
26,151
44,710
Taken
54,106
16,899
Mitigated
26,435
15,078
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Beaux7
Zeus
3,540
408
72
982
11,494
2,642
0
3,168
8,119
38,535
0
L
5,153
1,192
0
3,371
11,573
2,965
0
2,522
8,905
0
36,886
W
Thor
15,586
4,166
0
3,930
10,635
3,771
0
2,176
8,397
0
58,292
L
Chaac
KingDrax
Chaac
6,256
316
0
2,399
9,757
8,762
0
1,053
8,483
4,823
58,482
W
13,013
1,726
3,018
3,557
8,425
3,352
34
2,231
6,073
76,051
0
W
Skadi
TSlxtt
Skadi
3,449
1,338
0
180
6,984
1,353
0
103
6,881
0
48,759
L
Anhur
Tuso
Anhur
8,771
2,670
0
2,121
7,988
2,124
324
1,010
6,922
0
48,953
W
Ne Zha
Zafrst
Ne Zha
5,137
1,209
0
2,646
9,795
3,927
0
1,573
8,127
0
28,356
W
Odin
xHAGAx
Odin
1,314
340
0
1,747
8,871
4,496
0
576
7,882
404
33,536
L
2,431
273
47
1,742
13,294
9,942
0
4,728
8,384
11,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
36,563
448
Minions Killed
403
0
Camps Cleared
0
1,427,376
Distance Traveled
1,343,342
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,491
535
96
7
0
236,559
0
L
Pele
7,001
500
70
5
0
285,691
4
W
Thor
9,613
687
87
6
0
314,296
4
L
Chaac
8,144
582
124
9
0
280,951
3
W
Ra
10,222
730
158
11
0
286,503
5
W
Skadi
7,605
543
96
7
0
262,674
3
L
Anhur
7,793
557
90
6
0
266,485
2
W
Ne Zha
7,582
542
39
3
0
295,385
6
W
Odin
7,316
523
68
5
0
268,518
0
L
Geb
6,134
438
23
2
0
273,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role